


3rd person view
#1
Posted 23 August 2012 - 02:11 AM

#2
Posted 23 August 2012 - 02:15 AM
#3
Posted 23 August 2012 - 02:46 AM
#4
Posted 23 August 2012 - 02:51 AM
Quote
We will investigate 3rd person in the far off distance for special game settings, but this is very far off in the distance.
While we appreciate those who enjoy 3rd person, MWO will be 1st person out of the gate and in the near future.
-Paul
Lead Designer
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With regard to a recording option:
Of interest is that the Beagle Active Probe canonically "includes a memory unit that records the events of a battle and allows for later playback".
"This includes the ability for the user to "re-fight" the battle by making different tactical decisions, which are then analyzed and implemented by the system, allowing for the resulting consequences to be observed."
(This capability is described in TRO 2750, within the entry for the HTC-213B Hellcat II.)
This would be in addition to the "BattleROM" (data-recorder/"black box"/gun-cam system) that is a standard feature of BattleMechs.
However, the above is merely the fluff/canon justification for such a thing to be available as a "replay" to be made available only after a match has been completed.
It would remain to be seen whether the Devs have the interest to actually implement such functions...
#5
Posted 23 August 2012 - 03:25 AM
Unfair advantage.
May also be considered cowardice to some extent. 3rd person view would just make things (like LRM boats) completely uncool. Please stop asking for this.
#6
Posted 23 August 2012 - 03:33 AM
GnawTsatyr, on 23 August 2012 - 03:25 AM, said:
Unfair advantage.
May also be considered cowardice to some extent. 3rd person view would just make things (like LRM boats) completely uncool. Please stop asking for this.
You didn't understand my point of view. I don't want to battle in the 3rd person mode. I want to check out my mech, feel its presence and admire it in different angles. I understand that its very difficult to implement in a multiplayer mode and i fully agree that it would bring unfair game elements. I dont want an arcade shooter ! i always loved mechwarrior as a sim. Im just missing the external cam for viewing my admirable battle machine
#7
Posted 23 August 2012 - 03:34 AM
GnawTsatyr, on 23 August 2012 - 03:25 AM, said:
Unfair advantage.
May also be considered cowardice to some extent. 3rd person view would just make things (like LRM boats) completely uncool. Please stop asking for this.
To be clear: it is not an "Unfair" advantage. It would only be an unfair advantage if one player could do it while another could not. However, I still agree that it shouldn't be available during play, because of immersion. Battlerecorder, otoh...
#8
Posted 23 August 2012 - 03:39 AM
Quote
#9
Posted 23 August 2012 - 03:40 AM
#10
Posted 23 August 2012 - 03:42 AM
AngryOgre, on 23 August 2012 - 03:33 AM, said:
You didn't understand my point of view. I don't want to battle in the 3rd person mode. I want to check out my mech, feel its presence and admire it in different angles. I understand that its very difficult to implement in a multiplayer mode and i fully agree that it would bring unfair game elements. I dont want an arcade shooter ! i always loved mechwarrior as a sim. Im just missing the external cam for viewing my admirable battle machine
I hear ya on this part. I wanna see my mech, walk around it or be able to spin it around similar to EVE when you're docked. Get up close and look waaaaay up at it. No, not in a match. But in the MechLab, heck yeah!
#11
Posted 23 August 2012 - 03:52 AM
Boom. Insta-3rd person view.
#12
Posted 23 August 2012 - 03:56 AM
#13
Posted 23 August 2012 - 03:56 AM
#14
Posted 23 August 2012 - 04:02 AM
Haven't you heard?

#15
Posted 23 August 2012 - 04:12 AM
I think this thread needs transferring to the ideas section...
#17
Posted 23 August 2012 - 04:26 AM
#19
Posted 23 August 2012 - 06:06 AM
AngryOgre, on 23 August 2012 - 02:11 AM, said:

The main problem with 3rd person view is that mech pilots ride in the cockpit, not on the roof of their mech. That being said, I also believe that it is 1st person view that works better for game immersion. And I'll dare to venture I'm not the only on that feels that way.

#20
Posted 23 August 2012 - 06:18 AM
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