Jump to content

The Sniper Meta Is A Problem


259 replies to this topic

#201 Heavy Money

    Member

  • PipPipPipPipPipPipPipPip
  • The Marauder
  • 1,275 posts

Posted 14 May 2023 - 06:37 PM

View PostTAMTAMBABY, on 14 May 2023 - 03:18 PM, said:


I haven't seen it before.


Can confirm its a common term. They weren't calling you fat, they were commenting on the size and limited mobility of assaults.

#202 Heavy Money

    Member

  • PipPipPipPipPipPipPipPip
  • The Marauder
  • 1,275 posts

Posted 14 May 2023 - 06:44 PM

View PostSafeScanner, on 14 May 2023 - 02:15 PM, said:

Objectively PPC's in my opinion needs reining in Looking at them why does the ER-PPC not have a minium range (90M) like the standard one (ignoring range because "ER" only real difference is 3 heat Gen oh and they fly faster 1900 from 1400) and light ppc's are in a okaaayish position
if i had a say id suggest
er-ppc minium distance be around 90-120m
Light increase Heat gen by .5 / 1
Snubs Increase Range by 100/150mm
Heavy ppc is fine?


ERPPCs have no min range because they don't in the tabletop/lore either. Their range extension goes in both directions.

Also, IS ERPPCs are terrible when brawling or boating them. Boating IS ERPPCs is not good. There are Gauss+ERPPC and Light Gauss+ERPPC builds that are good and manage a respectable amount of DPS up close. If they are allowed to focus on the same component they'll do okay, but unless the brawler is already very damaged or doesn't know how to twist/shield, its no contest. If you are getting brawled on by IS ERPPCs you're doing something very wrong.

Clan ERPPCs on the other hand perform much better up close and when boated. Plenty of Clan mechs boat pure ERPPCs and do well. But they also still lose to real brawlers.

Regular IS PPCs are an absolutely terrible weapon. They are useful on only a few mechs that have big quirks for them, and when used as secondaries to LGR or ACs on a couple of assault mechs. They need help, not nerfs.

The problem with IS PPC family is not with Snubs, lights, or ERPPC. Those are all well balanced against each other. HPPCs are okay. The problem is that regular PPCs are terrible, but there's not really any decent way to improve them without also rendering Heavy PPCs redundant.

#203 Teenage Mutant Ninja Urbie

    Member

  • PipPipPipPipPipPipPipPip
  • The Tip of the Spear
  • The Tip of the Spear
  • 1,678 posts

Posted 15 May 2023 - 03:36 AM

yes, fattie as in "assault class mech".


the real insult here is you, tamtam, ignoring a fact (you not piloting lights) that invalidates your "point" ("Lights are OP"),
but instead
pretending to not know and opening yet the next can of worms about something meaningless
as a nickname for assaultmechs.

onto the ingore-list with you; one last advice: pilot more, type less.
that way you, your qp-teams AND the forums will profit.

#204 feeWAIVER

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,732 posts

Posted 15 May 2023 - 05:22 AM

View PostTAMTAMBABY, on 14 May 2023 - 03:23 PM, said:


I still think you shouldn't use that term. It's rude. Nobody wants to be insulted here.


The man's got a point. I think you can be jailed in Canada for calling people that these days.

#205 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 15 May 2023 - 05:30 AM

View PostTeenage Mutant Ninja Urbie, on 15 May 2023 - 03:36 AM, said:

yes, fattie as in "assault class mech".


the real insult here is you, tamtam, ignoring a fact (you not piloting lights) that invalidates your "point" ("Lights are OP"),
but instead
pretending to not know and opening yet the next can of worms about something meaningless
as a nickname for assaultmechs.

onto the ingore-list with you; one last advice: pilot more, type less.
that way you, your qp-teams AND the forums will profit.


I don't have to like every structure. I don't like light machines because they play by running away, and I don't like running away. I love fighting. I love long-range battles, not just in this game but in all games. What bothers me is that all the maps are designed for light machines. I respect all machines. I think they are all great, but when used in appropriate places. I wish there were 5 small maps and 5 large maps, so we could see both types. That's what I'm trying to say, nothing else.

