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Override Shutdown Versus Overheat Shutdown


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#1 sosegado

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Posted 19 September 2022 - 01:09 PM

Ok, so let me paint you the scenario for my question:

I'm in a bloodrage in my Dire Wolf. Just in the zone where nothing else matters but attacking my next target. Planning is an afterthought that I barely recognize.

I get a kill but I shutdown due to overheating. I swear out loud to myself that as soon as my mech comes back online I'm hitting override.

It comes back online and I don't hit override. I was in a safe spot somehow because nobody got a shot on me.

I target the next closest mech and kill it and shutdown in overheat just as they die. Same promise, same lack of follow through. Same blind luck shutting down in a safe spot!

This goes on for 5 kills, I wouldn't put the number up but I would love some math wizard to explain to me how much damage I did to my CT having 5 overheat shutdowns versus the damage I could have done by using override constantly(probably ending in suicide)? And does it affect the rear CT when you overheat shutdown also?

I feel very confident that if I didn't overheat and shutdown every time, and instead I used override that I would have kept attacking until I blew up my own mech.

So how does the community feel about override versus overheat?

Do you 'always' use it?

Is it situational?

Is it mech specific for you?

Thoughts?

Edited by Stab Wound, 19 September 2022 - 01:11 PM.


#2 JediPanther

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Posted 19 September 2022 - 01:54 PM

Always over ride. You see it in pretty much all the streamer videos where they have it on. After all if pgi didn't want you to over ride and die shooting the enemy they would never have added -20 overheat damage quirk. I'll suicide over ride death fighting as much as possible. Kills win the game and if you go down seconds after a kill from heat you died with honor.

#3 Heavy Money

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Posted 19 September 2022 - 01:54 PM

Always turn it on. Manually shut down when needed.

#4 Zeddicuus

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Posted 19 September 2022 - 01:55 PM

I normally don't try to Override Shutdown, but when I do it's because it's a literal do or die scenario.

Then I blow my core and it was not only a do or die scenario, but also a do an die.

#5 Vlads Brain

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Posted 19 September 2022 - 02:00 PM

If you have lots of ct structure then override is a no brainer as long as you are not going too deep and too often into the red. But for mechs with low ct structure override will kill you about as fast and regular as shutting down in a firefight. I kinda wish there was a 'reverse' override that simply stopped your grouped weapons from firing if the override is off instead of shutting you down. The you can immediately go into chainfire instead of smacking yourself on the forehead.

#6 1453 R

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Posted 19 September 2022 - 02:39 PM

Override is great. I love watching my enemies commit Heat Seppuku. Robs me of the satisfaction of a kill, sure, but there's just something visceral about watching somebody completely and utterly ignore the heat mechanic in the game and blow themself up when they absolutely did not need to just because they saw a streamer use Override once.

Don't think I've ever once used it myself, but if people want to just shoot and shoot and shoot, die like a fried shrimp two minutes into every game, and never learn how to manage heat, I'm willing to poke them with a (marshmallow on a) stick until they do.

#7 Heavy Money

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Posted 19 September 2022 - 03:11 PM

The proper use of Override is to be able to take that extra volley that gets you a kill at the cost of only a bit of damage to yourself. If you are under fire, eliminating the threat often saves more dmg than you take from overheating.

This is especially common to use on laservomit heavies. If you're in something like a 2LPL+6ERML EBJ or TBR, you've got ~1.5 alphas to overheat. Generally, it'll take 2-4 volleys to kill or halve somebody depending on how well you stay on target. So an extra volley puts you into overheat for only a couple of seconds in order to finished somebody before they take cover or you shut down. Its a trivial amount of structure to burn for that payoff, especially if you hit a coolshot right as you're doing it.

Edited by Heavy Money, 19 September 2022 - 03:16 PM.


#8 Vlads Brain

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Posted 19 September 2022 - 03:48 PM

View PostHeavy Money, on 19 September 2022 - 03:11 PM, said:

The proper use of Override is to be able to take that extra volley that gets you a kill at the cost of only a bit of damage to yourself. If you are under fire, eliminating the threat often saves more dmg than you take from overheating.

This is especially common to use on laservomit heavies. If you're in something like a 2LPL+6ERML EBJ or TBR, you've got ~1.5 alphas to overheat. Generally, it'll take 2-4 volleys to kill or halve somebody depending on how well you stay on target. So an extra volley puts you into overheat for only a couple of seconds in order to finished somebody before they take cover or you shut down. Its a trivial amount of structure to burn for that payoff, especially if you hit a coolshot right as you're doing it.


