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Mechwarrior Online play test today.


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#381 Morashtak

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Posted 03 February 2012 - 05:23 PM

View PostPaul Inouye, on 03 February 2012 - 05:11 PM, said:

2) Drunk programmers are reallllly easy to kill.

Dunno if I like the team making up drinking games during testing; "Get shot, take a shot!"

#382 Paul Inouye

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Posted 03 February 2012 - 05:30 PM

View PostMorashtak, on 03 February 2012 - 05:23 PM, said:

Dunno if I like the team making up drinking games during testing; "Get shot, take a shot!"


Guess you don't want to know that I use a Magic 8-Ball in design meetings... :o

#383 plodder

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Posted 03 February 2012 - 06:09 PM

View PostMetro, on 01 February 2012 - 08:41 AM, said:


Enough is correct. :o

Delivery system. Hows an 8 ton dump truck with a back-hoe in tandem on trailer :unsure:


Oh Paul???!! The pigs were a little reluctant to hop on board, and are now cooperating. So........What shall it be?? :unsure:

Well if your not concerned with consistency, you could puree, and use a concrete truck and pumphttp://image.made-in...p-Truck-52m.jpg

#384 Chuckie

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Posted 03 February 2012 - 08:08 PM

View PostCoffiNail, on 03 February 2012 - 02:04 PM, said:

Pictures, does she like pictures?


So is she a .. sport.. ?

#385 metro

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Posted 04 February 2012 - 06:29 AM

View PostPaul Inouye, on 03 February 2012 - 02:08 PM, said:


PLAYTESTING SUCKAHS!!! AND YOU'RE NOT INVITED!!! :o




I was gonna let it go, but that Suckahs comment...just did me in.

So now I will let these pigs not in a blanket, age a couple days in the sun, then we will dump them in your front yard.

:unsure:

#386 Kargush

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Posted 04 February 2012 - 07:45 AM

View PostChuckie, on 03 February 2012 - 08:08 PM, said:


So is she a .. sport.. ?

"Is your wife a...a goer, eh? Know what I mean, know what I mean? Nudge-nudge, nudge-nudge."

#387 Chuckie

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Posted 04 February 2012 - 09:38 AM

View Postkargush, on 04 February 2012 - 07:45 AM, said:

"Is your wife a...a goer, eh? Know what I mean, know what I mean? Nudge-nudge, nudge-nudge."


Thinking a monty pythonesque unit maybe in order when the game goes live..

Feel free to check out my Merc recruiting page.. but be sure to bring a shrubbery

http://mwomercs.com/...654#entry106654

Edited by Chuckie, 04 February 2012 - 09:38 AM.


#388 Helmer

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Posted 04 February 2012 - 09:50 AM

Debated on wether to post this or not. On the one hand, its just good information and nice to know. On the other hand, I can see the Chicken Little "Sky is falling" / Vaporware threads starting already....

Asked Bryan how the Centurion was coming in Playtest and he replied..

bryanekman Bryan Ekman


@

@Helmer1134 @taylimtseng we're only testing the hunch atlas and Jenner.


Statement deconstruction / Crazy Conspiracy theorists posts in..... 3....2.....1....

#389 CoffiNail

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Posted 04 February 2012 - 10:11 AM

I see it as them getting the basics down first, making sure everything is smooth, I mean one can test all the weapons they have designed and test it with those three mechs while another batch are done and finished.

#390 Omega59er

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Posted 04 February 2012 - 10:21 AM

View PostChuckie, on 04 February 2012 - 09:38 AM, said:


Thinking a monty pythonesque unit maybe in order when the game goes live..

Feel free to check out my Merc recruiting page.. but be sure to bring a shrubbery

http://mwomercs.com/...654#entry106654


That's exactly what I need! A monty python company in my sights. *missile lock*

Also, we all want our mechs to work correctly, so give them time to test everything thoroughly. I would like my missile to lock on the enemy and not my friendly, after all...... Unless it's Coffi. >=]

#391 verybad

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Posted 04 February 2012 - 10:28 AM

View PostRabbit Blacksun, on 03 February 2012 - 04:16 PM, said:

trash cans have feelings too :o


An Urbanmech is a tool, like all other mechs, it is a tool of death. To underestimate it would be foolish, a village boy with a stick can kill a great swordsman.

However it does NOT have feelings.

#392 Chuckie

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Posted 04 February 2012 - 10:36 AM

View Postomega5-9er, on 04 February 2012 - 10:21 AM, said:

That's exactly what I need! A monty python company in my sights. *missile lock*


Posted Image

Is much better than

Posted Image

Seriously.. :o

THat said:

View PostHelmer, on 04 February 2012 - 09:50 AM, said:


Asked Bryan how the Centurion was coming in Playtest and he replied..

bryanekman Bryan Ekman


@Helmer1134 @taylimtseng we're only testing the hunch atlas and Jenner.



Think they KNOW the Atlas (Assualt), Hunchback (Command) and Jenner (Scout) models work.. they are working on game play and not models..