When it comes to the time I spend in the game or on the forum, it only concerns me. How everyone chooses to spend their time is their own business.

Edited by TAMTAMBABY, 15 May 2023 - 05:36 AM.


#206 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 15 May 2023 - 05:44 AM

Motivation is everything in my opinion. If you break someone's motivation, you can't expect anything from them in the game.

I see this as a part of the game. I don't see it separately.

#207 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,993 posts
  • LocationOn the farm in central Minnesota

Posted 15 May 2023 - 05:46 AM

View Postthe check engine light, on 14 May 2023 - 08:31 PM, said:

...



Whatever you do, don't bring up the Mig-15's nato designation.

Anyway, bck to the actual topic...

View PostTAMTAMBABY, on 15 May 2023 - 05:30 AM, said:


What bothers me is that all the maps are designed for light machines.



I have real difficulty understanding how you can make this conclusion. What map is specifically tailored in such a way to allow say a Locust or a Cougar to excel, but not a Hellspawn, or a Catapult, or a Direwolf. In what way are any of the maps specifically designed for light mechs but not the other classes?

#208 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 15 May 2023 - 05:57 AM

View PostBud Crue, on 15 May 2023 - 05:46 AM, said:


Whatever you do, don't bring up the Mig-15's nato designation.

Anyway, bck to the actual topic...



I have real difficulty understanding how you can make this conclusion. What map is specifically tailored in such a way to allow say a Locust or a Cougar to excel, but not a Hellspawn, or a Catapult, or a Direwolf. In what way are any of the maps specifically designed for light mechs but not the other classes?


For example, in the Hellbore map, there are small bumps and the Direwolf, with its cumbersome structure, struggles to climb slopes. Meanwhile, it's trying to eliminate a fast and small machine rotating around it with a sniper configuration. In your opinion, which one would be successful in an open area?

One Direwolf is worth five small mechs in the game, in my opinion. However, if the terrain conditions are not suitable, it becomes completely useless.

Edited by TAMTAMBABY, 15 May 2023 - 06:01 AM.


#209 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 15 May 2023 - 06:08 AM

I can say the same thing for many maps.

#210 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 15 May 2023 - 06:14 AM

Among a thousand bumps or a thousand buildings, big lasers don't benefit me.

#211 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 15 May 2023 - 06:21 AM

Personally, I notice this transition from T4 to T3. I don't know if you notice it too.

T4 full sniper - long maps
T3 full balistic - small maps

my builds, t3 t4 balistics, lazers, far, near..

My mind is very confused.

Edited by TAMTAMBABY, 15 May 2023 - 06:22 AM.


#212 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 15 May 2023 - 06:28 AM

I cannot use the design I used in T4 in T3.

#213 Arnetheus

    Member

  • PipPipPip
  • 72 posts

Posted 15 May 2023 - 10:13 AM

Maybe it means your design is lacking, when faced against the better opposition.
Maps remain the same.

Edited by Arnetheus, 15 May 2023 - 10:14 AM.


#214 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 15 May 2023 - 11:40 AM

View PostArnetheus, on 15 May 2023 - 10:13 AM, said:

Maybe it means your design is lacking, when faced against the better opposition.
Maps remain the same.


I'm talking about the meta, not about being good or bad. I say these things based on more than a hundred matches. Being successful is a different matter. But I won't use small mechs just to win. I don't like it.

#215 Arnetheus

    Member

  • PipPipPip
  • 72 posts

Posted 16 May 2023 - 08:03 AM

View PostTAMTAMBABY, on 15 May 2023 - 11:40 AM, said:

But I won't use small mechs just to win. I don't like it.

Well, maybe you should at least try them, for a better sense of perspective. You barely ever played them.
Same for faster mediums, known as pseudo-lights.
Plenty of mechs/builds to choose there, the only thing those tonnages struggling with being heavier ballistics.

Lights are statistically performing worse than assaults, always were. Especially since MWO stats are heavily weighted towards lower tiers, where most of the population is. Lights are heavily punished for their mistakes and there are very few good light pilots out there.

