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Patch Notes - 1.4.303.0 - 19-November-2024


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#1 InnerSphereNews

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Posted 15 November 2024 - 08:01 PM



MECHWARRIOR ONLINE LEGENDS
NOVEMBER 2024 PATCH NOTES


Patch Date and Time - November 19th 2024 @ 10AM – 1PM PACIFIC
Version Number: v1.4.303.0
Size: 247 MB
Please note that due to compression differences the Steam patch size may be larger than the standalone client patch size.
Patch Files (Direct Download) - http://patcher.mwome...ndPatch_438.zip


Greetings MechWarriors!

This month's update includes the NEW Bane Assault 'Mech, Annual Rewards, and 'Mech Quirk Adjustments!

There's a new map coming with the December patch, holiday events and sales, and there have even been whispers of the next new 'Mech. Stay tuned!

A 2-week Patch Science Sale will go live with the patch and include all the usual equipment, weapons, and applicable BattleMechs. So have fun, and get your 'Mech science on!

Updates are subject to further balance changes in the future, so get out there and do the science, and get us your feedback for future iterations.

And now, we really hope you enjoy the patch!
-The MechWarrior Online Team



AMMO FACTORY EVENT QUEUE WEEKEND
There's an EVENT QUEUE this weekend, with lots of ammo and lots of armor! CHECK IT OUT!




ANNUAL REWARDS PROGRAM
The legendary ANNUAL REWARDS program is upon us! This is your LAST CHANCE to qualify for some great Rewards with some GREAT SALES, before the patch on the 19th!




NEW BATTLEMECH: THE BANE
This new 'Mech Monster joins MWO this month, and you just know you're going to see these on the battlefield. You can PRE-ORDER your own now, but remember you have up to 30 days (from release) to qualify for those Early Adopter Rewards if the temptation strikes later. Check out this UPDATE on the Bane for screenshots and MORE INFO!




BATTLEMECH QUIRK ADJUSTMENTS

Arctic Cheetah
ACH-Prime:
  • Added +25% Missile ammo per ton bonus to LA and RA
ACH-A:
  • Added +25% Missile ammo per ton bonus to LA and RA
ACH-B:
  • Survival boosts on LA made identical to ACH-Prime
ACH-C:
  • Survival boosts on LA and RA made identical to ACH-Prime
ACH-E:
  • Survival boosts on LA and RA made identical to ACH-Prime
ACH-SH:
  • Added +25% Missile ammo per ton bonus to LT

Urbanmech
All Variants (Excluding UM-R):
  • Increased LA, RA Armor bonus to +20 (from +14)
UM-R63:
  • Increased LBX cooldown to -15% (from -5%)
  • Added -20% LBX Spread
UM-R60:
  • Increased STD AC cooldown to -15% (from -5%)
  • Added 25% Machine Gun range
UM-R60L:
  • Increased AC20 cooldown to -20% (from -10%)
  • Added -40% RAC Jam ramp down duration
UM-R68:
  • Removed -5% Energy range
  • Removed -10% Missile range
  • Increased Missile cooldown to -20% (from -15%)
  • Added 10% Range
UM-R80:
  • Increased HPPC cooldown to -20% (from -15%)
  • Increased HPPC heat to -15% (from -10%)
UM-K9:
  • Removed -25% UAC Jam duration
  • Increased Jam chance to -100% (from -30%)
UM-SC:
  • Increased STD AC cooldown to -15% (from -5%)
UM-R:
  • Increased all survival bonuses by +3
  • Added STD/ER Medium Laser HSL +2
  • Added -25% Overheat damage

Trebuchet
TBT-5N:
  • Added 10% Thunderbolt missile range

Wolverine
All Variants (excluding WVR-6K):
  • Added 15% Jump Jet Burn duration
WVR-6R:
  • Removed 10% Missile velocity
  • Removed -15% AC5 cooldown
  • Increased Ballistic cooldown to -40% (from -25%)
  • Added 20% Weapon velocity
  • Added -30% Energy cooldown
  • Added -30% laser duration
WVR-6K:
  • Increased RA Armor bonus to +25 (from +15)
  • Removed -5% Pulse laser cooldown
  • Removed -10% Energy heat
  • Increased Pulse laser range to 10% (from 5%)
  • Increased Pulse laser heat to -12.5% (from -7.5%)
  • Added -10% Heat
  • Added -10% Laser cooldown
WVR-7K:
  • Removed 10% Energy range
  • Removed 10% Missile range
  • Removed -15% Missile cooldown
  • Added 15% Range
  • Added -15% Cooldown
  • Added 15% Missile velocity
WVR-7D:
  • Removed -10% Energy range
  • Removed -10% Missile heat
  • Removed 10% Missile velocity
  • Added -10% Heat
  • Added 10% Range
  • Added 10% Weapon velocity
  • Added -15% Energy cooldown
  • Added -20% Laser duration
  • Added 15% RAC RoF
WVR-Q:
  • Removed -20% Ballistic cooldown
  • Removed -10% Energy cooldown
  • Removed -10% Missile cooldown
  • Removed 10% Missile velocity
  • Added -20% Cooldown
  • Added 25% Weapon velocity
  • Added -15% Heat

