

Silliest mech weapon loadouts youve ever created?
#61
Posted 06 January 2012 - 07:53 PM
#62
Posted 06 January 2012 - 08:13 PM
Mason Grimm, on 05 January 2012 - 02:39 PM, said:
I didn't know such a thing existed! I will have to share this with Rob and look up it's details myself. We were using only tech available in 3049 so dunno if this was even available to him. Thanks!
Are you using Inner Sphere or Clan? Because the Pirahna is a Clan design.
#63
Posted 06 January 2012 - 11:17 PM
Silliest design ever was UrbanMech with a Heavy Gauss Rifle. (I call him "R2-Destroyer")
The 2nd silliest design I ever made was a Kanazuchi battlearmor with 3 Assault Lasers. I've won plenty of Solaris battles with that bad boy.
The third silliest is the old quad Rotary-AC/20 Annihilator.
Edited by Prosperity Park, 07 January 2012 - 12:12 PM.
#64
Posted 08 January 2012 - 06:22 PM
Edited by Stik, 08 January 2012 - 06:22 PM.
#65
Posted 08 January 2012 - 06:28 PM
#66
Posted 08 January 2012 - 06:41 PM
And also... a half dozen flamers or so are FUN when the enemy has a Novacat!!! LOVE watching them overheat themselves and then you just tip them over the edge and they explode

#67
Posted 08 January 2012 - 06:41 PM
Edited by Petroff Northrup, 08 January 2012 - 06:41 PM.
#68
Posted 08 January 2012 - 06:56 PM
Radmaus, on 05 January 2012 - 02:07 PM, said:
For myself i once stripped a daishi of all its armor and what little speed it had to fit three longtoms on. Alternatively, i stripped MOST of its armor and slapped on as many Clan Machine Guns as I the omni and ballistic slots would dare hold.(Mechwarrior 4)
During a night match i took a cougar and fitted it with flares. Oh Christmas trees were everywhere.(Mechwarrior 4)
Nice. Back in the daze of Netmech, I had a Ranger ? not sure what the chassis was, but I outfitted it with about six or ten LRM20 racks...used it in the Canyon, if you could perch on the mesa, you could rain rain rain LRMs all day long....
I called it the Organ Grinder
It sang LRMs all over.
Good times.
#69
Posted 08 January 2012 - 09:27 PM
Apparently this is legal, but I don't have the books so I'm just going on what he said (and my own foggy memory)
He had a 100 ton mech with a lift hook. The mech itself was not loaded with a large amount of weapons. It was heavily armored, and had a powerfull engine, but the main thing was the lift hook. Using this hook, he claimed he could pick up 50 tons worth of stuff on his mech. This was the important bit. Using the hook, he would pick up a custom made 50 ton module that contained the majority of the mechs firepower.
TL:DR The guy picks up a 50 ton "awesome gun" turning his 100t into a 150t.
Heres another one. Taking an Atlas, removing some engine power, and attaching lots of mechanical jumpers. AKA - the Pogo Stick
Edited by GreenHell, 08 January 2012 - 09:28 PM.
#70
Posted 09 January 2012 - 03:01 PM
I also did something like 18 SRM 2's in MW4. It hit so hard that it knocked over 90 ton mechs. Ammo explosions sucked though :/
#71
Posted 09 January 2012 - 03:38 PM
GreenHell, on 08 January 2012 - 09:27 PM, said:
Apparently this is legal, but I don't have the books so I'm just going on what he said (and my own foggy memory)
He had a 100 ton mech with a lift hook. The mech itself was not loaded with a large amount of weapons. It was heavily armored, and had a powerfull engine, but the main thing was the lift hook. Using this hook, he claimed he could pick up 50 tons worth of stuff on his mech. This was the important bit. Using the hook, he would pick up a custom made 50 ton module that contained the majority of the mechs firepower.
TL:DR The guy picks up a 50 ton "awesome gun" turning his 100t into a 150t.
Heres another one. Taking an Atlas, removing some engine power, and attaching lots of mechanical jumpers. AKA - the Pogo Stick
OK that one is new to me.
I knew about the TSM 100t Mech capable of picking up 20t Mechs and hitting stuff with them . .
#72
Posted 09 January 2012 - 07:37 PM
LordKnightFandragon, on 05 January 2012 - 02:32 PM, said:
I did 16 flamers on a Dashi in MW3 to see how much heat was created per group fire. In two shots, my mech self destructed.
#73
Posted 09 January 2012 - 09:39 PM
buzzkillin, on 09 January 2012 - 07:37 PM, said:
I did 16 flamers on a Dashi in MW3 to see how much heat was created per group fire. In two shots, my mech self destructed.
That's impossible... only 14 weapons were allowed on a chassis, no matter how much space it had available. That's why I only put 14 MG on mine in MW3.
#74
Posted 09 January 2012 - 09:42 PM
S3dition, on 09 January 2012 - 09:39 PM, said:
That's impossible... only 14 weapons were allowed on a chassis, no matter how much space it had available. That's why I only put 14 MG on mine in MW3.
Then it was probably 14 then, I did it awhile back and I remember because I found it funny it self destructed myself due to a cause of createdvolcanic heat from flamers.
#75
Posted 09 January 2012 - 10:26 PM
#76
Posted 10 January 2012 - 02:39 PM
MW3 - Supernova with as many ER medium lasers as possible (I think if I fired all of them at once it was instant death)
MW4 - Puma with AC20 and medium laser
#77
Posted 10 January 2012 - 04:17 PM
#78
Posted 11 January 2012 - 06:31 PM
In a slew of LRM, AC and laser boats why not dual-wield in way?
The LRM10 although did fair amount of damage never was really able to overwhelm any mech. Kills were mostly assist kills.
And due to the quick closing speed of MW3 (damn you MASC), there was very little oppurtunity to fire LRM before coming into close range.
The flamers did good damage but due to having a larger slower turning mech I could never compete truly with the faster flamer Scat boats at close range.
#79
Posted 11 January 2012 - 09:46 PM
#80
Posted 12 January 2012 - 08:33 AM
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