New Map Pure Trash...
#41
Posted 23 March 2023 - 07:34 PM
I'm really digging it so far as it rewards those who figure out the terrain and best pathing to get the good fire lanes. The outcroppings of crystal could use better collision boxes though because if you jj up on top of them you can get stuck or it will send you into one of those accelerations where you zoom up to several hundred kph then it slams you down taking off huge amounts of leg health. So for the moment don't jj up on them.
#42
Posted 23 March 2023 - 10:00 PM
Tale it out of rotation until it is fixed.
#43
Posted 24 March 2023 - 02:23 AM
#44
Posted 24 March 2023 - 06:00 AM
#45
Posted 24 March 2023 - 07:29 AM
#47
Posted 24 March 2023 - 11:50 AM
it will just take time for people to learn how to play it
#48
Posted 24 March 2023 - 01:28 PM
On that note, perchance was this another Cauldron influenced map?
#49
Posted 24 March 2023 - 01:39 PM
#50
Posted 24 March 2023 - 03:23 PM
#51
Posted 24 March 2023 - 03:28 PM
Grand Moff Token, on 24 March 2023 - 01:39 PM, said:
Lots of people always complain about Nascar.. and then Canyon and Hibernal rift are the two most popular maps. Since they basically always become nascar in pug games, i feel like a lot of people actually like the nascar effect, whether they know it or not... or those maps wouldnt be so popular.
You're always going to have people trying for angles due to the nature of the combat in this game, and that naturally leads to rotation - the only way it stops (outside of organised teams) is when there is overwatch fire (or at least the potential of it) preventing it. For example, i think the main reason Emerald doesn't often suffer from Nascar is the sniper ridges.. and those are the features people complain about on maps.
#52
Posted 24 March 2023 - 03:42 PM
#53
Posted 24 March 2023 - 03:45 PM
#54
Posted 24 March 2023 - 03:53 PM
And then the rest of the team deathballed at the very bottom of a hill while the rest of us in more nimble mediums and heavies kited around the upper side chewing off their armor.
Really it's just a matter of time and plays until more people begin to realize that mobility is great there and that you don't need to be at the bottom of a hill for cover (which is weird because so many seem to claim how awesome poptarting is).
#55
Posted 24 March 2023 - 04:01 PM
HE is starting his time as a pilot, and career ---- i am at the end of mine, many folks get all MOODY , stop IT.
i try to lead-- i try to find leaders ,,, i try to TEACH .
SAWK CLANNER
PS his plan had some short range SRM working -- 3 times he had the PLAN need more 12 year olds
#56
Posted 24 March 2023 - 04:11 PM
You like the map or dont?
#57
Posted 25 March 2023 - 04:07 AM
Kotis77, on 24 March 2023 - 04:11 PM, said:
You like the map or dont?
DO NOT
not at all
mytilus edulis, on 23 March 2023 - 05:11 PM, said:
the guy has a point here
I got cataracts surgery awhile ago, which greatly enhanced my *seeing colors* ... but this map's too much, even at 75FPS
I too suffer nausea and severe eye ache when it pops up, no other way than thermal for me to play it until it's fixed
if it's ever fixed
no hardware issue.. it's the map
#59
Posted 25 March 2023 - 10:15 AM
#60
Posted 25 March 2023 - 12:09 PM
CommonParadox, on 25 March 2023 - 10:15 AM, said:
What do you consider to be a 'Sniper' ?
Because i have a feeling you mean "Has longer range than SRMs and AC20s", since mid range works absolutely fine on this map.
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