Mad Dog
MDD-C:
  • Added +25% Ballistic ammo per ton bonus to LA and RA (excluding MGs and AP Gauss)
  • Added Ballistic HSL +1 in SO8
MDD-BA:
  • Added +100% UAC Ammo bonus in SO8
  • Added Ballistic HSL +1 in SO8

Thunderbolt
TDR-5SS
  • Added -10% Thunderbolt Missile cooldown
  • Added 10% Thunderbolt missile velocity

Nova Cat
All Variants (Excluding the upcoming NCT-P(L)):
  • Increased LT, RT Armor bonus to +20 (from +15)
NCT-A:
  • Increased Jump Jet burn duration in LT, RT to 10% (from 7.5%)
  • Added -15% Jump Jet heat in LT, RT
NCT-C:
  • Removed -5% ER Laser duration from LA
  • Reduced Energy cooldown in LT to -5% (from -7.5%)
  • Added -5% Energy cooldown in LA
  • Added -10% Heat in SO8
NCT-D:
  • Removed Heavy Large Laser HSL +1 from SO8
  • Added Energy weapon HSL +1 in SO8
NCT-CC:
  • Added -10% Missile spread in SO8

Summoner
SMN-Prime:
  • Removed -10% Ballistic cooldown from SO8
  • Added -10% cooldown in SO8
  • Added -10% Weapon spread in SO8
  • Increased LBX spread to -20% in LA (from -10%)

Zeus
ZEU-6S:
  • Added -10% Thunderbolt Missile cooldown
  • Added 5% Thunderbolt missile range

Stalker
STK-WU:
  • Removed LT, CT, RT Armor bonuses
  • Added +25 LT, CT, RT Structure bonus
  • Added +15 RA, LA, RL, LL Structure bonus
  • Added -68% Crit chance (receiving)

Banshee
BNC-3E:
  • Removed 5% Ballistic velocity
  • Removed 20% PPC velocity
  • Added 20% Weapon velocity



Patch Files (Direct Download)

To make the patching process easier for players with limited download caps, we'll be providing direct download links for the patch file(s) that comprise this patch. This will allow you to download the patch file(s) elsewhere, for manual injection into the MWO patcher through a Patch Cache folder.

Aside from allowing you to download the patch file(s) elsewhere, on another connection, there are no additional benefits to performing the patch this way; the patching process itself will be the same.

This direct patch download process will only work for players running the standalone client. It does not apply to players running MWO through Steam.


  • Download the above file(s)
  • For sake of ease, we recommend creating a dedicated folder for the patch file(s), such as 'MWO Patch Cache'
  • You do not need to unzip or unpack the patch file(s)
  • Launch the MWO Portal
  • Select the three horizontal lines in the top left of the Portal Window
  • Choose the 'Specify Patch File Cache' option
  • In the field that appears, paste or enter the location in which you saved the patch file(s) and hit OK
  • For example, C:\Users\<username>\Documents\MWO Patch Cache
  • Click the blue Patch button
  • The launcher will now check the Patch Cache folder you defined. If it locates the required patch files, it will unpack and use those files to apply the patch
  • Once the patch is complete, launch the game






#2 CSJ Edward

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Posted 15 November 2024 - 08:16 PM

Not bad, but I have not heard any whispers about a new mech? Axman (even though it is a filthy freebirth Mech)?

#3 Ttly

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Posted 15 November 2024 - 08:17 PM

Oh cool, Arctic Cheetahs can now bring worthwhile amount of damage if it bothers carrying LRMs.
What, no missile ammo quirk for Summoner-Prime So8 too while at it? That thing can barely carry more than 700 damage (spread damage at that if you count the missiles and use an LB) worth of ammo as it is already.
Oh well, at least it'll be able to shoot its C-ERPPC more with that +10% general cooldown quirk replacing the ballistic cooldown So8.
Stalker WU durability buff because uhh, why? It's already one of the best hitbox+weapon placement chassis in the game.
Urbie arms armor buffs, cool. Now can the Adder, Cougar, and Kit Fox get something similar?
Wolverine buffs and quirk consolidation, nothing really stood out in particular, maybe the 7D's +RAC RoF and the 6R's cooldown and laser duration buffs oh and the 7K's -15% CD I guess.
Also TB missile quirks on chassis that struggles with fitting that overweight thing, yay.

Oh also the Mad Dog now finally has something over Sun Spiders and Timber Wolf,a 2C-UAC20 loadout on a single (two if you count the Bandit) variant's So8, whoa. Sucks for the C to be pretty much just a worse Bandit with its worse weapon placement and no UAC quirks though.

Edited by Ttly, 15 November 2024 - 11:20 PM.


#4 Hawk819

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Posted 15 November 2024 - 08:42 PM

View PostCSJ Edward, on 15 November 2024 - 08:16 PM, said:

Not bad, but I have not heard any whispers about a new mech? Axman (even though it is a filthy freebirth Mech)?


Neg, it is the Fire Falcon.

