w0qj, on 25 July 2022 - 07:37 PM, said:
You have a month of doing this... (since July 5th)...
If you are still struggling and have CBills to burn, also suggest deploying well placed UAV very near the bulk of enemy force is and it does not get shot down, netting lots of scouting, ECM Counter, UAV locked damage, etc. which when done well would significantly increase your match score.
Also use Heavy/Assaults and concentrate on doing:
1) Raw damage of 800+ per game would single handedly bring you up to '~400' match score
2) Getting Kill Assists 8+ per game also helps bring up your match score significantly.
(Even equipping AMS shooting down enemy missiles can also net you Kill Assist when enemy dies)
ymmv
Good luck!
One side effect of a lot of the recent changes is that many players that used to heavily rely on LRM builds have swapped those out for SRM's, rockets, or MRM's, or switched entirely to autocannons, PPC's and lasers with omnipod capable mechs instead.
Real shame too, because what used to be one of the easiest ways to get a ton of match score was to play a frontline support mech with AMS, ECM, weapons with a decent fire rate, UAV's ect. The purifier kitfox was excellent for that, giving you a kitfox that could hit hard and fast at a variety of ranges while providing active AMS and ECM support for your team. Now it's been relegated to second liner or not really seeing much use at all, specifically because of how much rarer missile weapons of all types are.