McMatt, on 22 October 2024 - 09:27 PM, said:
Yes, I would also like to see it.
PGI may be a tad slow (as has been the case in the past) with it, especially since they're also working on hotfix 2 for Clans.
Waponiwoo, on 22 October 2024 - 06:52 PM, said:
you already pay for the streak with weight and everyhting. they are worse than srms by a bit. ill never use them again without dumbfire option either. too many pirates banes and flea 20s in quick play, and getting any shots off at all is too much effort. hell, even a normal brawl without a stealth 20 tonner its easy to give up a whole round of enemy fire with nothing back with the long lock time and easy radar dep.
Streaks, assuming there isn't hard cover, have a 100% hit rate. Missiles from other launchers will often miss or hit terrain, even lock ons. Laser burns can be spread or hit terrain. PPFLD can miss entirely. Streaks hit 100% of the time. The cost in tonnage is what you pay for that.
As for the group adjustments, lowering tonnage lowers HP and carry potential for "stacks" and raising the min tonnage means those "throw groups" you see running 4 Piranhas for lulz are forced to take more weight (also HP) and not piss away their available tonnage (gap is decreased with the lower tonnage limit too) and hopefully their lives that quickly. It doesn't solve everything but it's a start. And no, we don't have coding resources to add in secondary matchmaker yet if ever.