People are freaking out about F2P
#1
Posted 15 August 2012 - 05:06 AM
http://www.pcgamer.c...-and-price-tag/
...and reading the comments, people are angry. Very angry. One even commented angrily towards MWO, without really substantiating his anger. Why are these people so against F2P? Granted, EA will probably make an absolute mess of the game, and even if they don't, it's incredibly fashionable to hate EA at the moment, so people will do everything they can to pull the game under.
Is the general gaming populace just not familiar enough with the F2P model yet? Have they been exposed to too many cheap pay-to-win iOS games?
#3
Posted 15 August 2012 - 05:15 AM
That is why they are angry. Most people just roll with the changes but they go unseen,only the load one make a imprint.
#4
Posted 15 August 2012 - 05:17 AM
I tried out WoT did not like the game in general never mind having to unlock upgrades and was part of Tribes Ascend closed beta, paid for gold to help support the development of the game and less than a month after release I stopped playing altogether because the devs ruined the game in so many ways I will not go in to here and also because the unlock tree is a turn off to me.
My .02
#5
Posted 15 August 2012 - 05:17 AM
As for people freaking out about it, I guess they don't see that there are VERY FEW subscription MMOs left. Most of them switched to F2P (and no, it's not a mark of failure) or some blending or hybrid of F2P and subscription/initial purchase.
#6
Posted 15 August 2012 - 05:59 AM
The F2P model (and more specificly this game, but there are other games, and reasons) is one of the reasons I'm plaining on comming back to pc gaming after playing only consoles for 8-10 years.
before anyone asks, yes I do plan on spending money on this game for things like garage slots, mc / xp boosts, and maybe skins as well. When you spend money on f2p as long as the game is still alive you have what you paid for. Thats not the case on consoles when a new game in the series comes out every 1-2 years.
#7
Posted 15 August 2012 - 06:03 AM
Edited by Chihuahua, 15 August 2012 - 06:04 AM.
#8
Posted 15 August 2012 - 06:08 AM
#9
Posted 15 August 2012 - 06:16 AM
#10
Posted 15 August 2012 - 06:17 AM
Perigren, on 15 August 2012 - 05:17 AM, said:
I tried out WoT did not like the game in general never mind having to unlock upgrades and was part of Tribes Ascend closed beta, paid for gold to help support the development of the game and less than a month after release I stopped playing altogether because the devs ruined the game in so many ways I will not go in to here and also because the unlock tree is a turn off to me.
My .02
My .02: Tribes: Ascend sucks.
#11
Posted 15 August 2012 - 06:22 AM
All the various styles of F2P business models fall under the F2P tag, so they all get lumped together. I personally love the MWO model. No major advantage for those that pay. It's a great model where no one feels like they have to pay, and hopefully this will mean large groups of players.
Models like WOT give advantages in battle to those that pay. Games like LOTR are 'free' but you really can't get anywhere near max level for free. SWTOR won't allow end game play unless you pay the full monthly price.
C&C G2 was announced and everyone was happy. Drop $50, get disk, play a nice long campaign. Play some skirmishes against the computer to test things, and then go for multiplayer. Now it's going to be F2P, so what does that mean? A campaign that's half as large as before? Only get 1/3 of the campaign for free, and have to pay $15/each for the others? Drop another $10 for a skirmish mode? How much for multiplayer options? Will they introduce new units over time and make some of them purchasable? New maps? Lord knows EA isn't going to give stuff away for free.
Going one step further, by making the game a browser based EA server dependant game, we lose a lot of options. People created a battletech mod for C&C Generals. It was pretty cool for the time. Will you be able to mod G2? Absolutely not. There goes a lot of creative fun. Player created units, gamemodes, and maps are a thing of the past. And what happens when EA isn't making enough money for them to justify the servers, they shut them down and we can't play anymore.
F2P can be a good thing like in MWO, but more often than not F2P is a huge negative in multiple ways.
#12
Posted 15 August 2012 - 06:25 AM
#13
Posted 15 August 2012 - 06:30 AM
This of course does not mean that there are no standalone titles and F2P titles that are free (or almost free) of P2W content, but people associate the P2W formula almost exclusivly with F2P titles... and seeing ast OPs example is an EA title and me myself not beeing quiet happy about what they did with BF3 post release, i'll agree with the mob and boooh and hisss at the new C&C Generals F2P release....
I'll still try it sometimes, cause i'm weak.
#14
Posted 15 August 2012 - 06:31 AM
You know I'm not against F2P, I like the model, but I still want some 100% done AAA RTS experience.
Yes, I gave it a chance, I played a bit of AoE:O and it turned out... very, very badly for me, because I lost a franchise I loved when I first started a PC in my life. And now C&C will end up like that as well (they already said they will make all 3 universes on this for ***'s sake!).
I need a minute to calm down.
#15
Posted 15 August 2012 - 06:37 AM
The whole fear of the "pay2win" has really strong roots. But since League of Legends was brought up to light as -the- example on how to do a free 2 play game I think people need to update their fears to other things..
#16
Posted 15 August 2012 - 06:39 AM
I love LotRO, which was a pure subscription game for a long time, in fact I have a lifetime subscription... or rather I did, until it was converted into a continuous "VIP" account status when they made the game "free to play". Problem is... it's not free at all. You must buy all the content beyond the original release, so unless you never want to progress the story beyond the first few chapters you're definitely going to have to pay and we're not talking $10 either, we're talking 30 to 60 dollars depending on what you buy, exactly and that's per expansion. That sort of thing frustrates people; on the one hand I wish they'd simply left it as a monthly subscription so I didn't have the stupidity of "VIP points" (I forget what they call them right now) and the endless adverts for yet another re-skinned horse, on the other hand players who like the look, feel and setting find out they have some serious outlay if they really want to play and feel lied to.
#17
Posted 15 August 2012 - 06:39 AM
Perigren, on 15 August 2012 - 05:17 AM, said:
I tried out WoT did not like the game in general never mind having to unlock upgrades and was part of Tribes Ascend closed beta, paid for gold to help support the development of the game and less than a month after release I stopped playing altogether because the devs ruined the game in so many ways I will not go in to here and also because the unlock tree is a turn off to me.
My .02
... I like Tribes Ascend...
#18
Posted 15 August 2012 - 06:40 AM
#19
Posted 15 August 2012 - 06:50 AM
Edited by Dredhawk, 15 August 2012 - 06:51 AM.
#20
Posted 15 August 2012 - 06:55 AM
The only question is how long will PGI retain their morals before inevitably falling to the same level as everybody else.
after all eventually it becomes about how much money you can make, not quality.
Edited by Battlecruiser, 15 August 2012 - 06:56 AM.
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