Bishop Steiner, on 14 June 2015 - 06:16 PM, said:
That shoulder has some lines on it which cause it to look like it has angles it does not actually have. I have played with that darned logo for a few days now, and cannot get it to come out any better than it does now, which is sad, because it is a perfect location for it...
I found a good way to do the white, though. Make a solid black mask, clipped to Odanan's greyscale, and then add solid white overlays as soft light on top of that, also clipped to it. I had three whites originally, but removed one to get the current shade.