steam intergration
#1
Posted 05 January 2012 - 08:59 AM
#2
Posted 05 January 2012 - 12:51 PM
#3
Posted 05 January 2012 - 01:03 PM
#4
Posted 05 January 2012 - 01:32 PM
To cut the corner: I don;t like the idea & would prefer MWO have nothing common with steam. Patches distribution is most optimal via P2P protocol, IMO. This game has very adult community which will help to keep few more seeds up (I personally commit to that, if needed).
#5
Posted 05 January 2012 - 01:44 PM
Edited by Zavaz, 05 January 2012 - 01:44 PM.
#6
Posted 05 January 2012 - 01:45 PM
Steam community = bad (-) Mechwarrior community = good (+)
What do you get when you mix + with -? Negativity.
#7
Posted 05 January 2012 - 01:56 PM
#8
Posted 05 January 2012 - 02:01 PM
#9
Posted 05 January 2012 - 02:58 PM
EDIT: On further note, it might be a plus just because of the fact that I already have a bunch of games through steam, so maybe for simplicity's sake, I might like it to be released on steam.
Edited by guardian wolf, 05 January 2012 - 03:00 PM.
#10
Posted 05 January 2012 - 03:02 PM
#11
Posted 05 January 2012 - 04:28 PM
The only crappy part is that (as people have mentioned) the Steam forums are abysmal.
But MWO already has forums. We don't need to use theirs. However for exposure? Steam would be great. There are already some F2P titles on there and the developers of those games have commented on boosts in activity since being supported. But if MWO requires a separate client like WoT, I won't mind at all.
Edited by lahyenne, 05 January 2012 - 04:28 PM.
#12
Posted 05 January 2012 - 06:40 PM
Adridos, on 05 January 2012 - 01:45 PM, said:
This is probably the most unnecessary comment I've seen in a while. The steam community is 4.5 million active users playing hundreds of games. The platform itself is mostly just an easy distribution tool. I don't know about you, but I use groups in order to stay in touch with people I know so the community your referring to is people you probably choose to play with. (hint, private servers).
// edit, unless your goal is to try to shut the game off to the 200 or so people in the vocal minority on these forums that are studied in the battletech universe. Sounds profitable.
Edited by Sirisian, 05 January 2012 - 06:44 PM.
#13
Posted 05 January 2012 - 07:22 PM
easy DL and patch process? please
DL game client, install, it automatically patches when you connect to the server, you know, like every MMO type of game, ever? steam is not NECESSARY for that, and only complicates it
#14
Posted 05 January 2012 - 11:15 PM
#15
Posted 06 January 2012 - 12:10 AM
I have not a single game installed, that is linked to steam, origin or any other so called distribution plattform, which in reality are nothing but a DRM and data collection System. If I find such a game I want to play, I will buy it, but I will install a version without it.
If an online only game, like MW:O is utilizing such a portal it may work towards the goal of reaching a greator audience, but the additional login to steam/origin/whatever and the necessity of installing additional software, that has no meaning to the actual game whatsoever, will drive me away.
If steam is just used as an additional way of distribution, with a way to play and download the game without it, go ahead and do it.
Edited by Egomane, 06 January 2012 - 12:12 AM.
#16
Posted 06 January 2012 - 01:03 AM
Egomane, on 06 January 2012 - 12:10 AM, said:
That is pretty disingenuous of you. I can't speak for Origin, but Steam is far more complex than that. It is an application for management of the games you own, it is a community tool, it is a store. It is also very good at all of these things and the level of organization and centralization it provides to one's gaming life is where the appeal is. This allows me to message my friends, use voice chat with them, send them gift games, join their games from the Friend tab, etc. - all within one application. Add on top of that the regular sales they offer that fill up my game library - if data collection does happen through Steam, I'm willing to put up with it. I have no evidence to prove/disprove it actually occurs but I wouldn't be surprised either way. Existing on the internet means your data is being collected - the best thing you can do is be smart about the places you go.
And DRM is not Steam's fault. DRM-related ire should be directed at publishers, not distributors.
Edited by lahyenne, 06 January 2012 - 01:07 AM.
#17
Posted 06 January 2012 - 01:17 AM
lahyenne, on 06 January 2012 - 01:03 AM, said:
It is also very good at all of these things and the level of organization and centralization it provides to one's gaming life is where the appeal is.[...]
With all due respect, that is a highly subjective view of it. I'm not a "Steam h8ter" like Egomane probably, but I have had less than great experiences with Steam in the past. And that was concerning core features like their hosted servers for some multiplayer games. Not random fluff like e.g. organizing games. And don't get me even started on issues with patching games occasionally...
Quote
[...]
Exactly, and now take a look at the benefits for MWO that Steam integration would offer. Do they outweigh the possible backlash from people boycotting the game if it becomes accessible via Steam only? I would offer some doubt here. Using Steam as yet another option to just "sell" the game is okay, even selling some sort of DLC or whatever there, but full integration...? Thanks, but no thanks, don't think MWO really needs that. In particular not if you look at the whole of the international market, and not just the niche US one.
Edited by Dlardrageth, 06 January 2012 - 01:19 AM.
#18
Posted 06 January 2012 - 01:31 AM
Steams origin (no pun intended) is that of a DRM system. Only when Valve opened it for other companys to distribute their games over it, it slowly became more.
There are people out there, that don't want to buy their games online (because they have no creditcard, don't trust paypal, or whatever reason), that may want to be able to resell their games after they played it, that like to have a hard copy of the game they bought, that don't want to "connect" to a community or want to make online only friends. Every single one of the incentives you mentioned mean nothing to me.
I've come from over 30 years of computer gaming and the last ten years or so where a constant spiral downwards for the users. Game Demos are but a few left (I remember gaming magazines being full of them every issue), closed and open betas replaced them (in a few cases) and still the games we get are bugged to hell. Games became bananaware and some never make it to a nearly bug free playing environment. Even triple A titles. DRM becomes more and more restrictive and each new type lowers the rights of the consumers a litte more. Publishers act, as if their consumers are the enemy that needs to be restricted and controled, not as the people that make them the money they work with. I will not support this by supporting steam, which is just one (but the biggest) implentation of this System.
So as I said, if they use steam as a distrubution portal, I'm all for it, but if it isn't optional but the only way to get or play the game, I'm out.
Edit:
Dlardrageth, on 06 January 2012 - 01:17 AM, said:
I'm not a Steam h8ter. If people use it and like it, so be it, just don't try to force it, or something like it, on everyone. I know you are the wrong one to adress here, but the publishers wouldn't listen to me. And hell, I tried to make them listen.
Edited by Egomane, 06 January 2012 - 01:38 AM.
#19
Posted 06 January 2012 - 02:23 AM
#20
Posted 06 January 2012 - 02:49 AM
Now back to Topic!
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