sycocys, on 03 December 2022 - 05:38 PM, said:
Coordinated 4 mans would also absolutely wreck FP vs solos and more casual groups.
Generally, at least from the drops I've seen since returning, a 4 man in random mechs will turn most matches vs solos into a roll unless they make a pretty bad error in position or some guys get some really good shots on early to put them in passive mode.
Look, we already have proof of concept from Event Queue.
I'm sure PGI has the stats, they can confirm it for themselves.
Event Queue used 2 man groups, but I would posit that a 4 man group is not going stomp as hard in a 48 mech game as they do a 12 mech game. They are going to get worn down in a Skirmish, and Domination and Conquest ticks too fast to kill all the mechs.
We were playing Domination one weekend a couple months ago, the Objective was always won with everyone on their first or second mech. The timer was too short and the map was too big to avoid it.
At first it annoyed me that the circle was always won so quickly, but then I realized it actually makes the game better for everyone, because the games are always short and nobody ever gets knocked out completely.
Conquest has always been best with Drop Decks, obviously. I don't even need to explain.