Meep Meep, on 03 October 2024 - 09:56 PM, said:
Streak changes are interesting but I would have preferred they targeted the legs at a higher percentage than the torsos. It's mainly an anti light system anyways and legging the little bastages is the best way to kill them.
kalashnikity, on 04 October 2024 - 07:58 AM, said:
Indeed, I would rather streaks targets legs more on a light, this appears to be geared towards making streaks more viable vs bigger mechs.
Still, looks like a realistic change, and mechs like Piranha don't have much torso anyways. .
Oh heck no! Streaks are the brute-force, I-don't-have-to-aim, anti-Light weapon. They function by doing so much damage relative to the Light's durability pool that it doesn't matter where you hit them. Light armor quirks don't really change that paradigm; Lights will survive longer, but unless it's something like an UrbanMech (which are Mediums cosplaying as Lights,) they're not going to win that fight - and they know it. Streaks are hard enough on Lights as it is; their main drawback is that they're ineffective against peer weight classes; and that's a big enough drawback that most people have learned not to use them. Making streaks target Light legs preferentially would make them even MORE brutally oppressive against Light targets, without fixing the inability of all those "Light-hunter" Mediums to fight something their own size.
And this change doesn't really help Lights much, if at all. Sure, you're sparing the legs - but you're
focusing the torsos of a target that basically
has to run away from you. This is going to make Lights -more- vulnerable to Streaks, not less. It isn't the end of the world; I'm not saying the patch change will
InVaLiDatE LiGhtS, or anything... but the only defense most Light chassis
have is that you have to aim fast when you shoot at them. Sure, an Urby, or Warthog, or something might try to slug it out if you're not fresh - but even if they win it'll be a Pyrrhic victory. So, this is a boost to effective damage without fixing the Streak's lower DPS, which should help with fighting all targets; I think it doesn't help Lights at all. However, Streaks are still inferior to real SRMs in terms of effective torso damage, provided you can aim, so the weapon system is still only going to be picked with Lights in mind...
It's going to be kind of tough to play Lights for a while once the patch drops, until everyone gets "trying the new changes" out of their systems and a new equilibrium is reached; I'm not sure we'll see Streaks very often after that, but they might become part of some damage-farming and clean-up builds - or we could see a resurgence in Light bully Mediums. If that happens, we'll see a corresponding decrease in the number of people playing Lights. Again, we're not going to
stop piloting Lights - but if I'm seeing opponents consistently who have kitted their 'mechs with newbie hammers to swat my Locust, I'm going to play something else for a while.
Edited by Void Angel, 07 October 2024 - 06:36 PM.