Exactly which is why I said that typically mechs with lots of structure to burn can risk it. That slight loss of structure on a heavy would put a light and many mediums into cherry red ct.

#9 Maddermax

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Posted 19 September 2022 - 04:35 PM

Yeah, I found out a while ago I'm an "Override sometimes" person. I have a tendency to shoot first, check heat bar later at times, so it can be detrimental to leave it on all the time. That said, there are a bunch of builds and situations I absolutely use it on.

All lights, and fast mediums always have it on, because if you're stopped, you're dead.

When you're one of the last alive on your team (Last 2/3), always override, as there's no one to cover you.

Occasionally, if you're in a peeking laser/PPC build, as shutting down while exposed will get you a lot of return fire. Having a build with a decent amount of structure helps with this.

Edited by Maddermax, 19 September 2022 - 04:37 PM.


#10 feeWAIVER

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Posted 19 September 2022 - 07:59 PM

View PostStab Wound, on 19 September 2022 - 01:09 PM, said:

And does it affect the rear CT when you overheat shutdown also?



The only thing on your rear CT is armor. Shooting an open back is the same as shooting an open front.
Overheating doesn't cook your armor, it cooks your internals. So no, it doesn't affect your rear CT, it just cooks your CT generally.

Yes, override always on, and pop a coolshot when you overheat. Shutting down leaves you vulnerable. Manage your heat.

#11 Bassault

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Posted 19 September 2022 - 08:06 PM

Override always, forever. It is mandatory. I'd rather override 50% past my heat bar and get orange/red structure in some components than shut down infront of an enemy shooting at me, or god forbid, multiple enemies.

Edited by I LOVE ANNIHILATORS, 19 September 2022 - 08:07 PM.


#12 PocketYoda

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Posted 19 September 2022 - 08:57 PM

I personally don't use it.. Overheating destroys my mech far worse than most players.. Some mechs destroy their legs and ct in seconds..

I just want to add, it very much depends on your build and mech..

Edited by Nomad Tech, 20 September 2022 - 08:09 PM.


#13 YueFei

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Posted 19 September 2022 - 10:14 PM

ALWAYS use override.

Overriding puts the control and agency into your hands.

Auto Shutdown takes that away from you.

Override is not a license to outright ignore your heat bar. But with override, you control when and how far above the heat bar you wanna go, and retain the ability to move and defend yourself. Manual shutdown if you have to, once you've moved safely behind cover again.

#14 1453 R

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Posted 20 September 2022 - 04:05 AM

I have never once seen someone manual shutdown to vent heat. It's always rocket ride into the sunset, WITNESS ME!! and blaze away like a Prohibition-era gangster hosing down a rival's joint. "As long as I kill someone else first it's fine!", and then you watch one of your team's assault 'Mechs cook itself into a fettuccini dinner trying to duel a Hellspawn who's watching this guy's structure cook off and knows all she needs to do is avoid dying long enough for Heat Seppuku to take effect.

Override is literally a Suicide Button. Push the override if and only if you're ready to explode pointlessly whilst accomplishing nothing. Overriding your heat bear does not magically make you a Tier 0 superhero, it mostly just makes you a bag of microwave popcorn for your enemies to gleefully consume.

#15 Aidan Crenshaw

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Posted 20 September 2022 - 04:22 AM

Always override, even if you're not about going to die in a blaze of glory. Heat is a resource and you'll want to make the most of it. A cool mech doesn't shoot enough (except for that Dual-Gauss-Sniper over there). Even if you don't push your mech way beyond its limits, you don't want to be left pants-down before an enemy just because your last shot pushed you to 100,6% heat.
This does not mean that override is an auto-suicide button. Heat management is a crucial skill.

#16 Brizna

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Posted 20 September 2022 - 04:46 AM

View Post1453 R, on 19 September 2022 - 02:39 PM, said:

Override is great. I love watching my enemies commit Heat Seppuku. Robs me of the satisfaction of a kill, sure, but there's just something visceral about watching somebody completely and utterly ignore the heat mechanic in the game and blow themself up when they absolutely did not need to just because they saw a streamer use Override once.

Don't think I've ever once used it myself, but if people want to just shoot and shoot and shoot, die like a fried shrimp two minutes into every game, and never learn how to manage heat, I'm willing to poke them with a (marshmallow on a) stick until they do.


