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Does mechwarrior online have any connection to the crysis mod?


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#1 ChristianDenmark

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Posted 05 August 2012 - 04:58 PM

I have been wondering if there is a connection to the Mechwarrior mod for crysis?.

But there is many differences between them. so it might just seem so ;)


Edited by ChristianDenmark, 05 August 2012 - 05:05 PM.


#2 JagdpantherX

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Posted 05 August 2012 - 05:35 PM

They go off the same universe if thats what you mean.

#3 MikeMurdock

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Posted 05 August 2012 - 05:37 PM

the only connections is in the same universe and that both uses different versions of the cry engine. besides that nothing else

#4 Nesij

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Posted 05 August 2012 - 05:49 PM

Both are in Beta.
Both are fantastic.
Both are free2play.

Thats about it.

#5 Enig

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Posted 05 August 2012 - 05:54 PM

View PostNesij, on 05 August 2012 - 05:49 PM, said:

Both are in Beta.
Both are fantastic.
Both are free2play.

Thats about it.


Hrm, no the Crysis Mod 'Living Legends' requires Crysis Wars in order to play, and is not free.

#6 Caseck

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Posted 05 August 2012 - 06:02 PM

I wish MW:LL would Join MWO and they could bring order to the Galaxy...

/vader

#7 Chunkymonkey

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Posted 05 August 2012 - 06:45 PM

Haha

#8 JFlash49

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Posted 05 August 2012 - 07:12 PM

the crysis mod was inspired by the same universe as this.

#9 Nesij

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Posted 06 August 2012 - 01:08 AM

View PostCaseck, on 05 August 2012 - 06:02 PM, said:

I wish MW:LL would Join MWO and they could bring order to the Galaxy...

/vader


The force is strong in this one...

#10 Lyran Scout

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Posted 06 August 2012 - 01:17 AM

There is no point of me being in this tread but since I am here I may as well answer the question:

I have no idea.

#11 xxx WreckinBallRaj xxx

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Posted 06 August 2012 - 01:24 AM

View PostEnig, on 05 August 2012 - 05:54 PM, said:


Hrm, no the Crysis Mod 'Living Legends' requires Crysis Wars in order to play, and is not free.


This. That Crysis Warhead is 20$ on Steam. Not F2P at all. Not going to buy an entire game just to play a mod on it. That's 20$ I'd rather put towards my Legendary instead. And since all Founder's are now given beta access until release, it'd make more sense to buy this instead of that anyway. Why drop 20 for that box to play a mod when you can buy Veteran's here and play beta until release then have gotten a C-Bill/Premium discount?

But regarding the OP, there's no real connection other than the fact that they are both MechWarrior titles.

#12 Deathz Jester

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Posted 06 August 2012 - 01:31 AM

Most of the community of MW:LL seem to be afraid/intimidated of MW:O and scoff at the idea that its being made and that it might (and will) do better than MW:LL did.

Idk about their devs, but most of the people I've had the misfortune of playing with are jackasses when you ask them about MW:O

#13 avatar

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Posted 06 August 2012 - 01:44 AM

Like folks have noted, MW:LL and other mods around (including the currently free MW4:Mercs) are in the same setting, but other than that, do not have a direct link to MWO. Additionally, I understand that the exact setting is different (MWO starts 3049 just before the Clan Invasion, whereas MW4:Mercs is set during the FedCom civil war (starting 3066). MW:LL doesn't have a specific year it is set, but based on the available weapons it'd be in teh 3060s.

I'd assume that there are some vocal people who have strong opinions on how to make a Mechwarrior game. If MWO doesn't work exactly as they'd want, then RABBLE RABBLE RABBLE.

#14 xxx WreckinBallRaj xxx

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Posted 06 August 2012 - 01:45 AM

Living Legends will probably croak a fatal death when this game launches, but that is a mod of a game. You shouldn't settle for that when a much better version will be out and be F2P. Logically they should eventually discontinue the mod and just say "Go to MechWarrior Online". Sure you will have spent 20$ for that Living Legends(Crysis Warhead on Steam) but if you've had it a while then you probably got your money's worth before getting into the MWO beta or will get it by the time the game releases in full content. Living Legends is not going to die before MWO releases and it might continue to live for a while after before finally losing all its remaining players. It's inevitable, but at the moment that game is probably just as fun to play as our beta. If I bought Living Legends early this year like I should have then I wouldn't feel regret at this point.

Edited by Bluten, 06 August 2012 - 01:47 AM.


#15 NovaColonel

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Posted 06 August 2012 - 01:48 AM

MWO might do better than MW:LL (thanks to the marketing effort), but the question is, IS it better? I come from the MW:LL corner, and was curious about MWO. The differences between the two are striking - MWO is eerily similar to World of Tanks in some regards (XP, regular currency, real-money currency, matchmaking, no respawn, short matches, customization), graphically striking, and geared towards a much broader audience.
In MW:LL, you have both Clan and IS tech available, with pronounced differences between them, you have lots of tactical possibilities thanks to large maps, ground vehicles, aerospace, vtols, battle armour, the option to eject from you mech, chain firing, active and passive radar mode, the ability to duck (faster radar lock), the ability to flush (depletable) coolant, the ability to power your mech up and down, to sell it, a much better implementation of ballistic weapons (continous fire with overheat mechanic), strategic gameplay due to longer matches, etc. etc. etc.
I'd love if the two got combined somehow - MWO is really good graphics-wise and at making you feel like you're actually in a mech, MW:LL has features that would be awesome in MWO. All LL lacks is a large enough player base...