That to me is a GOOD thing.. tells me they aren't worried about the engine or models.. they are trying to nail down the balance and mechanics.. Why throw in other models that could mess with the baseline they have tested to this point..?

Edited by Chuckie, 04 February 2012 - 10:40 AM.


#393 veruckt

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Posted 04 February 2012 - 10:49 AM

View PostMason Grimm, on 12 January 2012 - 10:56 PM, said:

I will be sitting out front of Bryans house (I have family in West Van; don't think I can't find you) waiting with a Timmies first thing in the morning!!!!
hortons

#394 verybad

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Posted 04 February 2012 - 10:55 AM

View PostChuckie, on 04 February 2012 - 10:36 AM, said:


That to me is a GOOD thing.. tells me they aren't worried about the engine or models.. they are trying to nail down the balance and mechanics.. Why throw in other models that could mess with the baseline they have tested to this point..?


You don't need completed content in order to test balance. You can do it with some cubes and drunken programmers. Once content is completed, you just replace the cubes...

The engine is the Crysis 3 engine, they're not building that, while they may need to make some changes certainly, it's still starting with a good base.

Edited by verybad, 04 February 2012 - 10:56 AM.


#395 Helmer

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Posted 04 February 2012 - 11:17 AM

View PostChuckie, on 04 February 2012 - 10:36 AM, said:


Posted Image

Is much better than

Posted Image

Seriously.. :o

THat said:



Think they KNOW the Atlas (Assualt), Hunchback (Command) and Jenner (Scout) models work.. they are working on game play and not models..

That to me is a GOOD thing.. tells me they aren't worried about the engine or models.. they are trying to nail down the balance and mechanics.. Why throw in other models that could mess with the baseline they have tested to this point..?


Agreed! Was just worried I was adding fuel to the Vaporware fire.

I enjoy the fact that the Devs are willing to share little tidbits with us , and would hate for some info given freely to turn and and cause them headaches.

#396 guardian wolf

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Posted 04 February 2012 - 11:18 AM

*whistles* So, where you going before clans Aegis, by the way, nice insig, was hoping to make one kinda like that to match my callsign, but my paint, and drawing skills are an epic fail.

EDIT: Is that Latin?

Edited by guardian wolf, 04 February 2012 - 11:19 AM.


#397 verybad

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Posted 04 February 2012 - 11:22 AM

View PostAegis Kleais™, on 04 February 2012 - 11:05 AM, said:

I hope this game allows insignia. Kinda made my own. :o

Posted Image

I think it's still to small for gameplay use...

#398 Chuckie

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Posted 04 February 2012 - 11:28 AM

View Postverybad, on 04 February 2012 - 10:55 AM, said:


You don't need completed content in order to test balance. You can do it with some cubes and drunken programmers. Once content is completed, you just replace the cubes...

The engine is the Crysis 3 engine, they're not building that, while they may need to make some changes certainly, it's still starting with a good base.


Did you not see the tweet from yesterday or comment from paul..
They ARE Working with drunken programmers.. so they are testing in the most real world enviroment there is..

That said, CE3 is a great engine but its doesnt do everything for them.. and I am sure they need to work on the whole mechanics that are unique to MW:O. Find out if certain modules give too much power, if certain DFA attacks are too easy.. etc.. etc.. Like you said with CE3 the Mechs and landscapes, etc.. should be the easier part. So the game testing they need to do isnt going to be about fixing the engine, mechs, etc.. it will be about how the game play works out.

#399 guardian wolf

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Posted 04 February 2012 - 11:39 AM

Right I had it figured out for Latin, just wanted to check and make for sure before I said the Translation (god only knows how many languages are out there known by this forum, as for all the Mando'ad out there, Sucuy'gar, ner vods). Had a kind of brother hood like that when my step brother was still living with my dad, and we formed the Hell Jumpers Company, we fought like hell, and even in real life, had each others' back. I Remember when my step brother, his name was Dylan, got into a fight at a school event, some kid talking trash. I tried to break up the fight, but the other kid punched me, so I broke his nose, and we came home covered in bruises. Hahahaha, Dylan also got a bloody nose, oh, good times. We fought hard, and then partied harder, we personally chose mando'a for our motto "Aliit ori'shya tal'din". It's translation is Family, is more important than bloodline, meaning we don't don't care who you came from, what your lineage is, if your Mando'ad, of Clan Ordo, you are family, and we will fight, and die alongside you.

I'll leave you with some advice from a wise Mando'ad (my father):
Ke barjurir gar'ade, jagyc'ade kot'la a dalyc'ade kotla'shya.
Ke nu jurkad sha Mando'ade, burc'ya.
Mishuk gotal'u meshuroke, pako kyore

Koyacyi Aegis, re'turcye mhi.
(PM for the Translation, or just ask Phelan Kerensky)

Edited by guardian wolf, 04 February 2012 - 11:48 AM.


#400 Omega59er

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Posted 04 February 2012 - 09:48 PM

View PostAegis Kleais™, on 04 February 2012 - 11:05 AM, said:

I hope this game allows insignia. Kinda made my own. :)

Posted Image

Very cool....... But, have you seen your forum title? :( How long has it been that, I just noticed.





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