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Mechwarrior Online threatened by new consoles?


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#121 Omigir

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Posted 25 January 2012 - 12:14 PM

View PostRed Beard, on 25 January 2012 - 12:07 PM, said:

Totally agree. MS has been adding to their LIVE service constantly, and there is no reason why they could not make a F2P game work. There are so many new services through xbox live now that adding something like this would be very easy.


They have been slowly but steadily expanding thier digital distrobution system. Halo: Anaversary came out digital copy same time as it come out in stores.

#122 Rustic Dude

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Posted 25 January 2012 - 12:15 PM

View PostZerex, on 25 January 2012 - 12:05 PM, said:


the problem here is those games you are taking about were desigened developed and produced for the console market and were altered to run on a pc to make a little extra profit. Triple A games these days cost far to much to make for 1 machine so they make them multi format to pay for it.The way a game is designed for multi formats can't be turned on its head to make a small percentage of gamers happy. Consoles need Pc's to keep going just as much as Pc's need consoles to keep going

A reported 1.5 million people queued at midnight globally to get their hands on Modern Warfare 3, with a total of 9.3 million copies sold on the first day. The Xbox 360 version sees around a 54% share, meaning it's the first game on one platform to pass 5 million on its first day. The PlayStation 3 version held 42%, which is around the 4 million mark. Both day ones are only slightly behind Black Ops entire first week sales. The PC version and the Wii version held the remaining 4%, which is around 370,000 units.





games like MW3, Battlefeild 3 and so on, are not going to change the way they are developed for 4% of customers!

heres the link if u wish to read more about it

http://www.comicbook...s/news/?a=49638


Excuse me. I'm not very informed about game sales, and market percentages, but...

...I thought Steam doesn't publish its sales numbers. And almost everyone uses Steam for this kind of things.

#123 aglarang

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Posted 25 January 2012 - 12:17 PM

View PostRed Beard, on 25 January 2012 - 12:00 PM, said:


Neither consoles nor PC's are going anywhere. The only thing that will happen is that the markets for both will evolve and change over the years, as they always have. People will always love to play games, and there will always be companies that fill that need.




This is a good point. I would make one point though. There are so many more affordable HDTVs out there now that a large population of consolers are now going HD. Nearly all new console games are now made in HD as well. Things are catching up in that realm for consoles.

This is true Red Beard, but TVs are going to stuck topping out at 1080p for a while unless I have misread the tea leaves. That was the point I did not make so well. Resolution for PCs can more easily (and has) gone higher and PCs are also set up for multi-monitor setups when games start supporting that. I would love to have two monitor support in MWO. Imagine your main monitor as your viewscreen and the secondary as the MFD with ammo levels, damage readout, armor readout, radar, etc. That would be awesome. And imagine doing that in an Awesome named Aw Sum.. An awesome screen layout for an awesome Awesome Aw Sum.

#124 Zerex

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Posted 25 January 2012 - 12:18 PM

View PostAdridos, on 25 January 2012 - 12:11 PM, said:


Battlefield?! That series was PC only for A LOT of years. :)

View PostAdridos, on 25 January 2012 - 12:11 PM, said:


Battlefield?! That series was PC only for A LOT of years. :)


ok and ur point is??
battefeild 3 isn't, No one is going to be crying that the pc version is "dumped down" because of consoles when that game was only ever made for the PC!

#125 Red Beard

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Posted 25 January 2012 - 12:22 PM

View PostOmigir, on 25 January 2012 - 12:14 PM, said:


They have been slowly but steadily expanding thier digital distrobution system. Halo: Anaversary came out digital copy same time as it come out in stores.



Kinda ticks me off that you pay the same price as a store bought copy, but you don't get all the little goodies like the manual and such. I admit it, I am a manual sniffer. There is nothing as intoxicating as the smell of a new, freshly printed video game manual. I think that the games that are offered for DL should come at a modest discount.

