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What 'Mech role?


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#41 Name136774

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Posted 21 April 2012 - 03:20 AM

Heavy and Assault mechs - long/mid range line mech

#42 GrizzlyViking

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Posted 21 April 2012 - 09:01 AM

I think I'll wait to see what Mechs are available before I choose a starting role. Over time I will develop all 4 roles to fill in on missions as needed, but will likely focus on Assault and Scout as roles initially.

#43 Kiff Stevenson

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Posted 21 April 2012 - 09:04 AM

View PostSoviet Alex, on 21 April 2012 - 01:23 AM, said:


I can't see a Griffin fan trading down to a weaker, smaller, slower mech. :D


That's cool.

The Griffin, however, is not. Compared to the VND-1R, the GRF-1N is under-sinked.

#44 Doctor Caleb

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Posted 23 April 2012 - 02:34 PM

View PostKiff_Stevenson, on 21 April 2012 - 09:04 AM, said:


That's cool.

The Griffin, however, is not. Compared to the VND-1R, the GRF-1N is under-sinked.


While it may run hot, it's faster and looks cooler than a Vindicator. At least the unseen Griffin did, and i have a bunch of mini's for it.

#45 Kiff Stevenson

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Posted 25 April 2012 - 10:06 AM

View PostDoctor Caleb, on 23 April 2012 - 02:34 PM, said:


While it may run hot, it's faster and looks cooler than a Vindicator. At least the unseen Griffin did, and i have a bunch of mini's for it.


Each to their own. That's the beauty of our hobby! :P

#46 Skullrider

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Posted 27 April 2012 - 12:24 PM

ok, I'll just need a Crusader. Heavy Gauss, 2x LRM 10's 2x Med Las. Put me in that thing and let me get in close.

Its one hell of a brawler. I much prefer getting close to the target.

#47 Thornix

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Posted 27 April 2012 - 12:37 PM

I'm going for assualt in a Mad Cat Mk II.

#48 Skullrider

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Posted 27 April 2012 - 12:40 PM

View PostThornix, on 27 April 2012 - 12:37 PM, said:

I'm going for assualt in a Mad Cat Mk II.


Gah, overheating, cumbersome, fragile, useless for anything 'cept taking out light-medium lances. If you want an assault mech, go for a Diashi ;)

#49 Dagar

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Posted 29 April 2012 - 12:53 PM

Scouting should be fun. Not in an Atlas though. After all, we're from FWL here! That's why I'll be scouting in Awesome :P

Well, it highly depends on what mechs will be avaible at the begining, but I think I will go with Assault. BTW, you guys should be ashamed of yourselfs! Clan technology? What happened to your patriotic feelings?!

#50 Dustfang

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Posted 29 April 2012 - 06:11 PM

Fire support, through and through, so long as I have eyes on target, making sure my rounds land where they need to. Though with the available terrain able to block LoS, supposedly, I might be able to pull off a hit/hide brawler/harasser. We'll have to see when the game goes live. =3

#51 -Ramrod-

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Posted 29 April 2012 - 06:19 PM

I'd probably enjoy a Fire support role. Or maybe even front lines. Scouting is just kind of boring in my opinion.

#52 Logan W

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Posted 16 May 2012 - 03:21 PM

want to be in an assault or medium

#53 Major Bill Curtis

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Posted 18 May 2012 - 10:33 AM

I'll be scouting in a Cicada: fast as all get-out and an AC/5 for plinking.

I will feed you targets and kill the opposing scout :)

#54 Nevoeiro

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Posted 18 May 2012 - 12:25 PM

I'd be in a medium, or heavy. Light is too fast for me, Assault is too slow :unsure: I like balanced mechs.

#55 Heron

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Posted 18 May 2012 - 04:14 PM

Scouting and defense roles using light and heavy mechs, respectively, with a main focus on fire support. I will ensure battlefield awareness and keep my lance mates' backs covered.

#56 Dalemart

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Posted 18 May 2012 - 06:00 PM

I was hoping to suit up in a Medium mech, preferably a Wolverine,. and going with an attacker/scout style setup... however, with no word on the unseens, I may have to switch this up some.

Edited by Dalemart, 18 May 2012 - 06:02 PM.


#57 Drakewolff Kerensky

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Posted 18 May 2012 - 06:29 PM

for me give me the assault unit

#58 Lord Mortak

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Posted 19 May 2012 - 08:17 AM

I would like to be able to fill different roles dependent on the gameplay mode and the maps. Urban maps might be more fun for brawling. Where say a jungle map might be better for scouting. Maps with serious changes in elevation (like in the sample game play) would give a better vantage point to be a commander type. Also the size of maps would come into play as well, larger more complex maps may have both urban and changes in elevation and mean you need a balance of say commander and a brawler.

As for gameplay modes, using command type features to soften up enemy defenses in capture the objective games may be more interesting than commdaning in team deathmatch style, where I might want to be in on the shootin'. Although if I had to be pinned down for the start, brawling in a Hunchback pursuant to my chain of command's orders.

Edited by Lord Mortak, 22 May 2012 - 02:50 PM.


#59 Akrasjel Lanate

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Posted 20 May 2012 - 04:30 AM

Duno yet, will start with medium propably.

#60 Shadovar-Assassin

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Posted 20 May 2012 - 07:36 AM

Not sure yet. Will decide when game is released!





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