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I Would Like To Know The Requirements For Getting Some Scores.


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#1 nanashi0110

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Posted 20 July 2025 - 01:57 PM

As the title says, the question is about the conditions for getting the score.
I want to know what the conditions are for getting that score... The question is.
Do you want to increase your score or do you not care... I am not talking about that.

Game Result
・Tie(Drow):Acquisition requirements and scores.

Kills
・Suicide:Does this also apply if AMMO explodes and the engine, side torso and legs are destroyed and knocked down?

Active Support
・Flanking:Does attacking a weapon without back armor, such as an arm or leg, count? Also, is the requirement to attack from out of sight literally out of screen? Is it out of sensor range, or can't it be within UAV range?
・Hit and Run:Can't we get it if it is captured by a UAV?
・Scouting:What is a “state of engagement”? Are you in the enemy's sensors? Are you locked on? Or is it something else?
・TAG kill/TAG Dameage:Do unguided missile weapons like SRMs and MRMs count?
PassiveSupport
・Protected light/medium:What exactly is “proximity” within what meters? (Protected Proximity is within 150 meters.)
・Protected Proximity:What is critical damage? Damage to structure in general?

#2 MechMaster059

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Posted 20 July 2025 - 02:01 PM

Good question.

#3 LordNothing

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Posted 20 July 2025 - 09:08 PM

flanking - shoot a mech that is engaged on another target.
hit and run - do a certain amount of damage without taking damage.
scouting - be the first to target a mech. only works once per target.

there is a list somewhere.

#4 w0qj

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Posted 21 July 2025 - 05:52 AM

Clicky here: Rewards 3.0 (see bottom of the webpage in this url):
https://mwomercs.com...cb/page__st__20

I'll take a stab at your pointed questions; someone correct if I'm (likely) wrong:

Game tie/draw: everyone generally get 'average' match score, with CBills & XP rewards as above URL link.

Flanking: you hit an opponent whose mech body is pointed at an angle away from you. I do not think your/opponent sensor range or opponent's cockpit field of view factor into this.

Hit-and-Run: you deal damage to an opponent more than opponent dealt to you. Remember to not hit opponent for about 20 seconds to trigger this Hit-and-Run award. Remember, keep hitting enemy without stopping will not trigger Hit-and-Run.

Scouting: you press "R" while enemy is in your sensor range. *If* you're the first in your team to press "R" on this particular opponent, then you get Scouting award.

TAG_Damage: You have your TAG focused on enemy while you deal any type of damage to this enemy.

TAG_Kill: You have your TAG focused on enemy while you deal the Killing Blow to this enemy.

Protected Light / Protected Medium: You are in a Light or Medium mech, while both you and your 'protector' are both fighting.
https://mwomercs.com...ight-or-med-etc

Protected Proximity: Staying in a radius of 150 meters to a damaged friendly 'Mech (critical damage). Be engaged. Reward occurs every 10 seconds.
https://mwomercs.com...tch-notes-13345

View Postnanashi0110, on 20 July 2025 - 01:57 PM, said:

As the title says, the question is about the conditions for getting the score.
I want to know what the conditions are for getting that score... The question is.
Do you want to increase your score or do you not care... I am not talking about that.

Game Result
・Tie(Drow):Acquisition requirements and scores.

Kills
・Suicide:Does this also apply if AMMO explodes and the engine, side torso and legs are destroyed and knocked down?

Active Support
・Flanking:Does attacking a weapon without back armor, such as an arm or leg, count? Also, is the requirement to attack from out of sight literally out of screen? Is it out of sensor range, or can't it be within UAV range?
・Hit and Run:Can't we get it if it is captured by a UAV?
・Scouting:What is a “state of engagement”? Are you in the enemy's sensors? Are you locked on? Or is it something else?
・TAG kill/TAG Dameage:Do unguided missile weapons like SRMs and MRMs count?
PassiveSupport
・Protected light/medium:What exactly is “proximity” within what meters? (Protected Proximity is within 150 meters.)
・Protected Proximity:What is critical damage? Damage to structure in general?


#5 HenryFA

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Posted 21 July 2025 - 05:57 AM

Scouting is simple:
Enemy mech is being sensor acquired by others the first time in this match
The first player who PRESSED "R" to acquire target info will earn the scouting bonus.

Which also means, if a player sees a mech first and the mech's sensor can acquire target info but he didn't pressed R.
The player won't earn the scouting bonus, the next player who latter pressed "R" will earn it.

Quick tip:
Friendly mech won't have enemy's location show up on their radar unless the target mech is sensor acquired by the following means:
-Friendly mech pressed R to sensor lock the mech.
-UAV spotted the enemy mech.
-The enemy mech is NARCed.

Friendly mech that is being effected by ECM debuff aka "Low Signal" will not be able to share target info.





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