#101
Posted 02 February 2012 - 09:58 AM
#102
Posted 02 February 2012 - 10:35 AM
Thanks to Massively for pointing me to you!
#103
Posted 02 February 2012 - 11:04 AM
#104
Posted 02 February 2012 - 03:58 PM
#105
Posted 02 February 2012 - 05:50 PM
#106
Posted 02 February 2012 - 11:53 PM
#107
Posted 03 February 2012 - 12:46 AM
So in 1 lance you have 4 players
and then you have multiple lances under a single company command.
And he can totally screw the experience of the whole team.
It feels like an MMO raid leader. Just he can screw you even worse.
A single point of failure is very bad game design.
Edited by TheNevers, 03 February 2012 - 12:51 AM.
#108
Posted 03 February 2012 - 01:18 AM
#109
Posted 03 February 2012 - 01:30 AM
#110
Posted 03 February 2012 - 03:02 AM
#111
Posted 03 February 2012 - 03:44 AM
for example. you can unlock a radio using XP in Tank A, and it can be used in possibly 3-5 other tanks you haven't even unlocked yet; after you unlock it, you still need to buy the radio using in-game cash. You can then swap the radio into one of your later tanks once they become available, but you have to remove it from Tank A first or purchase a second of the same radio.
So say we've unlocked an ER Medium Laser upgrade for our mech's standard medium laser using XP. Effectively training our personal technician with the knowledge needed to do the upgrade. We'd still have to purchase the hardware for the upgrade. Possibly multiple times for each laser. This could also be where salvage can come into play. You may have 15 advanced weapons in your warehouse shelves; But without the knowledge to install them, they will continue to sit there... Unless you sell them to me of course.. Hehe.
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I'm still looking for a unit to sign up with...
#112
Posted 03 February 2012 - 07:35 AM
#113
Posted 03 February 2012 - 09:09 AM
Edited by KingCobra, 03 February 2012 - 09:11 AM.
#114
Posted 03 February 2012 - 09:12 AM
KingCobra, on 03 February 2012 - 09:09 AM, said:
I think they have claimed Airstrikes and such, but I do not think you will beable to drop in a repair truck. Mech repairs take a few hours, not 30 seconds
#115
Posted 03 February 2012 - 09:13 AM
#116
Posted 03 February 2012 - 01:13 PM
Another thing is couldn't a scout lance simply XP farming via Multi-Targeting and Command View modules ?
#117
Posted 04 February 2012 - 11:18 AM
Aegis Kleais™, on 01 February 2012 - 02:11 PM, said:
I would have to say this nifty diagram is great and hope it inspires the diagrams for the game. Excellent Job!!!
Oh what's the rumor I hear spreading across your offices that the mighty "Urban Mech" will be making it's debut and scaring MadCat IIc's and Atlas's everywhere? Oh, I can see it now everytime a mechwarrior faces the mighty and awe inspiring "Urban Mech" pilot's will have to do a fear check or be subject to a beatdown by this very large trash can of death and destruction mech.
Viva House Kurita and the mighty Urban Mech!!!
Edited by Graf Ulrich, 04 February 2012 - 11:21 AM.
#118
Posted 04 February 2012 - 12:26 PM
Aegis Kleais™, on 04 February 2012 - 11:29 AM, said:
*gets tinked in the back by an UrbanMech while dealing with other enemies*
Aegis: "What the heck?! An Urbie?! That does it... Time to take out the trash....can."
Well the mighty Urban Mech is a very large Trash Can. Recommend using your Atlas or Kodiak to beat it down. Don't forget to do a fear check or a trash can talking check before engaging it. Oh, no the dreaded Urban Mech is using it's pee shooter on my Atlas!!! What is a Assault Mech to do in the face of such awesomeness!!!
Viva House Kurita and the Mighty Urban Mech!!!
Edited by Graf Ulrich, 04 February 2012 - 12:29 PM.
#119
Posted 04 February 2012 - 12:38 PM
Aegis Kleais™, on 04 February 2012 - 12:28 PM, said:
Meaning unless he's coming in for a kill shot or has a myriad of close-by buildings to hide behind, getting the attention of an enemy any sooner than the last might mean instant recycling for the trashcan!
Oh the Mighty Urban Mech Pilot Fears no one except Common Sense. This couragous (or pyschotic) pilot will go after Assaults or Heavy's Mech's with stealth and cunning (yeah right!) like no other pilot (with common sense) would do.
Viva House Kurita and the Mighty Urban Mech!!!
#120
Posted 04 February 2012 - 04:10 PM
Aegis Kleais™, on 04 February 2012 - 01:42 PM, said:
...and did you just LIKE your own post? lol.
Yes when you experience the Mighty Urban Mech first hand you too will feel the joy (and terror) of what means to go fight toe to toe (mech foot to mech foot) with a Atlas and realize you our either the bravest mech pilot who ever lived or the most crazy. Either way if the Atlas doesn't kill you, your Large Trash Can will (of embarrassment).
Viva House Kurita and the Mighty Urban Mech!!!
P.S. Yes I have to like it to some of my posts since no one else will support the Urban Mech with such determination and flare.
Edited by Graf Ulrich, 04 February 2012 - 04:12 PM.
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