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Third person views.


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#121 Shadowfist

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Posted 03 August 2012 - 07:42 AM

View PostAstor Cain, on 03 August 2012 - 05:10 AM, said:

People who want 3rd person wouldn't be any better with 3rd person. Instead of being lost, they'd just freeze in the midst of decision paralysis and try aiming at three things at once and die the same. 3rd person isn't going to fix situational awareness. You either have it or you don't.


This is incoherent dribble. People that are, you know, actually good at games don't have this issue.

With that said, it's truly a shame that third person won't be allowed. First person is annoying. Understandably more balanced with only first person though.. but still not any less annoying.

-1 for lack of 3rd person.

#122 Tekkiller

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Posted 03 August 2012 - 08:58 AM

View PostShadowfist, on 03 August 2012 - 07:42 AM, said:


This is incoherent dribble. People that are, you know, actually good at games don't have this issue.

With that said, it's truly a shame that third person won't be allowed. First person is annoying. Understandably more balanced with only first person though.. but still not any less annoying.

-1 for lack of 3rd person.



No, -1 for you!

There was already a poll a few weeks back on this exact topic, and it ended up along the line of 98% against 3rd person view and 2% pro third person view.

Third person view gives an advantage, destroys immersion and unbalances the game. And 98% of the community would be forced to play that way to be competitive.

This thread should have died on page 2.

#123 Tekkiller

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Posted 03 August 2012 - 09:12 AM

View PostTodd Lee, on 31 July 2012 - 10:06 PM, said:

I hope they put in 3rd person view, I suffer from severe motion sickness and can't handle rapid turning in first person, especially in fast mechs.


Then get a slow one... If you cannot handle a turning Atlas, then you must have bigger problems than this game.

#124 MW Waldorf Statler

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Posted 03 August 2012 - 09:27 AM

iss easy , you will Arcadegame View and no First person View , you not play MWO ;)
ceases to whine and complain because of your 3 person point of view, we are here not for what you wish, but with so it's like in real life, when playing you will, remains at UDN PS3 XBox, it is definitely a simulation not your game

Edited by CSJ Ranger, 03 August 2012 - 09:34 AM.


#125 Shadowfist

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Posted 03 August 2012 - 11:16 AM

View PostTekkiller, on 03 August 2012 - 08:58 AM, said:

There was already a poll a few weeks back on this exact topic, and it ended up along the line of 98% against 3rd person view and 2% pro third person view.


Link it then? I highly doubt this many people would oppose third person. Most players prefer it. The fact that this game has a massive MW fanbase is the reason for resistance because MW lends itself to immersion through first person. As more people come over from other games and try this, you're likely to find more complaints. Sure, you're another internet tough guy that could care less, but my points remain valid.

#126 Noth

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Posted 03 August 2012 - 11:22 AM

View PostShadowfist, on 03 August 2012 - 11:16 AM, said:


Link it then? I highly doubt this many people would oppose third person. Most players prefer it. The fact that this game has a massive MW fanbase is the reason for resistance because MW lends itself to immersion through first person. As more people come over from other games and try this, you're likely to find more complaints. Sure, you're another internet tough guy that could care less, but my points remain valid.


HAHAHAHA! You must be new here. Every time 3rd person is brought up, the large majority shoot it down. there has yet to be any thread asking for 3rd person that wasn't completely smothered by posts saying "No." Even as more players show up there has yet to be any show of that changing.

#127 Chunkymonkey

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Posted 03 August 2012 - 11:24 AM

As a scout module.

#128 SuperClone

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Posted 03 August 2012 - 11:24 AM

Didn't read all the posts ...I think I got through 3 pages ... but here's the thing IMO: I'm not into the game to imagine myself a mechwarrior on the glorious field of battle ... I'm in the game to have fun, meet new people, earn the respect of fellow players. I think more mainstream "gamers" fit that category then the one of the hardcore battletech fan who has played every mech sim since the beginning of time. I personally would love it if this game did so well it fell into the e-sport category like LoL or Dota ... i've thought about doing some livestream and doing some youtube commentary myself just to see if there's an interest for it .. but my point is, if only the hardcore "battletech" simulator lovers are the one's playing this game, it will never find success. It's when you have that die-hard fanbase playing a game that can appeal to new fans, that you'll have something special.

