JumpingHunter, on 25 August 2023 - 05:03 AM, said:
I can understand you, i once saw a truly OG Faction Play group of 6 people (somehow) literally wreck us while other 6 folks barely even participated. And sometimes i see how these groups in QP are actively antagonizing the rest of their team, going on their own route and fighting alone, leaving either themselves or their teammates unprotected and vulnerable. And of course it gives the group members some advantage due to better coordination.
Yet removing ability to play with friends from a multiplayer game is BY FAR too much. Maybe there is a way to balance groups out, maybe by intoducing multiple rounds in one match and them adding an autobalance system to scramble the teams between rounds, maybe even swapping the group of lets say 4 people in one team with 4 different unrelated players in another team, so both teams can benefit or suffer from having a group. But simply REMOVING ability to cooperate with your friends and play game together as a team is just not right. The game wants you to cooperate with your team, yet for some reason you want it to punish those who coordinate too much. There has to be much more sophisticated solution than simply disabling group queue.
Yeah, that's true, matchmaker update would be very apreciated. Most of matches are 12vs2-3 in terms of frags, either wins or loses. that's a sign that it's not right.
Edited by KursedVixen, 25 August 2023 - 05:48 AM.