FoW, or fog of war:
My question is, will there be any fog of war? I want to know if we will see the mechs we are looking at under all conditions, or not (we look at them, but they are too far for us to see them). I would love to get an answer for this, because I could not make it out from the blog itself.
UAV launch:
Another question is, will the UAV be launched from the mech as seen in the old trailer, or is it going to fly above the battlefield from the begining of the match/ called in by one of the mechwarriors themselves?
Detectors:
I would also like to ask about the detectors you mentioned in the Dev Blog. Are they going to functon like some kind of deployable we can get with ourselves in the match? Are they going to be in/visible, et cetera.
Spoofers:
Same question about the spoofers mentioned in the Dev Blog too.
Battlegrid restrictions:
With the introduction of battlegrid, is every player in the match allowed to use all of it's functions, or are they restricted to specific persons (the commander can call in the satelite scan, but other people can only mark a position on the map and it's up to commander to send it or not)?
Surveillance ECM:
What kind of information does surveillance gives? Positions of enemies on the map, communications, etc.?
Also, how does it work? Do we have to be near the enemy mech, or hack into some of their mechs,...?
Spotting target:
Is spotting a target for friendly mech using long range weaponry, possible? Also, can they lock onto targets, so a light mech will mark a target and the Catapult will fire a direted salvo from anywhere on the map to the mech location.
Thank you for the answers
and I hope we will see some part of the body of said new mech on the picture.
Edited by Adridos, 07 January 2012 - 04:11 PM.