DAEDALOS513, on 18 April 2023 - 05:09 PM, said:
There were ALWAYS stomps and in-balance in matches.. Blame MM, blame inadequate player numbers, blame the fact that sooo many variables go into every match that you can never fully balance a match.. stomps are nothing new and cannot be attributed to just mixing of the queues.
I blame the amount of players simply running around in DERP Cannon Fodder mechs without any intention to improve their skills!
I don't mind losing, but losing game after game at anything less than 9-12 or 8-12 is nothing else than being in a useless team that has no clue what they are doing!
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Until player base grows to a level that can sustain multiple queues
I don't see that happening to be honest :
- This game is for those who simply like the whole MechWarrior and Battletech stuff.
- Or like me use to watch that silly cartoon about them
- And don't mind playing a very old game by now with no fancy shmancy HDR stuff and what not...
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We can't afford to restrict QP to just solo droppers.
Doing so would be going in the WRONG direction and it would be a smack in the face to the units that make up the hardcore base of the players and the players that enjoy dropping with friends.
Old players bringing friends doesn't make those friends the hardcore base too immediately ?!
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TL:DR In a perfect world we would have separate queues.. but until our player base grows, it's simply not viable to do what you suggest. Numbers have been growing, but personally, I don't see it being anywhere near where we need it to be.
And it's not gonna happen either unless we suddenly get something like MWO2 or some kind of other "spark" to get this genre in the headlines everywhere on the internet!
Voice of Kerensky, on 18 April 2023 - 05:48 PM, said:
I have repeatedly witnessed how ordinary players simply left the match even at the stage of loading the battle.
When teams information is loaded and regular players see that they have a group of strong players playing against them, and their team does not have enough strong players, they simply leave the match.
In such cases I still think that there should be an option to take over their mech and fight with it!
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Or they just commit suicide by overheating their mech, or by leaving the map borders (out of bounds), or going straight for the enemy without firing a single shot (or firing a couple of shots just to avoid getting banned for suicide and assisting the enemy).
And although I condemn these people, I understand why they do it.
But I still think that they should be banned for at least 1 month !!
Or maybe block the mech they used for 1 month ?
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You PGI may not be aware of this, but common players don't really enjoy being fodder for a group of strong players who jump into a quick play to satisfy their sadistic lust.
Few people enjoy being beaten for half an hour in four mechs in a row.
Maybe they should try to get better and learn from those players instead of just playing the
Calimero game : Cry, cry, cry and yell
"But they are bigger than me! That's not fair!"
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P.S. I will also support people who remind PGI that a quick play is a quick play. This is an opportunity for a player to drop in and play a quick and short match. Not all players have the opportunity (and desire) to play the one match for 30 minutes without a break.
That I fully agree with!