Some of you might be thinking "Screw the mainstream! Lets keep this fan-boys only! We don't need to dumb it down for the masses!" and to this I say: In order for you to play this game, it has to be successful and I'm not sure it can be successful over the long term if it only appeals to the fan-boys. I'm a mechwarrior fan-boy. I love the lore and the history and all of it. But more then that, I'm a gamer. So balance, play-ability, and customization will always carry more weight than "lore-accurate" features.

All that said: If there was a way to give the player a 3rd person perspective without giving them a tactical advantage, I'm all for it. The same way I'm all for a well balanced and well thought out mech lab weapon customization feature. Whatever PGI can do to make this game more accessible to new players, should be done because not everyone has had 30 years of dreams of what it would really be like if they were sitting in the cockpit of a mech... and a new generation of mechwarrior fans is what the IP needs in order to ensure we, who love these games, will have plenty more iterations of mechwarrior over the next 30 years.

It's kind of sad to say, that if this game is not deemed a success from a business perspective, it may be the last we ever see of the IP.

Edited by SuperClone, 03 August 2012 - 11:26 AM.


#129 Woska

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Posted 03 August 2012 - 11:51 AM

I for one do NOT want to see third person views.

It is less immersive, and provides unrealistic view points that allow you to look around corners, or over obstacles without exposing yourself.

If you're so disoriented by a cockpit view that you can't play, I think you're not trying very hard. Sure, from time to time in a big brawl, you'll get disoriented. But that is momentary.

I would like to see a narrow angle rear view camera however. It would be nice to be able to look behind you without turning around.

#130 Shadowfist

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Posted 03 August 2012 - 12:31 PM

View PostSuperClone, on 03 August 2012 - 11:24 AM, said:

Didn't read all the posts ...I think I got through 3 pages ... but here's the thing IMO: I'm not into the game to imagine myself a mechwarrior on the glorious field of battle ... I'm in the game to have fun, meet new people, earn the respect of fellow players. I think more mainstream "gamers" fit that category then the one of the hardcore battletech fan who has played every mech sim since the beginning of time. I personally would love it if this game did so well it fell into the e-sport category like LoL or Dota ... i've thought about doing some livestream and doing some youtube commentary myself just to see if there's an interest for it .. but my point is, if only the hardcore "battletech" simulator lovers are the one's playing this game, it will never find success. It's when you have that die-hard fanbase playing a game that can appeal to new fans, that you'll have something special.

Some of you might be thinking "Screw the mainstream! Lets keep this fan-boys only! We don't need to dumb it down for the masses!" and to this I say: In order for you to play this game, it has to be successful and I'm not sure it can be successful over the long term if it only appeals to the fan-boys. I'm a mechwarrior fan-boy. I love the lore and the history and all of it. But more then that, I'm a gamer. So balance, play-ability, and customization will always carry more weight than "lore-accurate" features.

All that said: If there was a way to give the player a 3rd person perspective without giving them a tactical advantage, I'm all for it. The same way I'm all for a well balanced and well thought out mech lab weapon customization feature. Whatever PGI can do to make this game more accessible to new players, should be done because not everyone has had 30 years of dreams of what it would really be like if they were sitting in the cockpit of a mech... and a new generation of mechwarrior fans is what the IP needs in order to ensure we, who love these games, will have plenty more iterations of mechwarrior over the next 30 years.

It's kind of sad to say, that if this game is not deemed a success from a business perspective, it may be the last we ever see of the IP.


This is the point I was making. I understand the immersion perspective, but it's a turn off to a lot of people. These boards are loaded with MW fanboi's who are used to first person. Derps like Noth with his ignorant replies only further my point.

Lack of third person makes sense, but it also will limit the number of people willing to invest and continue this product.

#131 Rejarial Galatan

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Posted 03 August 2012 - 07:44 PM

I will say this again, as it seems to be needed, and I quote Paul, our lead designer:

MechWarrior Online is being designed to put you the player in the seat of the pilot. It is 100% first person view only. Being the pilot is one of our key design pillars and 3rd person breaks that pillar on multiple levels as seen in many of the other 3rd Person discussions.