#126 TheRulesLawyer

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Posted 25 January 2012 - 12:29 PM

View PostZerex, on 25 January 2012 - 12:18 PM, said:


ok and ur point is??
battefeild 3 isn't, No one is going to be crying that the pc version is "dumped down" because of consoles when that game was only ever made for the PC!



BF3 was dumbed down for consoles after DICE promised that the PC was the lead platform. There has been a ton of "crying" about that fact on the BF3 forums. BFBC traditionally has been the console series and BF has been the PC series.

#127 Omigir

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Posted 25 January 2012 - 12:33 PM

View PostRed Beard, on 25 January 2012 - 12:22 PM, said:

Kinda ticks me off that you pay the same price as a store bought copy, but you don't get all the little goodies like the manual and such. I admit it, I am a manual sniffer. There is nothing as intoxicating as the smell of a new, freshly printed video game manual. I think that the games that are offered for DL should come at a modest discount.


Its almost pure profit. MS gets that extra bit that Gamestop would normaly have. Steam/origin and the online console stores are going to do to game stores that Netflix and Redbox did the video rental stores. Force them to change and adapt.

#128 TheRulesLawyer

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Posted 25 January 2012 - 12:42 PM

View PostOmigir, on 25 January 2012 - 12:33 PM, said:


Its almost pure profit. MS gets that extra bit that Gamestop would normaly have. Steam/origin and the online console stores are going to do to game stores that Netflix and Redbox did the video rental stores. Force them to change and adapt.


I wouldn't say pure profit. You still have to pay royalties to the console maker per copy if on console. If you're not running your own download store you're being charged a percentage of the price to be on the store. IIRC that's typically around 1/3rd of your income. Certainly its cheaper than making a physical product, and you don't have to deal with a secondary market. If they'd lower the price of DD games by 10% it'd be win win for everyone.

#129 Omigir

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Posted 25 January 2012 - 12:46 PM

View PostTheRulesLawyer, on 25 January 2012 - 12:42 PM, said:

I wouldn't say pure profit. You still have to pay royalties to the console maker per copy if on console. If you're not running your own download store you're being charged a percentage of the price to be on the store. IIRC that's typically around 1/3rd of your income. Certainly its cheaper than making a physical product, and you don't have to deal with a secondary market. If they'd lower the price of DD games by 10% it'd be win win for everyone.


I meant the % that normaly would go to Gamestop or Walmart now goes direct to MS. not the total cost of the game. Sorry if it was not clear.

#130 William Wallace

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Posted 25 January 2012 - 01:06 PM

I also serious doubt the consoles will play any role in the success of this game. Mechwarrior is very hard to play on the conole and while I enjoyed playing mechassulat, it still pales to Mechwarrior 2, 3 and 4 on the PC. I look forward to being able to play this reboot since it really sounds like the developers have put thier heart into this game and if it is half as good as it sounds, ohhhyaaaaa :)

#131 Omigir

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Posted 25 January 2012 - 01:14 PM

View PostWilliam Wallace, on 25 January 2012 - 01:06 PM, said:

I also serious doubt the consoles will play any role in the success of this game. Mechwarrior is very hard to play on the conole and while I enjoyed playing mechassulat, it still pales to Mechwarrior 2, 3 and 4 on the PC. I look forward to being able to play this reboot since it really sounds like the developers have put thier heart into this game and if it is half as good as it sounds, ohhhyaaaaa :)


You do know you can get a mouse and kyeboard as well as a Joystick for consoles, right?

#132 Cablex

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Posted 25 January 2012 - 01:22 PM

Still having fun playing MERCS using Steel Battalion Joystick. XBOX isn't going to be going back to that kind of console controller and using Kinect just wont do it. 360/720/......NOPE.

PCs Forever

#133 MaddMaxx

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Posted 25 January 2012 - 01:53 PM

I am typing this from my PC. How many folks are doing the same from a Console? :)

Edited by MaddMaxx, 25 January 2012 - 01:53 PM.


