Darrin Thomason, on 05 February 2012 - 05:07 AM, said:
Uh, I like!
I also thought that the Hunchback might work well for it. I like the paintscheme you came up with in general, might be a little hard to aply it to the other chassis tho.
There are a few things I can think of, on how to improve it though;
You see in the original image I posted, the red used for the blood is quite a bit darker than for GIR's red parts. About the "blood", what bothers me a little is that the bloodflows on the head are so small and narrow, while they are rather thick all over the rest of the mech. The next is probably going to be tricky, the "blood" doesn't really look like it flows. If you look at the original, the blood is forming drops and the flows are wide in some places, yet narrow in others. Also, using two different colors for the blood itself, makes it seem to have some depth, which is probably not going to work for a battlemech.
The arms in the original may be clean, but it looks kinda like something is missing there on the atlas.
Also something that's going to be hard to account for is that the torso is actually twisted a little, in fact there should probably a little offset in the paintscheme.
I know this is a lot, sry! But actually I think using that exact same pattern for a mech is not really going to work due to the totally different proportions. Keeping it as a basic idea tho, how about making the actual mech more look like, it just tore another mech apart with it's Hands, and is now covered with it's "blood" (hydralic/cooling liquid/oil), GIR in that picture looks like he just did something similar, and that's pretty much the look I was having in mind...
Ironhawk, on 04 February 2012 - 04:12 PM, said:
EDIT: Colored model with changed legs as per Sesambrot's constructive comments.
Awesome dude, that looks pretty much perfect now!
If was nitpicky I would say that it doesn't look like it can twist it's torso now, but I'm not, and it's just me anyways!
Plus it looks freakin' awesome nontheless!
Edited by Sesambrot, 05 February 2012 - 10:14 AM.