We will investigate 3rd person in the far off distance for special game settings, but this is very far off in the distance.

While we appreciate those who enjoy 3rd person, MWO will be 1st person out of the gate and in the near future.

-Paul
Lead Designer

--------
I trust this should end this, as again, this is from Paul, our Lead Designer.

I did the font size, bold, and underline myself to enhance this statements visibility.

#132 SuperClone

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Posted 03 August 2012 - 09:41 PM

yes, thank you. I read that the first time it was posted. The devs said no 3rd person. Got it. I was trying to make a larger point that it seems like some missed. I wont, however repeat what I said with bold and underlined font.

#133 Bansheedragon75

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Posted 03 August 2012 - 10:33 PM

View PostXyos212, on 31 July 2012 - 10:55 AM, said:

You seriously will get more players and money if you add it!


That is a massive misconception you have there.
You may get players who like 3PV, but considering how many are against 3PV I can say with a high degree of certainty that they would lose more players than they would gain.
There are games very much like this game that are in development with 3PV, why dont you go for them instead of asking for some thng that will not be done anyway?


View PostTodd Lee, on 31 July 2012 - 10:06 PM, said:

I hope they put in 3rd person view, I suffer from severe motion sickness and can't handle rapid turning in first person, especially in fast mechs.


In addition to your motion sickness,s you seem to be having problems with reading comprehension as well.
What part of "NO" is it you do not understand?

View PostAristotelis, on 01 August 2012 - 01:53 AM, said:

I think it's necessary to have the opinion of third person view.I always used to turn to third person view and i love to see my hole mech..i look forward to hearing from stuff about this plan.


You will not be hearing anything about plans for 3rd person view because there are none and there will not be any.

Quote

MechWarrior Online is being designed to put you the player in the seat of the pilot. It is 100% first person view only. Being the pilot is one of our key design pillars and 3rd person breaks that pillar on multiple levels as seen in many of the other 3rd Person discussions.

We will investigate 3rd person in the far off distance for special game settings, but this is very far off in the distance.

While we appreciate those who enjoy 3rd person, MWO will be 1st person out of the gate and in the near future.

-Paul
Lead Designer
http://mwomercs.com/...is-when-needed/

Edited by Dragonlord, 03 August 2012 - 10:33 PM.


#134 Liberty

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Posted 03 August 2012 - 10:52 PM

It is suppose to be a mech sim so it makes sense to be in cockpit view all the time. However... Given the technology there is no reason why you couldn't hit a quick button to get a viewscreen of your back to check your six. In fact, I would think this would be implemented in all mechs from the start especially assaults as a way to check blind spots.

#135 Rejarial Galatan

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Posted 03 August 2012 - 10:57 PM

Liberty, I am one of the biggest champions of a rear view camera, but, sadly, there may never be one. The reason for this, is, the engine on which this game is built, is said to NOT be able to handle such rapid view changes, and thus makes a Rear View camera impossible. I think having one on an out of the way display may work, so long as it does not break the game <mechanically, with how the engine works that is>.

#136 Munkerz

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Posted 03 August 2012 - 11:18 PM

Yes, I think we should have a third person view. No no, hear me out. We're not playing as 'Mechs in this game, we are MechWarriors. Think about it, an over the shoulder view, with the MechWarrior as the anchor! Okay, enough trolling.

I'm really against any third person mode. It goes against one of the key points of the game.

#137 Sean von Steinike

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Posted 03 August 2012 - 11:23 PM

I wouldn't play if they put lame azz 3rd person view in for the wusses.

#138 Liberty

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Posted 03 August 2012 - 11:25 PM

Hmm.... Good information Rejarial Galatan. Sort of surprises me the engine can't handle it. I'll settle for maybe a zoom reticle to get a high zoom look on a small area. Won't cure blind spots but that could be handy for sniping with weapns and trying to get a birdseye picture at a battle going on.

#139 Lyran Scout

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Posted 03 August 2012 - 11:26 PM

View PostOdLaW187, on 30 July 2012 - 07:51 PM, said:

;)


I agree entirely

#140 Rafiki517

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Posted 03 August 2012 - 11:34 PM

Like most of you I am against view from the third person because when you see everything, nothing can surprise you. There is no excitement of gameplay.





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