Tywren, on 24 March 2025 - 10:07 PM, said:
No, he's right, it's a garbage map made by the same brain trust that gave us the original Polar Highlands, which in the end needed a complete rework, just like Boreal Reach does. Coverless rolling hills, and standing on opposite sides of the map, sniping away at each other with the high mounts on Stone Rhinos, and Blood Asps is boring, **** play.
While it is true that Boreal favours mid to long range builds with good hill peek profiles, you need to remember it was put into a game mode designed around map bans. If a player was in a brawl mech didn't want to play Boreal they could just ban it, just like a player who might be in a ranged mech could ban Caves. In EQ the map is fixed, so a player can choose a mech they think is best suited for the map, or they can play Quick Play while they wait for the next map.
Boreal is unlikely get get any kind of rework as it is only used in EQ and private lobbies, it is what it is
For what it's worth, stone rhinos and blood asps aren't that good on Boreal, you see their torsos rise above the hill long before they can actually shoot you. I had great success in War Emu (good mounts / hitboxes / survivability), Bullsharks (excellent mounts / survivability), Annis (good hitboxes / survivability), EXEs (great mounts for poptarting), and Dires (seven AC5 glass CT)