Ask The Devs 12!
#101
Posted 03 August 2012 - 10:57 AM
Q: will we see a Black Hawk-KU in the future?
#102
Posted 03 August 2012 - 11:00 AM
Jacob Davion, on 03 August 2012 - 10:35 AM, said:
We don't even know if the mech will be in the game at this point. From everything I have seen in screenshots and the official videos, it does not look like there are any hardpoints in mech sections that didn't have weapons... so I would take that to mean none on the Banshee's arms if it is ever added. That also might be a really good reason for the Devs to *skip* that mech entirely, though, since it would limit its usefullness.
Edited by WardenWolf, 03 August 2012 - 11:00 AM.
#103
Posted 03 August 2012 - 11:25 AM
WardenWolf, on 03 August 2012 - 11:00 AM, said:
#104
Posted 03 August 2012 - 12:38 PM
It's for those of us who really jones for the game yet can't play. =(
#105
Posted 03 August 2012 - 02:08 PM
#106
Posted 03 August 2012 - 02:42 PM
Edited by sirius89, 03 August 2012 - 02:44 PM.
#107
Posted 03 August 2012 - 06:57 PM
#108
Posted 03 August 2012 - 07:02 PM
i am a pilot in real life and an avid flight sim person. as such, i have both a 3 axis joystick as well as a set of foot pedals that give me three extra axis(sliding the pedals forward and backward or rotating the pedals independently by pushing on your toes). [/color]
my question is whether or not i will be able to use these axis to their full potential. mainly i have an idea that i would like to use one rotation axis on my pedals to move forward and the other rotation axis to move backward. as well as the sliding axis (both pedals are linked together for this like airplane rudder pedals) as lower body rotation control. will this be available? what preparation have you put into people who have pedal setups similar to to mine?[/color]
Edited by AlphaMikeFoxtrot, 03 August 2012 - 07:03 PM.
#109
Posted 04 August 2012 - 04:07 AM
#110
Posted 04 August 2012 - 06:21 AM
#111
Posted 04 August 2012 - 07:43 AM
#112
Posted 04 August 2012 - 02:07 PM
Q: will there be a moble field base or resupply point for ammo weapons
Edited by fccolhitman, 05 August 2012 - 01:01 PM.
#113
Posted 05 August 2012 - 10:21 AM
Q: Can we get some more Dev interaction on the forums? This is starting to feel like TOR, and that didn't end well.
#114
Posted 05 August 2012 - 02:27 PM
#115
Posted 05 August 2012 - 02:57 PM
General Peron, on 02 August 2012 - 05:18 AM, said:
There was a time before the FRR was in as a playable faction, there may yet be a time where St. Ives is a playable faction.
#116
Posted 05 August 2012 - 04:28 PM
Will there be huge open world maps or is it all arena based ?
#117
Posted 05 August 2012 - 07:56 PM
2. Why do we not gain more speed when losing limbs since we essentially weigh less. I would also like the ability to remove my own arms on a mech if I don't need them since I usually have nothing on some arms depending on what I am building.
Edited by nksharp, 05 August 2012 - 08:04 PM.
#118
Posted 05 August 2012 - 09:44 PM
I asked previously on 11, please pick mine!
Edited by FaIIen, 05 August 2012 - 10:04 PM.
#119
Posted 05 August 2012 - 10:06 PM
Q. Are there plans to add friendly unit composition and status to the HUD?
Example:
Friend1: Atlas (color highlight showing damage. Green = good, yellow = damaged, red = really hurt, grey = dead, and a possible disconnected color)
Friend2: Jenner
Friend3: Hunchback
etc...
#120
Posted 06 August 2012 - 01:24 AM
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