#134 Red Beard

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Posted 25 January 2012 - 03:21 PM

View PostMaddMaxx, on 25 January 2012 - 01:53 PM, said:

I am typing this from my PC. How many folks are doing the same from a Console? :)


iPhone. Gotcha! :)

#135 Red Beard

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Posted 25 January 2012 - 03:23 PM

View Postaglarang, on 25 January 2012 - 12:17 PM, said:

This is true Red Beard, but TVs are going to stuck topping out at 1080p for a while unless I have misread the tea leaves. That was the point I did not make so well. Resolution for PCs can more easily (and has) gone higher and PCs are also set up for multi-monitor setups when games start supporting that. I would love to have two monitor support in MWO. Imagine your main monitor as your viewscreen and the secondary as the MFD with ammo levels, damage readout, armor readout, radar, etc. That would be awesome. And imagine doing that in an Awesome named Aw Sum.. An awesome screen layout for an awesome Awesome Aw Sum.


If my tea leaves are right, the next MS machine will support multi-monitor use. That will be awesome.

#136 Mason Grimm

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Posted 25 January 2012 - 04:05 PM

View PostRed Beard, on 25 January 2012 - 03:21 PM, said:

iPhone. Gotcha! :)


This truly is a momentous occasion.

Ditto!!!

EDIT: And stop steamrolling!!! Seriously!! For Realz!!!!!

Edited by Mason Grimm, 25 January 2012 - 04:06 PM.


#137 Chuckie

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Posted 26 January 2012 - 04:23 AM

View PostRed Beard, on 25 January 2012 - 12:07 PM, said:



Totally agree. MS has been adding to their LIVE service constantly, and there is no reason why they could not make a F2P game work. There are so many new services through xbox live now that adding something like this would be very easy.


Which means they could easily with the CRYEngine3 port the game to Xbox live and have it play both on a Xbox720 and a PC.

This gives PGI/IGP a year + to establish and debug the game.. Then PGI/IGP can get into a console with minimal work, and MS gets to make money on micro transactions. This could be a "new" and "Big" feature for MS going into promotion of the new 720..

Supposedly the Xbox 720 OS is going to be a version of the new Win8 OS. Win8 will be the core OS that will run windows phones, laptops, Xbox, etc. Add to that the same app will supposedly run across the form factors, or at least that is the idea. So, not saying this will happen, but its not out of the realm of reason that since MS still holds some sway over the rights to the franchise, that it couldn't be done in the future.

So when the 720 releases there could be a way to install the game on the 720 without changing the game at all (I.E. via a Win8 App) but due to porting and a deal with PGI or IGP, they get a portion of the sales of micro transactions through Xbox Live.

BTW the 720 I HIGHLY doubt will be out this year, since its OS will be on top of Win8, and Win8 tablets, and phones arent planned until the 2013 timeframe.. I would expect all flavors of Win8 will come out at the same time with a huge promotional push.

The other rumor is Win8 will be more optimized for the Console/Tablet/Phone form and the desktop form factor will be an after thought for mainly office machines.. There is even the option floating in the Seattle area that Win7 will stay around for that market and see only mild upgrades in performance & security as the casual and average consumer will no longer be using a PC in the way we do now. Basically MS would have two OSs' one for consumers Console/Tablet/Phone and one for office/servers (What is old is new again.. remember XP and win2000)..

Only time will tell though..

Edited by Chuckie, 26 January 2012 - 04:39 AM.


#138 Tarriss Halcyon

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Posted 26 January 2012 - 04:34 AM

View PostLakeDaemon, on 24 January 2012 - 01:12 PM, said:

As long as PCs can out perform consoles for about the same price.
As long as people need PCs for professional, school, and home use.
As long as consoles continue to lack interface devices that can push games with chat and complicated controls beyond A, B, up, down.


As long as PCs remain totally customisable for purposes....

#139 Tannhauser Gate

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Posted 26 January 2012 - 07:45 AM

Yes. That too.

#140 pesco

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Posted 23 September 2012 - 05:04 AM

I'd love to tell my console friends to get MWO on their new Xbox.





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