Quicksilver Kalasa, on 19 September 2023 - 06:54 PM, said:
I'm not sure why you aren't fitting that through your thick skull.
No, what YOU are not fitting YOUR skull, is that I am referring exactly to easy weapons that is easy to use, that is what you signed up with when you quoted me about "easy mode" -- I know what I was talking about, I was the one who said it. ****, that is why N00b-T00b was coined, it's because it's easy use allows for easy skill.
Quicksilver Kalasa, on 19 September 2023 - 06:54 PM, said:
My problem isn't necessarily the weapons, its that I don't want a third of the game to effectively just be aimed at new players and only new players. The more mechs/weapons we have that are viable in all fields of play the better the game is imo.
And another thing that YOU are not fitting YOUR skull, is that the game isn't just yours, people get to play on their own way. So the **** what if homing weapons are catered to low-skill easy-to-use-weapons? You got other weapons that fit exactly to the specification YOU want in an encounter, say a peekaboo combat.
Oh, you want homing weapons be viable in the fields of play, by shoehorning everything into the peekaboo meta. Please. Again, just use those specific other weapons.
Quicksilver Kalasa, on 19 September 2023 - 06:54 PM, said:
I can do strawmen arguments too, go on somewhere with that.
Here's another fallacy for you, fallacy-fallacy.
Quicksilver Kalasa, on 19 September 2023 - 06:54 PM, said:
I don't know what to tell you. It being common, does not make it good, nor everyone else doing it make it justified. The weapon balance set up by the Comp still only facilitates THEIR idea of how the game should be played, not how others want it played.
Quicksilver Kalasa, on 19 September 2023 - 06:54 PM, said:
Also to be clear, A LOT of comp players miss the Splatapult, Boomapult, and Splatcent days, those were incredibly enjoyable.
Lot of which aren't homing missile build, so what use it is for this discussion? Since we're tossing fallacies, red-herring comes to mind.
Quicksilver Kalasa, on 19 September 2023 - 06:54 PM, said:
Like I said, just because its in the universe doesn't mean it should exist in the game.
Sure, but it exists here however. And a degree of protection against missiles is also a good thing, it's the fault of SRMs not being buffed enough. Not because you like it, means it's sacred.
Quicksilver Kalasa, on 19 September 2023 - 06:54 PM, said:
That was me hinting at maybe they shouldn't coexist
Exactly why you should go back to MW4 instead of being here, to a game you haven't touched for months.
Quicksilver Kalasa, on 19 September 2023 - 06:54 PM, said:
Oh it still would, because the mechanics of how missiles work are different.
What, you think you got a silver-bullet? Methinks you don't know how to read back. Dude we're talking about the translation of MW4 Streaks to MWO Streaks, and I agreed with the homing system circumventing projectile desync.
But your thesis of making the same setup to MWO problematic by virtue of long lock time, is solved by having shorter to near instantaneous lock time, what the **** are you going on about? You don't even have to aim precisely, just 25-degrees within your reticle, that which also provides a bit of leeway when trying to lead your shots with an AC.
Who TF suggested longer locking time anyways? Likewise we're talking about streaks, what TF are you going on about the difference in arc? Those are LRMs and not the point of contention.
Quicksilver Kalasa, on 19 September 2023 - 06:54 PM, said:
Yes, because Gauss can fly in arcs and track targets

Except it's heat-neutral, flies really fast, and really far.
But hey please, keep making strawmen.
Quicksilver Kalasa, on 19 September 2023 - 06:54 PM, said:
I don't care about borderlands.
Quicksilver Kalasa, on 19 September 2023 - 06:54 PM, said:
Oh FFS, Mechwarrior isn't as different as you seem to think it does
Sure. So why don't you go back to playing MW4?
Go on.
JediPanther, on 19 September 2023 - 07:23 PM, said:
Maybe not make a shity spotter weapon that sucks so much you need a slower heavy mech to even mount and use it.
I don't know what to tell you, it comes with the territory.
Lights are fast, nimble, able to reposition very well, and slow fat-*** assaults aren't by comparison.
Might as well ask a 200 kph 100-tonner.
martian, on 19 September 2023 - 08:48 PM, said:
Yes, I can imagine PGI doing something like that for the Hero/Legendary variant. The Scaleshot can serve as an example.
But I do not think that they would give such generous quirks to the other 4-5 normal Longbow variants released simultaneously.
It's really dumb that the balance overlords solved the weapon problem by quirks.
Edited by The6thMessenger, 19 September 2023 - 09:51 PM.