Bassault, on 02 September 2023 - 05:49 PM, said:
This is a skill issue. Getting shot in the back is you not having situational awareness or you having poor positioning.
I think time to kill is really low right now simply because of the bug with binary lasers and the prominence of hags. The binary bug allows people to fire 3 without ghost heat, so some insane builds are out there. Unfortunately there are many builds that can use binaries with 1+hsl, so they will not be effected by this change, and they are very strong and probably are power creeping. I think we should at least investigate into removing these hsls.
Another alternative is something I've suggested for a very long time now. Nerfing lasers would make alphas lower or make big alphas less prominent, which means mechs will take longer to die and less "oh wow my CT was opened instantly" moments. As for your comments about movement, buffing agility even further would just promote even more lasers alpha vomit metas since ballistics suffer the more agile mechs become, and the only alternative for mid range besides ballistics is laservomit.
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Well as far as a new group que my suggestion would be start the GQ as a 8v8 if there are not enough players to fill a match have the MM drop it to a 6v6 then if there is not enough drop it to a 4v4 and drop into the battle. This way you could always have 8v8-4v4 battles dropping at fast rates to satisfy the group only player base and still retain both solo and team based ques.
As to nerfing laservomit or any meta would it not be easier and faster to change the server scripts for better armor and higher defensive skill attributes on all mechs? your right over the years power creep has been a huge problem to ttk I have seen good games that have lasted up to 5+ minutes and most lately under 2 minutes per match.
If I'm to blame on situational awareness why in 10+ years as a player have only been 1 shot a few times? this is different players know these weapons have the power to 1 shot kill fast and are changing their tactics to reflect this and exploiting their opportunities to get damage and kills and this issue is just not me alone I hear it on game coms all the time players complain about this issue.