Edited by Rhaelcan, 18 November 2022 - 11:55 AM.
Countdown To Annual Rewards - Last Chance!
#21
Posted 18 November 2022 - 10:56 AM
#23
Posted 18 November 2022 - 12:05 PM
There's a severe shortage of +CBills bonus Standing cockpit items!
(Got lots of my hanging +CBills bonus cockpit items from Warden/Predator/Hunter/Crusader/etc. pack preorders...)
Quote
2 Boosted Cockpit Items (3 of each)
Edited by w0qj, 18 November 2022 - 02:14 PM.
#24
Posted 18 November 2022 - 12:53 PM
w0qj, on 18 November 2022 - 12:05 PM, said:
There's a severe shortage of +CBills bonus Standing cockpit items!
(Got lots of my hanging +CBills bonus cockpit items from Warden/Predator/Hunter/Crusader/etc. packs...)
They look like standing ones.
#25
Posted 19 November 2022 - 03:24 PM
#26
Posted 20 November 2022 - 05:56 AM
#27
Posted 21 November 2022 - 08:31 AM
#29
Posted 21 November 2022 - 04:21 PM
Edited by Negorbat, 21 November 2022 - 04:22 PM.
#30
Posted 21 November 2022 - 08:47 PM
Podcast 229 - Developer Chat - Q3 - 2022 Roadmap - Mechwarrior Online - YouTube
#31
Posted 22 November 2022 - 12:55 AM
Thorqemada, on 21 November 2022 - 08:47 PM, said:
All I heard: we need people who can work with a crying engine and we are afraid to innovate. add new events . . .
Looks like these guys are too "old" to come up with something new
No, don't think that i'm criticizing them for finding new people to join the team, it's just that there are enough ways to diversify the game with what they already have. For example, there is a model of a landing ship, let the losing teams vote to call it for evacuation at random evacuation points? they have turrets put them in points where players constantly accumulate (you know what I'm talking about), so that they do not accumulate there. The beacon that needs to be captured is placed all the time in the same places, why can't it be randomly placed on edge of the map between commands? Control the communication beacon for a cumulative total of 1 minutes - its all? why, for example, when these points are destroyed on the beacon, the turrets, which were previously neutral, are not activated? a many ways to diversify the game just by showing imagination
Edited by Negorbat, 22 November 2022 - 01:14 AM.
#32
Posted 22 November 2022 - 06:17 AM
#33
Posted 23 November 2022 - 12:12 AM
Edited by minnowzzz, 23 November 2022 - 12:13 AM.
#35
Posted 29 November 2022 - 08:03 AM
I want this too.
minnowzzz's screenshot showed already maxed out "face" decal, much smaller than Atlas' face!
Matt Newman, on 26 November 2022 - 01:20 PM, said:
minnowzzz, on 23 November 2022 - 12:12 AM, said:
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