#5 simon1812

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Posted 15 November 2024 - 08:58 PM

UM-R80: make the bonus apply to all PPC weapons not just the HPPC c'mon PGI!!!!

#6 Ralph Edwards

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Posted 15 November 2024 - 09:27 PM

Mdd bandit uac ammo quirks?! Bless you!

#7 w0qj

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Posted 15 November 2024 - 10:01 PM

Mad Dog MDD-C and MDD-BA with HSL +1 Ballistic Weapon Family (SO8) !! Posted Image
(There is also a MDD-C(C) with +15% CBills bonus also!)
https://mwomercs.com...-hsl-quirk-list

Quote

# MDD-C +1 HSL Ballistic Weapon Family (SO8)
# MDD-BA* +1 HSL Ballistic Weapon Family (SO8)

View PostRalph Edwards, on 15 November 2024 - 09:27 PM, said:

Mdd bandit uac ammo quirks?! Bless you!

Edited by w0qj, 15 November 2024 - 10:06 PM.


#8 Saved By The Bell

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Posted 15 November 2024 - 11:31 PM

SMN-Prime got some love!

#9 CSJ Edward

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Posted 16 November 2024 - 12:56 AM

View PostHawk819, on 15 November 2024 - 08:42 PM, said:

Neg, it is the Fire Falcon.


At least it is a fine Crusader Clan Mech (from the second best Clan).

#10 Croaker Munin

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Posted 16 November 2024 - 04:44 AM

Whait a sec. Urbies get buffed? Why? They are in a very good spot already, why do they get addidional buffs?

#11 Hawk819

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Posted 16 November 2024 - 09:31 AM

If not the Fire Falcon, then the only fastboi left would be the Locust IIC. And it makes sense. One, the Locust is already I the game, and two, it helps recycle resources like the Thor II and Executioner-B did recently.

#12 Derek Icelord

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Posted 16 November 2024 - 10:00 AM

View PostCroaker Munin, on 16 November 2024 - 04:44 AM, said:

Whait a sec. Urbies get buffed? Why? They are in a very good spot already, why do they get addidional buffs?


Someone at PGI has a hard-on for the trash can.

#13 Ttly

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Posted 16 November 2024 - 11:18 AM

View PostCroaker Munin, on 16 November 2024 - 04:44 AM, said:

Whait a sec. Urbies get buffed? Why? They are in a very good spot already, why do they get addidional buffs?

Most of the buffs outside the missile variant and the MASC variant is total whatever, you won't see people fitting their urbies with LB5/AC5s over UAC/RACs, or even bother squeezing in HPPC on the ECM-energy variant. There's the arms armor buff which is admitedly head scratching sure I guess. Oh there's also the R60's +MG range buff I guess but why are you playing an Urbie for MGs instead of a Locust?
The K9 and the R60L getting -100% jam and -40% RAC ramp down are nice sure, but they're not exactly direct firepower buffs either. Good luck getting that RAC5 to jam in the first place on the R60L by the way, the other team has to ignore you shooting at them for that long to get there. Oh and guess you can shoot an UAC5 all day long on the K9 too now which is already what you'd do on it even before anyway.

Edited by Ttly, 16 November 2024 - 11:37 AM.


#14 Pz_DC

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Posted 16 November 2024 - 12:33 PM

View Postsimon1812, on 15 November 2024 - 08:58 PM, said:

UM-R80: make the bonus apply to all PPC weapons not just the HPPC c'mon PGI!!!!

Plz no. Stop those little SNPCC ********, it's annonying like hell..

P.S. TDR 5SS with TB missles?.. WHY? Posted Image

Edited by Pz_DC, 16 November 2024 - 12:36 PM.


#15 Green Astronaut

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Posted 16 November 2024 - 01:21 PM

Does the Bandit need that much more of an ammo bonus than the -C? And yes, I know the current bonuses. Also should be a good change regardless.

#16 crazytimes

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Posted 16 November 2024 - 02:46 PM

Both people who drop the Trebuchet 5N are going to be chuffed with that!

#17 Rhaelcan

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Posted 16 November 2024 - 09:30 PM

Oh god reading peoples hot takes on this forum huurt my brain...

#18 CSJ Edward

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Posted 16 November 2024 - 09:56 PM

View PostHawk819, on 16 November 2024 - 09:31 AM, said:

If not the Fire Falcon, then the only fastboi left would be the Locust IIC. And it makes sense. One, the Locust is already I the game, and two, it helps recycle resources like the Thor II and Executioner-B did recently.


Where did they tease the next Mech?

Edited by CSJ Edward, 16 November 2024 - 09:56 PM.


#19 PraetorGix

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Posted 17 November 2024 - 08:46 AM

Can we have a proper heroes sale already? And bolt-ons and colors? Having to wait and see if the quirk lottery will put a mech on science sale is awful. We haven't had an actual sale in ages, it's just a rehashed science sale month after month after month.

#20 Hawk819

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Posted 17 November 2024 - 11:11 AM

View PostCSJ Edward, on 16 November 2024 - 09:56 PM, said:


Where did they tease the next Mech?


It's in the notes following the new map announcement for December. So stay tuned. I'm excited for this.





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