Edited by NovaColonel, 06 August 2012 - 04:17 AM.


#16 Dr Killinger

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Posted 06 August 2012 - 01:52 AM

As far as I know, when someone from MWLL figured out how to get mechs working within the Crysis engine, they were snapped up by the Cryengine folks because of said genius. I think that FD also did some kind of artwork for MWLL. I also heard a rumour that a couple of the MWLL crew moved to MWO. This is all what I heard on the LL forums way back when MWO was only just announced, so it could be absolute bollocks, so take with a pinch of salt.

#17 xxx WreckinBallRaj xxx

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Posted 06 August 2012 - 01:52 AM

View PostNovaColonel, on 06 August 2012 - 01:48 AM, said:

MWO might do better than MW:LL (thanks to the marketing effort), but the question is, IS it better? I come from the MW:LL corner, and was curious about MWO. The differences between the two are striking - MWO is eerily similar to World of Tanks in some regards (XP, regular currency, real-money currency, matchmaking, no respawn, short matches, customization), graphically striking, and geared towards a much broader audience. Dare I say it - it's much simpler than MW:LL.
In MW:LL, you have both Clan and IS tech available, with pronounced differences between them, you have way more tactical possibilities thanks to larger maps, ground vehicles, aerospace, vtols, battle armour, the option to eject from you mech, chain firing, active and passive radar mode, the ability to duck (faster radar lock), the ability to flush (depletable) coolant, the ability to power your mech up and down, to sell it, a much better implementation of ballistic weapons (continous fire with overheat mechanic), more strategic gameplay due to longer matches, etc. etc. etc.
I'd love if the two got combined somehow - MWO is really good graphics-wise and at making you feel like you're actually in a mech, MW:LL has tons more features that would be awesome in MWO. All LL lacks is a large enough player base...


1) You're comparing a finished product to an unfinished one.
2) Some of the things you mention aren't even in canon with the lore MWO is based on. There's no such thing as "flushing coolant".

#18 justin xiang

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Posted 06 August 2012 - 01:57 AM

I really love MW:LL. I love the simulation feel to it. I originally bought this computer _just_ to play it. I hope they continue to develop it even with MWOs release.

Especially love the combined arms approach with VTOLs, Aerospace, Mechs, Ground vehicles and even powered armor infantry. Really great game and I recommend it to anyone who likes BattleTech. Will continue to play it even with MWOs release. I have never seen the devs act in any way that would coincide with being a jack ***. They are very polite and great folks. Stop the h8.

#19 Merf

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Posted 06 August 2012 - 01:57 AM

View PostBluten, on 06 August 2012 - 01:24 AM, said:

This. That Crysis Warhead is 20$ on Steam. Not F2P at all.


Does not change the fact the mod is free. Or would you say a free iPhone or Android app is not free either, since you have to buy the phone first? Or well.. MWO is not free2play.. I had to buy a computer to run it! ^^

As for procuring crysis wars, I would recommend keeping an eye out on sales. Can often get wars for as low as $5 and if the comparison is with beta of MWO I am willing to bet $5 will buy you more game then the $plenty of beta buy in, but that is just me. To each their own.


View PostBluten, on 06 August 2012 - 01:52 AM, said:

1) You're comparing a finished product to an unfinished one.


And no.. not finished yet ^^

View PostBluten, on 06 August 2012 - 01:52 AM, said:

2) Some of the things you mention aren't even in canon with the lore MWO is based on. There's no such thing as "flushing coolant".


Yet it has been in quite a few mechwarrior titles...

/Merf - Have cake? Eat cake? Need more cakes...

#20 xxx WreckinBallRaj xxx

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Posted 06 August 2012 - 02:15 AM

View PostMerf, on 06 August 2012 - 01:57 AM, said:


Does not change the fact the mod is free. Or would you say a free iPhone or Android app is not free either, since you have to buy the phone first? Or well.. MWO is not free2play.. I had to buy a computer to run it! ^^


Yes it does. If I buy Crysis Warhead, it would be JUST for Living Legends, not that Crysis Warhead. Hence, 20$. Your other examples are just moronic. Do you use a phone just for 1 application on it and nothing else? Do you use a computer just for 1 game and nothing else? I don't think so. You wouldn't buy a computer "just" for this game but players would buy Crysis "just" for Living Legends. See the difference? As I've said it would make more sense to just buy Veteran's here, but go ahead and get Crysis instead if it suits you. The only good point you've made is that Steam does put things on sale and if you were able to get this game on sale then you would have gotten a better value.

"Yet it has been in quite a few mechwarrior titles..."
That doesn't mean it was actually in canon with those games, genius. You should read up on your Battletech instead of blindly trusting post 2000 MW games.(Which were changed heavily as the franchise switched hands) The reason that is a point is because this game is sticking very close to its Battletech source material and the available technology of the time period it is based on. MW 4 Mercs for example(The title I assume you base all your "knowledge" off of) has many things that are totally different just for the sake of its own gameplay. If you want a more accurate title to base your knowledge on, hit MW 2 Mercs. That game is much more relevant to its source material and strikingly similar to MechWarrior Online when it comes to technology and the Mechlab.

Here's a site you should be referencing instead of out-of-canon video games:
http://www.sarna.net/wiki/Main_Page
(Try to find coolant flushing on it btw)





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