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Bullshark Preorder Is Here!


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#221 Akamia Terizen

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Posted 21 May 2024 - 10:29 AM

Dire Wolf is not as slow as an Annihilator. Annihilator is even slower, unless of course you put a 300 engine on it too.

Put a 300 engine on any 100-tonner, and it'll go the same speed. The Dire Wolf is just stuck with its 300 engine because it is an OmniMech; it'll go no slower or faster without outside forces acting on it such as damage and Speed Tweak skill points respectively.

Edited by Akamia Terizen, 21 May 2024 - 12:44 PM.


#222 martian

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Posted 22 May 2024 - 07:16 AM

View PostKursedVixen, on 21 May 2024 - 09:36 AM, said:

so why is the dire wolf as slow as a annihilator?
The Daishi is as slow as any other 100-tonner that is equipped with the 300-rated engine.

View PostKursedVixen, on 21 May 2024 - 09:36 AM, said:

it use to go 50+kph
No, the default speed of the Daishi has always been 48.6 km/h. Unlocked skill nodes helped to push the 'Mech's speed up, just as they do now.

View PostKursedVixen, on 21 May 2024 - 09:36 AM, said:

also what about running?
Yes, the Daishi can run.

#223 KursedVixen

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Posted 22 May 2024 - 07:25 AM

View Postmartian, on 22 May 2024 - 07:16 AM, said:



No, the default speed of the Daishi has always been 48.6 km/h. Unlocked skill nodes helped to push the 'Mech's speed up, just as they do now.


nope the Daishi use to go 52-54 Kph it was long before you signed up when the first clan mechs were introduced it was only later during the engine desync that the Dire's speed was slowed down.

Edited by KursedVixen, 22 May 2024 - 07:43 AM.


#224 martian

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Posted 22 May 2024 - 07:56 AM

View PostKursedVixen, on 22 May 2024 - 07:25 AM, said:

nope the Daishi use to go 54 Kph it was long before you signed up when the first clan mechs were introduced it was only later during the engine desync that the Dire's speed was slowed down.
You are wrong.

Have a screenshot from June 2014:

Posted Image

And by the way, I have joined MechWarrior Online long before you ...

#225 w0qj

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Posted 22 May 2024 - 08:36 AM

DWF-Prime(I) !
Jealous !!!

Now, if only DWF-Prime(I) also have ECM in CT (and no JJ) like it did summer'2021... I would jump at it... ;)


View Postmartian, on 22 May 2024 - 07:56 AM, said:

You are wrong.

Have a screenshot from June 2014:

Posted Image

...


#226 KursedVixen

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Posted 22 May 2024 - 08:42 AM

View Postw0qj, on 22 May 2024 - 08:36 AM, said:

DWF-Prime(I) !
Jealous !!!

Now, if only DWF-Prime(I) also have ECM in CT (and no JJ) like it did summer'2021... I would jump at it... Posted Image
Just put the prime pods on the C.


View Postmartian, on 22 May 2024 - 07:56 AM, said:

You are wrong.

Have a screenshot from June 2014:

Posted Image

And by the way, I have joined MechWarrior Online long before you ...
]since there is no date on that screenshot you could just be lieing.

Since you don't remember i doubt that, also this may not be my only account. it was long before 2012

Edited by KursedVixen, 22 May 2024 - 09:26 AM.


#227 martian

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Posted 22 May 2024 - 01:41 PM

View PostKursedVixen, on 22 May 2024 - 08:42 AM, said:

]since there is no date on that screenshot you could just be lieing.
This video clearly disproves your own lies:

The maximum speed of the Daishi when the Clans were introduced was 48.6 km/h, as you can see in the video from June 18, 2014.

Just as I said.

View PostKursedVixen, on 22 May 2024 - 08:42 AM, said:

Since you don't remember i doubt that,
I do not care about your doubts. See the video above.

If you have any proof showing unambiguously that the default top speed of the Daishi was not 48.6 km/h when the Clans were introduced, post it.

View PostKursedVixen, on 22 May 2024 - 08:42 AM, said:

also this may not be my only account.
LOL

Do you really can not offer some better excuse?

View PostKursedVixen, on 22 May 2024 - 08:42 AM, said:

it was long before 2012
Just check this screenshot that shows the date:
Posted Image

14 May 2012. So no "long before 2012".

#228 Void Angel

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Posted 22 May 2024 - 04:37 PM

Vix.... The engine desynch was the removal of increased mobility from engine rating; prior to the desynch, engine rating was directly related to how fast you could torso twist, for example - it really penalized large 'mechs who wanted to field a smaller engine for more firepower. Literally nothing has changed the top speed of any 'mech since they redid the skill trees - a 'mech's speed has always been a function of engine rating per tonnage. Since the Dire wolf is an omnimech and comes with one of several stock configurations when you buy it this means it is literally impossible for the Dire Wolf to have gone faster in the past unless you had speed tweak for it.

