Richard Strong, on 24 April 2013 - 06:07 PM, said:
A big powerful missile like we have today would be easily shot down my AMS, so 20 tiny missiles are more effective.
Again, tiny missiles that rely on telemetry from a mech because having their own telemetry would be prohibitively expensive.
Correction, the size of the missile is just one factor, the second factor just as important if not more so in how likely a missile can penetrate anti missile defense layer is how fast the missiles are
At supersonic speed, BT AMS are worthless against missiles due to their incredibly TINY effective range...
in modern terms, BT AMS have the effective range of almost zero as anything in supersonic speed essentially will slam the target in a fraction of a second from the time BT AMS engages it, to give an idea... of how short the time it has to engage it... a modern ASM with supersonic speed can reach Mach 3, assuming MWO uses correct range measurements... the missile is just a tad slower than AC10 shells in the game... good luck intercepting that with BT ASM
This incidentally is why modern anti missile system are heavily layered and start engaging hostile missiles from as far away as possible (hundreds of km in ASM case)
And that's before explosively formed penetrator warheads are involved, if BT ASM have such incredibly short range then any missile essentially can guarantee hit by simply detonating the EFP warhead outside the ASM range, the ASM can't stop the supersonic projectile formed from the warhead.
And what happens when the next gen hypersonic missiles are involved? well we haven't got those in mainstream usage yet so we can only guess, but theoretically? not going to be pretty.
Richard Strong, on 24 April 2013 - 06:07 PM, said:
Orbital bombardment isn't economical because it would take some really beefy missiles to not burn up in an atmosphere, and dumbfire artillery would explode in the atmosphere/ be extremely inaccurate.
Nukes from space are also easy to detect and shoot down.
Unfortunately incorrect to all of the above,
note: the beefy missiles we have ie: ICBM are large not because it has to survive reentry to atmosphere, it's because it has to go UP THERE near low orbit in the first place which takes substantial energy.
the reentry part is in fact MUCH easier and the warhead much smaller... this is why MIRV ICBM missiles are so dangerous... once they reach up there in orbit and split into the many individual tiny warheads... it's VERY difficult to intercept all of them since each warheads are quite small and unlike what you stated, it's IMPOSSIBLE to tell which one is nuclear warhead and which is decoy.
There is no such thing as a magical 'nuclear detector' that can sense nuclear warheads from any long distance unless if it's simply irradiating large amount of odd radiations everywhere, hint: they don't, quite obvious why they don't when you see the detonation mechanism of nuclear warheads (be it fission or fusion).
Artillery? if they got artillery dropped from orbit, they don't NEED explosive content at all, in fact the only thing the artillery shell dropped from orbit need is mass... be it from sheer size, or preferably from high density as that allows more streamlined profile.
Incidentally, we can guide them too... guided artillery shells been around since vietnam war era, and just like how MIRV warheads are guided, nothing stops them from guiding any solid material dropped from orbit.