But today I want to talk about what makes the King of Monsters event so good, and what the MechWarrior franchise can learn from it.
King of the Monsters is an event with select Assaults only; Atlas, Annhi, Awesome, and a few others.
The gimmick of the event is that they jack up the armor like 1000%, and let these titans duke it out.
The small detail that makes this event feel so good to play is that you can take a couple volleys to your CT, and you have so much armor that your paperdoll doesn't even register yellow from it.
You really feel like you're piloting an impenetrable, invulnerable war machine, watching as your armor slowly buckles.
This same effect could be achieved in a normal game without raising the armor, but by simply waiting until an armor point is at 85-90% before registering yellow dmg on your paperdoll.
I think, aesthetically, it helps sell the immersion of being in a giant robot, and if not in MWO, I hope future MechWarrior titles consider that little detail.
Edited by feeWAIVER, 26 September 2022 - 08:26 AM.