#216 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 16 May 2023 - 01:04 PM

View PostArnetheus, on 16 May 2023 - 08:03 AM, said:

Well, maybe you should at least try them, for a better sense of perspective. You barely ever played them.
Same for faster mediums, known as pseudo-lights.
Plenty of mechs/builds to choose there, the only thing those tonnages struggling with being heavier ballistics.

Lights are statistically performing worse than assaults, always were. Especially since MWO stats are heavily weighted towards lower tiers, where most of the population is. Lights are heavily punished for their mistakes and there are very few good light pilots out there.


CURRENT

Posted Image

ARCHIVED

Posted Image

I've played with enough machines. In my opinion.

Edited by TAMTAMBABY, 16 May 2023 - 01:16 PM.


#217 Meep Meep

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,207 posts
  • LocationBehind You

Posted 16 May 2023 - 01:16 PM

Want to partially reign in the sniper spam? Increase er large duration by at least 0.3 seconds and lower gauss/er ppc velocity(not light gauss/ppc) and do a quirk pass to drop or reduce the outlier quirks that make those 'certain' mechs into a snipers paradise. But given cauldron likes its snipey meta probably won't happen. Not bashing cauldron as overall they have done very good work making so many other weapons and mechs viable but they do seem to have a rather large ***** for the sniper meta.

#218 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 16 May 2023 - 01:43 PM

I wish longer maps and longer-range weapons were added to the game. For example, a vast desert, a long valley, or weapons with an effective range of 2000 meters instead of 1500 meters. I think it would be more enjoyable.


Edited by TAMTAMBABY, 16 May 2023 - 01:59 PM.


#219 kalashnikity

    Member

  • PipPipPipPipPipPipPip
  • The Lightning
  • 892 posts

Posted 16 May 2023 - 09:10 PM

Speaking of sniper meta, last night I kept seeing Fleas with 2xLPPC, so I got jelly and built some Fleas with a single ERPPC... (first was a FLE-17 with ERPPC in the right arm, but I just got the Fire Ant... has a -15% cooldown and -50% overheat quirk)

I know, it's dumb because 2LPPC has more DPS, but it is so satisfying to just sit back annoy the snot out of someone. Fle is so fast that by the time they shoot back I'm long gone.

Trigger warning... Got 2 kills and didn't even scratch my paint.

I can't wait to get this thing leveled up.

https://twitter.com/...700106722361344

View PostMeep Meep, on 16 May 2023 - 01:16 PM, said:

Want to partially reign in the sniper spam? Increase er large duration by at least 0.3 seconds and lower gauss/er ppc velocity(not light gauss/ppc) and do a quirk pass to drop or reduce the outlier quirks that make those 'certain' mechs into a snipers paradise. But given cauldron likes its snipey meta probably won't happen. Not bashing cauldron as overall they have done very good work making so many other weapons and mechs viable but they do seem to have a rather large ***** for the sniper meta.


Why do you hate fun?

What did fun ever do to you?

ETA: Next I need a stealth FLE-20 with an ERPPC...

Edited by kalashnikity, 16 May 2023 - 09:11 PM.


#220 Weeny Machine

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,014 posts
  • LocationAiming for the flat top (B. Murray)

Posted 17 May 2023 - 02:38 AM

View Postkalashnikity, on 16 May 2023 - 09:10 PM, said:

Speaking of sniper meta, last night I kept seeing Fleas with 2xLPPC, so I got jelly and built some Fleas with a single ERPPC... (first was a FLE-17 with ERPPC in the right arm, but I just got the Fire Ant... has a -15% cooldown and -50% overheat quirk)

I know, it's dumb because 2LPPC has more DPS, but it is so satisfying to just sit back annoy the snot out of someone. Fle is so fast that by the time they shoot back I'm long gone.

Trigger warning... Got 2 kills and didn't even scratch my paint.

I can't wait to get this thing leveled up.

https://twitter.com/...700106722361344



Why do you hate fun?

What did fun ever do to you?

ETA: Next I need a stealth FLE-20 with an ERPPC...


173 dmg... not so hot in my book





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users