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Patch Notes - 1.4.295.0 - 21-May-2024


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#81 Arkhangel

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Posted 20 May 2024 - 04:42 PM

View PostKursedVixen, on 18 May 2024 - 06:47 PM, said:

Why are you inner sphere pilots too much of a coward to fight the REAL Clans?

I'm sure your answer is,because it's heavier, well that argument is BS.

That's like saying Univac is better than modern computers because it's heavier and bigger.

Or that Clan Racs should have more damage because they are bigger than IS ones.

When you guys actually start following Zelbrigen, you can be "Real Clans."

You wanna be IS MechWarriors with IS Tactics in Clan Machines.

Which is why they're never going to be specced how they are, because you guys don't want to follow tactics and lifestyle that literally neuters your capability on the field.

Edited by Arkhangel, 20 May 2024 - 04:43 PM.


#82 KursedVixen

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Posted 20 May 2024 - 05:45 PM

View PostArkhangel, on 20 May 2024 - 04:42 PM, said:

When you guys actually start following Zelbrigen, you can be "Real Clans."

You wanna be IS MechWarriors with IS Tactics in Clan Machines.

Which is why they're never going to be specced how they are, because you guys don't want to follow tactics and lifestyle that literally neuters your capability on the field.
Some clans found ot that zellbrigen (Spell it right freebirth) doesn't work for those who do not follow it, also zellbrigen allows to return the dishonor and I hardly see inner sphere pilots following a 1vs1 duel rule

also once zellbrigen is broken it no longer applies, and stealth armor breaks it immediately as it is not allowed....


There is no way to apply zellbrigen in the first place as it requires both sides to state their forces and no side will ever do that.

also any form of cheat would also void zellbrigen, lag switches aim bots or otherwise....which you tier 1's really seem to favor.

Edited by KursedVixen, 23 May 2024 - 12:22 PM.


#83 hardenum

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Posted 21 May 2024 - 10:03 AM

I love it when people argue about lore, which is fake history, made up by someone else.

#84 Sweet Toothz

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Posted 21 May 2024 - 11:25 AM

When is the Science Sale? I thought it will be dropped along with the update.

#85 Rebel Ace Fryslan

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Posted 21 May 2024 - 11:33 AM

Not Another Bloody Assault,
Sick of the high alpha DPS players.

Not surprises with 6-12 assaults on each team anymore.

Stale, not tactic games are a thing.

#86 smokefield

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Posted 21 May 2024 - 11:40 AM

balance is decent. what we need are 2 things:

- fix some chassis so they are viable again in current conditions/status of the game
- work on maps

#87 Void Angel

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Posted 21 May 2024 - 11:41 AM

Er, Heavies are more favored in Tier 1 right now, off the top of my head.

#88 ironlegion60

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Posted 21 May 2024 - 12:10 PM

Just wondering, how many c-bills could I get selling all the inner sphere bull shark variants? Considering purchasing the collectors pack.

#89 Void Angel

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Posted 21 May 2024 - 01:03 PM

View Postironlegion60, on 21 May 2024 - 12:10 PM, said:

Just wondering, how many c-bills could I get selling all the inner sphere bull shark variants? Considering purchasing the collectors pack.

Hmm... my fully-kitted Blood Asps would sell for about 5.3 million each, The IS Bullsharks are rather less optimized, with smaller engines.. My Atlases are about 3million Cbills (because no XL, mostly.) So, taking the Atlases as a bellwether, since you're selling literally all but one of the Bull Sharks, you're looking at about 12mil cbills guesstimated, plus the 6.5mil cbills that come with, for a total of maybe about 18mil cbills.

Edited by Void Angel, 21 May 2024 - 01:04 PM.


#90 Staude Coston

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Posted 21 May 2024 - 01:20 PM

Well what fun IS 3x95 ton truck
Clan has 1x and it's in the garage because it's mostly unusable


Where are the 120 tons for Clan in the FP?
Can't you change it or don't you want to with such a pervect mech balance?


There was never an answer to that - it was nice

#91 Hawk819

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Posted 21 May 2024 - 01:49 PM

Any chance we'll have faction skins for the Bullshark?

#92 KursedVixen

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Posted 21 May 2024 - 01:54 PM

View PostHawk819, on 21 May 2024 - 01:49 PM, said:

Any chance we'll have faction skins for the Bullshark?
they're not avalible?

#93 solarmus

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Posted 21 May 2024 - 06:44 PM

Looks like the Blackhawk "nerf" wasn't enough to change anything, still RACs minus all the RAC downsides.

#94 KursedVixen

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Posted 21 May 2024 - 06:56 PM

View Postsolarmus, on 21 May 2024 - 06:44 PM, said:

Looks like the Blackhawk "nerf" wasn't enough to change anything, still RACs minus all the RAC downsides.
Do you really expect them to not make thier baby the first and currently only IS omnimech any worse? It's inner sphere they won't change it much. if it were a clan mech they'd nerf it down from 60% to 20-15

I said IS omnis would be OP and there ya go. They have to overly compensate for that fixed XL.

Edited by KursedVixen, 21 May 2024 - 06:58 PM.


