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Why Does Faction Play Suck Soooo Bad?
#41
Posted 09 December 2023 - 01:06 AM
#42
Posted 12 December 2023 - 06:34 PM
I have several drop decks from 2014-21 because even though my skill level is low I really enjoyed jumping into FP as a mercenary - mostly getting stomped but always having fun - 'cuz for me it added to the ambience/lore/feeling of the game. It's the comradery of the thing - it is only a game after all - that I enjoyed. Fond memories of seeing an entire lance of piranhas camping our spawn point and chewing us to bits in seconds
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#43
Posted 12 December 2023 - 07:26 PM
#44
Posted 13 December 2023 - 01:51 AM
Keep an eye open for the units / players U regularly end up in a match with. Most groups pick up randoms if they don't act like special snowflakes.
Edited by Ignatius Audene, 13 December 2023 - 01:58 AM.
#45
Posted 13 December 2023 - 11:22 AM
Void Angel, on 12 December 2023 - 07:26 PM, said:
I think I'll tweak my decks a bit for range (I note a definite lack of mid-range and brawlers in QP) and give it a go. Thanks.
#46
Posted 13 December 2023 - 11:27 AM
Ignatius Audene, on 13 December 2023 - 01:51 AM, said:
Keep an eye open for the units / players U regularly end up in a match with. Most groups pick up randoms if they don't act like special snowflakes.
Thanks for the insights. As I mentioned above, I'll need to tweak my mechs a bit. I still drop in brawlers during QP but normally get chewed up by assaults packed with ERL and Gauss - until I can catch em not looking
![Posted Image](https://static.mwomercs.com/forums//public/style_emoticons/default/biggrin.png)
Do you recommend I try for the EU queue? Normally the difference in ping is not that different (for me) than NA.
Edited by CrustyMech, 13 December 2023 - 11:28 AM.
#47
Posted 13 December 2023 - 02:04 PM
CrustyMech, on 13 December 2023 - 11:27 AM, said:
Thanks for the insights. As I mentioned above, I'll need to tweak my mechs a bit. I still drop in brawlers during QP but normally get chewed up by assaults packed with ERL and Gauss - until I can catch em not looking
![Posted Image](https://static.mwomercs.com/forums//public/style_emoticons/default/biggrin.png)
Do you recommend I try for the EU queue? Normally the difference in ping is not that different (for me) than NA.
In quickplay? I check the boxes for both NA and EU servers. Play styles are more or less similar.
#48
Posted 13 December 2023 - 03:32 PM
Baba Yogi, on 17 July 2023 - 08:55 PM, said:
#49
Posted 13 December 2023 - 05:40 PM
Clans have a ton of brawling 'mechs, particularly these days. They've also always had good brawling weapons - see also: Clan Medium Pulse Laser, Clan Ultra Autocannon 10, Clan Ultra Autocannon 20. Even on release, Clans had good brawling setups available; they just never used them because their long-range guns were so much better - then cried that they weren't quite as good as the best IS brawlers.
Now some people say balance has swapped, with the Inner Sphere holding the advantage (in Faction Warfare.) That might be true, but I'll believe it when I see it myself. The same people crying about Clan balance now were crying about it when Clans released - literally claiming that on-release Clantech was underpowered because they couldn't downgrade their XL engines to boat even more hyper-effective guns. It was bad. For those of you who might not have been around that long, the Clantech of today are the result of multiple rounds of nerfing - and the Clan MPL is still one of the best weapons in the game.
So when people say the same thing no matter what happens to their favorite faction - for years - even when it's still competitive after multiple rounds of nerfing... Well, I start taking that with a grain of salt, as the saying goes.
(Also, KursedVixen... are you really that hard up for opportunities to harp on this subject that you're responding to a comment from last summer, by a poster who hasn't logged in for two weeks?)
#50
Posted 13 December 2023 - 05:50 PM
Void Angel, on 13 December 2023 - 05:40 PM, said:
(Also, KursedVixen... are you really that hard up for opportunities to harp on this subject that you're responding to a comment from last summer, by a poster who hasn't logged in for two weeks?)
Clantech of today are the result of [ rounds of nerfing
and thanks for proving my point.
Edited by KursedVixen, 13 December 2023 - 05:51 PM.
#51
Posted 13 December 2023 - 06:03 PM
I'm not "feeding the troll" by challenging your nonsense; people in this thread are wanting to explore the game mode, and you're telling them lies to feed your dishonest desire to have Clantech buffed to tabletop canon values. Stop it.
#53
Posted 14 December 2023 - 01:53 AM
Otherwise I think data once made an video on utube, that is still valid.
#54
Posted 14 December 2023 - 11:33 AM
1 mechlab
2 friends
3 skill
Missing 1of these is ok. More receipt for disaster
Edited by Ignatius Audene, 14 December 2023 - 12:13 PM.
#55
Posted 14 December 2023 - 11:58 AM
Ignatius Audene, on 14 December 2023 - 01:53 AM, said:
Otherwise I think data once made an video on utube, that is still valid.
I believe I found info on that, thanks!
#56
Posted 14 December 2023 - 12:02 PM
the check engine light, on 14 December 2023 - 06:13 AM, said:
Practically ******* nobody.
That's why the mode sucks and is almost dead.
The face-rolled don't bug me, it's still all fun
![Posted Image](https://static.mwomercs.com/forums//public/style_emoticons/default/biggrin.png)
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#57
Posted 14 December 2023 - 12:16 PM
Edited by Ignatius Audene, 14 December 2023 - 12:17 PM.
#58
Posted 14 December 2023 - 02:13 PM
Ignatius Audene, on 14 December 2023 - 12:16 PM, said:
Thanks very much - I have to see if any of my old buds are still around, but that's a good tip!
#59
Posted 04 January 2024 - 10:53 AM
Ignatius Audene, on 14 December 2023 - 12:16 PM, said:
As a solo pugga I could prove the truth of that.
#60
Posted 22 January 2024 - 06:35 AM
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