And this comment is part of the reason why I am Tier 1 and you 4.

I hate myself for doing this, but it needed to be done so your wrong comment doesn't lead people to be worse players.

Always override and be mindful of your heat, do not be fearful to ride the override threshold triggering it now and then, it's better than getting shot extra. That said never go deep into override except when in a desperate situation to do the most pain to your foes before they get you. And remember you can always disable it to shut-down when in a safe spot.

Personally I moved my override button to "P" and I press it as soon as the match start (except when I don't and I die stupidly a minute later Posted Image ) and placed my power up/down button in "F" so I can power down if needs be. That said powering down disables override, remember to press it again.

#17 w0qj

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Posted 20 September 2022 - 04:51 AM

Took you folks' advice to heart, had "Override" ON, killed my 2nd enemy who almost killed me...
and in my excitement, forgot to switch "Override" to OFF since I'm well above 100% heat threshold...

Died of Overheat... newbie ;)

#18 Brizna

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Posted 20 September 2022 - 04:56 AM

View Postw0qj, on 20 September 2022 - 04:51 AM, said:

Took you folks' advice to heart, had "Override" ON, killed my 2nd enemy who almost killed me...
and in my excitement, forgot to switch "Override" to OFF since I'm well above 100% heat threshold...

Died of Overheat... newbie Posted Image


Override is dangerous and managing it properly is a skill that has to be learnt but when you "master" it you won't look back.

I said "master" because honestly I still forget to override at game start way too often which results in way too many embarrassing deaths. On the contrary dying due to overriding too deep unwillingly is a very rare case.

#19 1453 R

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Posted 20 September 2022 - 05:08 AM

Oh, I know the reasons I'm still T4. In order:

1.) Poor map sense
2.) Overaggression
3.) Fondness for bad weapons (when a girl loves heavy lasers, Tier 1 is not in her future)
4.) Fondness for playing bad fits just to see how it works out. That mixed-PPC "Truly MAD 5D" is beyond cursed, but hell if I'm willing to give up on it yet.

And somewhere way down the list in the double-digits range is "never presses Override so she can rocket way past 200% heat capacity and burn herself into StarCoal(C) racing to see what happens first - reaching that legendary 300% heat threshold or a life-ending meltdown."

Trust me. I know the Tier 1 folks never listen to a single word I say. I know I'm pissing into the wind. I know everybody's all "AUTO SHUTDOWN IS D.E.T.H.!!" I know. But I've survived plenty of automatic shutdowns. Nobody lives through Heat Seppuku. Should I have lived through those combat naps? Who knows. But I did. Are combat naps optimal? Hell no, every time my robit clicks off it's a failure to manage heat on my part and I probably deserve to suffer for it. But I'd rather risk combat naps than trollmeme myself into Stackpoling mid-fight trying to 'take someone with me(!!)' by substituting Override for "not exploding myself from overheat".

Because, spoilers: Override does not do that thing, it is not a substitute for heat sinks or heat skills or simply knowing when not to Lawlpha. Every time I see a blue name commit Heat Seppuku I just roll my eyes and have to restrain myself from snapping "Can y'all please turn your overrides off and stop feeding yourselves to the enemy for free?", and every time I see a red name do it it's a mix of aforementioned visceral satisfaction and annoyance that I didn't get to finish the fight myself.

#20 feeWAIVER

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Posted 20 September 2022 - 05:29 AM

View Post1453 R, on 20 September 2022 - 04:05 AM, said:

I have never once seen someone manual shutdown to vent heat. It's always rocket ride into the sunset, WITNESS ME!! and blaze away like a Prohibition-era gangster hosing down a rival's joint. "As long as I kill someone else first it's fine!", and then you watch one of your team's assault 'Mechs cook itself into a fettuccini dinner trying to duel a Hellspawn who's watching this guy's structure cook off and knows all she needs to do is avoid dying long enough for Heat Seppuku to take effect.

Override is literally a Suicide Button. Push the override if and only if you're ready to explode pointlessly whilst accomplishing nothing. Overriding your heat bear does not magically make you a Tier 0 superhero, it mostly just makes you a bag of microwave popcorn for your enemies to gleefully consume.


I've manually shut down many many times.
Generally, you don't have to do it though, if you just manage your heat.
But if you massively overheat getting the kill, just press P.





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