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New Legend - Zero


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#1 InnerSphereNews

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Posted 09 December 2025 - 03:43 PM


New LEGEND! ZERO!

NOW AVAILABLE

OR




A note about Warhorn Selection for the Zero:
As we were wrapping up the Zero for the MechWarrior Online patch, we were also finishing Wolves of Tukiyyid. Things got really busy for the audio team as they were putting the final touches on the game, the cinematics, and the trailer. Because of that, we weren’t able to create a new Zero Warhorn.

Instead, we’re giving you the option to choose any previous Legendary Mech Warhorn as an alternative. I know some people will be a bit disappointed, but given the short timeline, this was the best solution we could offer to make sure players still receive something meaningful.




#2 TercieI

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Posted 09 December 2025 - 04:28 PM

I trust I won't actually be unlocking Juggernaut warhorns with Zero...

#3 Pondafarr

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Posted 09 December 2025 - 06:29 PM

yea, i hope that's a mistake.

#4 Matt Newman

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Posted 09 December 2025 - 08:04 PM

I have updated the original post with information regarding Warhorn Selection for the new Legendary mech.

#5 All Your Bases

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Posted 09 December 2025 - 08:49 PM

I think knowing quarks about each mech is important. Can you please list those on the legends page? Thank you!

#6 KeZangaren777

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Posted 09 December 2025 - 10:04 PM

Unrelated question:
Will we get the Christmas Loot this years?

Edited by KeZangaren777, 09 December 2025 - 11:10 PM.


#7 CrimsonEye

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Posted Yesterday, 12:10 AM

Your end make a mistake on the loadout, right torso is same as left arm.

Please correct the description in the mech specs.

#8 Martaloc

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Posted Yesterday, 03:46 AM

Hello guys.
This mech why dont have the -50% fall damage quirk?
These partial mechs main trait is that when you use the 5 points fall damage reduction from the skilltree, you dont have any fall damage.
I tested Zero on the testing grounds , when you jump from realy high, example the ramps on Vitric station or HPG and you release the jump jets after some jumps youre legs get hurt badly than blown down.
So when Apache and Spectre have the -50% fall damage reduction quirk, this one why dont have it?
Fix it please , without this quirk the mech is very bad.

#9 Haman Karn

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Posted Yesterday, 05:23 AM

More Desperada worhorn woooo

Yes please fall damage quirk for Zero

#10 w0qj

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Posted Yesterday, 05:57 AM

Is there a warhorn sound depository where we can hear each Legendary Mech Pack's warhorn?

It's like catch 22: if you don't already own the Legendary Mech Pack's warhorn, then you won't know what it sounds like...

#11 TercieI

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Posted Yesterday, 09:35 AM

View PostMatt Newman, on 09 December 2025 - 08:04 PM, said:

I have updated the original post with information regarding Warhorn Selection for the new Legendary mech.


That is a little disappointing but thanks for the clarification.

#12 TercieI

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Posted Yesterday, 09:47 AM

View PostHaman Karn, on 10 December 2025 - 05:23 AM, said:

More Desperada worhorn woooo

Yes please fall damage quirk for Zero


Oh. Yes. That is the correct choice. And here I was thinking about it. UWU!

#13 Martaloc

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Posted Yesterday, 09:51 AM

View PostMatt Newman, on 09 December 2025 - 08:04 PM, said:

I have updated the original post with information regarding Warhorn Selection for the new Legendary mech.


I dont care about the warhorn att all, i have so many from the previsious events and legendary mechs that i usualy just randomly put one on the mech.
Which is more important for me , where is the -50% fall damage quirk on this mech?
Apache and Spectre have this quirk, so this one is why not?
That you guys equiped Zero with a shield, reduced the mech offensive even more than the previsious two winged mech,this shield cost another 2 or 3 tons on a light, plus the partial wing system another 1-2 tons minus, so thats the minimum that give this quirk to the mech.

Edited by Martaloc, Yesterday, 10:42 AM.


#14 ColdCookies

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Posted Today, 10:14 AM

Should have the -50% fall damage quirk, pls fix so you can not just die when using the wings

#15 Wraith 1

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Posted Today, 01:14 PM

It looks really fun, but it's a little disappointing that the light shield mech has by far the worst leg coverage out of the three shield mechs in the game. I still kinda want to buy it, but it looks like the shield won't be that helpful and the mech will have to be carried by the weapon quirks... Which means I'd probably rather just play the JR7-IIC-2...





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