#95 Void Angel

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Posted 21 May 2024 - 07:14 PM

View Postsolarmus, on 21 May 2024 - 06:44 PM, said:

Looks like the Blackhawk "nerf" wasn't enough to change anything, still RACs minus all the RAC downsides.

View PostKursedVixen, on 21 May 2024 - 06:56 PM, said:

Do you really expect them to not make thier baby the first and currently only IS omnimech any worse? It's inner sphere they won't change it much. if it were a clan mech they'd nerf it down from 60% to 20-15

I said IS omnis would be OP and there ya go. They have to overly compensate for that fixed XL.

View PostVoid Angel, on 18 May 2024 - 12:44 PM, said:


That's a difference of dropping the DPS on that AC/20 + Magshot build from an insane 30.70 down to a still-great 23.10 DPS - an actual dps loss of 24.8%. That 10% quirk reduction is much more significant than is intuitive, because the way it's programmed into the game yields increasing returns (i.e. it's not "faster cooldown," it's "cooldown reduction.") The only 'mech I can think of in the heavy weight class that runs those kind of numbers is the Crael, and that's at the cost of using spread weapons with much more limited range.

Even an AC/2 build will drop from 18.26 DPS all the way down to 13.79. That's still a loss of 24.5% of your original DPS, though you can add an LPPC to help defray the loss at middle ranges. This is an overall nerf, but the numbers for long-range guns weren't so egregious - so it looks like they added the velocity nerf to help mitigate the long-range DPS loss.




Wow, you're right, guys! They didn't nerf the BlackHawkKU at all. It's practically the same!

Edited by Void Angel, 21 May 2024 - 07:13 PM.


#96 martian

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Posted 21 May 2024 - 08:42 PM

View PostKursedVixen, on 20 May 2024 - 05:45 PM, said:

Some clans found ot that zellbrigen (Spell it right freebirth) doesn't work for those who do not follow it,
The Clans also prohibit the use of contractions. LOL

You wanted to show how smart you are, but instead you have demonstrated how ignorant you are.

View PostKursedVixen, on 20 May 2024 - 05:45 PM, said:

also zellbrigen allows to return the dishonor and I hardly see inner sphere pilots following a 1vs1 duel rule
Zellbrigen is not only about 1vs1 duels. There are other possibilities too.

View PostKursedVixen, on 20 May 2024 - 05:45 PM, said:

also once zellbrigen is broken it no longer applies, and stealth armor breaks it immediately as it is not allowed....
You are invited to post / quote your tabletop BattleTech sources that state that "stealth armor breaks it[zellbrigen]".

View PostKursedVixen, on 20 May 2024 - 05:45 PM, said:

There is no way to apply zellbrigen in the first place as it requires both sides to state their forces and no side will ever do that.
Nonsense.

I am just reading an official BattleTech story in which a Clan commander issues a zellbrigen challenge on spot - just as he meets IS 'Mechs - without knowing beforehand what IS forces he will face.

View PostKursedVixen, on 20 May 2024 - 05:45 PM, said:

also any form of cheat would also void zellbrigen, lag switches aim bots or otherwise....which you tier 1's really seem to favor.
Show your Tier publicly.

You are denigrating all Tier 1 players, so I wish to know what Tier "you" are actually in.

#97 Phuc Ngo

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Posted 21 May 2024 - 11:26 PM

Glad that the Bludgeon is getting some attention, but here's the WHM IIC with the least number of hardpoints and not only that, worse hardpoint locations. Giving it some jumps isn't saving it. You can't poptart with more than 2 ERPPCs. 1 missile hardpoint with only a 15% CD quirk? LOL! And an energy in the head. Previously, mechs with sh** hardpoints have been saved with megaquirks but the Bludgeon don't have it.

How bout some armor, laser duration or energy heat quirks?

#98 Battlemaster56

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Posted 22 May 2024 - 03:10 AM

View Post**** Ngo, on 21 May 2024 - 11:26 PM, said:

Glad that the Bludgeon is getting some attention, but here's the WHM IIC with the least number of hardpoints and not only that, worse hardpoint locations. Giving it some jumps isn't saving it. You can't poptart with more than 2 ERPPCs. 1 missile hardpoint with only a 15% CD quirk? LOL! And an energy in the head. Previously, mechs with sh** hardpoints have been saved with megaquirks but the Bludgeon don't have it. How bout some armor, laser duration or energy heat quirks?
youcan pop tart with 4 erppcs just fire 2 then wait a quick second to fire another 2, it only real competition in that space summoner, vapor eagle and the highlander iic a with it's erppc hsl quirk.

#99 KursedVixen

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Posted 22 May 2024 - 10:51 AM

View PostBattlemaster56, on 22 May 2024 - 03:10 AM, said:

youcan pop tart with 4 erppcs just fire 2 then wait a quick second to fire another 2, it only real competition in that space summoner, vapor eagle and the highlander iic a with it's erppc hsl quirk.
you can do it with the Highlander IIC now since it has the energy +1 HSL

#100 Void Angel

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Posted 22 May 2024 - 11:15 AM

The Base HGN-IIC has a laser heat scale quirk, not ERPPCs - only the A has that one, which will give you 3 ERPPCs, not 4. You could do 2ERPPCs and a Gauss Rifle with that quirk, though, and Plasma Cannons should count as PPCs as well.





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