Paladin1, on 01 February 2012 - 08:17 AM, said:
You really don't get the fact that `Mech armor is designed to be ablative against energy weapons and isn't really up to the task of absorbing a physical blow, do you?
It's the reason why otherwise useless ballistic weapons do so well against armor. The armor of the 25th Century, which is when `Mech grade armor was first truly perfected, is designed to defeat high-output energy weapons, not the physical impact from a ballistic weapon. That weakness to ballistics also translates into a weakness to physical attacks, including attacks using uprooted trees.
So we're comparing the energy of a 200 mm-bore automatic cannon to an impact from a piece of wood? Seems positively
destructive. I'm sure the canon is full of climactic tree-fencing duels for that sole reason. Who needs PPC's, when you can just swing a young pine around?
I really hope the CVM-4N Caveman makes it into the game.
Paladin1, on 01 February 2012 - 08:21 AM, said:
One other point I'd like to make, `Mechs can't run through trees without breaking stride (this is the reason why you can't run as fast through a forest as you can on clear terrain), and while they can walk through a building, it's also likely that they're going to take damage while doing it.
Seriously, you've got some incorrect ideas about Battletech that seem to be coloring your ideal of what a `Mech should be.
A forest is way more than just trees, it limits visibility and the terrain is hard to walk on. If there was a tree of "normal" size (not a baobab or something), a mech will just plunge right through it without trouble. If a tank can do it, a similar weight-or-heavier-with-better-armor mech can.
And I didn't say it won't take damage from plowing through a wall, only that it's possible
?
Edited by Alex Wolfe, 01 February 2012 - 08:31 AM.