PS: It's spelled "lying." If you're going to engage in ad hominem slander, at least spell it right.

Edited by Void Angel, 22 May 2024 - 04:42 PM.


#229 martian

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Posted 23 May 2024 - 12:19 PM

View PostVoid Angel, on 22 May 2024 - 04:37 PM, said:

Vix.... The engine desynch was the removal of increased mobility from engine rating; prior to the desynch, engine rating was directly related to how fast you could torso twist, for example - it really penalized large 'mechs who wanted to field a smaller engine for more firepower. Literally nothing has changed the top speed of any 'mech since they redid the skill trees - a 'mech's speed has always been a function of engine rating per tonnage. Since the Dire wolf is an omnimech and comes with one of several stock configurations when you buy it this means it is literally impossible for the Dire Wolf to have gone faster in the past unless you had speed tweak for it.

PS: It's spelled "lying." If you're going to engage in ad hominem slander, at least spell it right.

I posted a screenshot.

Then I posted a video.

Now I am waiting for his reply ...

#230 Will9761

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Posted 23 May 2024 - 12:56 PM

View Postmartian, on 23 May 2024 - 12:19 PM, said:

I posted a screenshot.

Then I posted a video.

Now I am waiting for his reply ...

KursedVixen will never respond. He is too set in his ways. This individual has shown that he cannot be reasoned with nor be willingly respectful enough to engage with as KursedVixen has proven himself time and time again. He would rather derail a thread with negativity and his own fallacies instead of backing up his claims. Kursed doesn't want to understand anyone else's viewpoints and only cares about what's best for himself and his Clan faction. Speaking with him is like talking to a brick wall. Sometimes with people like him it's best to take Mark Twain's advice and ignore him.

Besides, this thread should be about the Bullshark, like showing off how powerful it is:

Edited by Will9761, 26 May 2024 - 09:51 AM.


#231 KursedVixen

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Posted 23 May 2024 - 01:21 PM

So why does the clan bullshark lack jump jets?

#232 Will9761

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Posted 23 May 2024 - 03:54 PM

I'm surprised that the HBS Bullshark skins didn't make it into MWO. They look really amazing and I have no doubt that they would pop in that game. Maybe it's due to legal reasons that the HBS paints didn't make into MWO?

Edited by Will9761, 23 May 2024 - 06:02 PM.


#233 Void Angel

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Posted 23 May 2024 - 04:19 PM

Maybe; could be a future thing they do.

#234 Void Angel

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Posted 23 May 2024 - 04:59 PM

The same reason the 1, 2, 3, and 6 don't have jump jets, I'd imagine...

#235 BlueDevilspawn

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Posted 24 May 2024 - 08:43 AM

We didn't want to give every single variant JJs as that particular piece of equipment is arguably tied with MASC as the 2nd strongest in the game, behind ECM.
So, we were deliberate about which variants should get it and which should not. There are extremely strong builds on both the -4 and Mako that would be broken if we were to add JJ to let them spam hitboxes or just provide more agility.

#236 Void Angel

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Posted 24 May 2024 - 09:36 AM

Huh. Didn't realize they were considered that important.

#237 Akamia Terizen

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Posted 24 May 2024 - 08:42 PM

Mobility is power. Ask anyone who’s played a good Scout, Demoman, or Soldier in TF2, or Fox in Smash Melee. Hell, ask anyone who’s fought those players. lol

Within the context of MWO alone, a light ’Mech’s speed is easily its most valuable asset. The simple ability to choose your fights is strong.

Edited by Akamia Terizen, 24 May 2024 - 09:41 PM.


#238 Void Angel

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Posted 25 May 2024 - 11:03 AM

Lights' speed is their primary mobility tool, though jump jets are useful. With Assaults, I'm surprised they're valued up there with MASC. Food for thought.

#239 Will9761

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Posted 25 May 2024 - 12:45 PM

"Speed is life. You go slow, you die." - Sgt. Unther, Mechwarrior 2: Mercenaries

#240 GeneralDestroyer

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Posted 26 May 2024 - 11:25 AM

I'm surprised they didn't add the og Inner Sphere Bullshark 3M





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