What 'Mech role?
#41
Posted 21 April 2012 - 03:20 AM
#42
Posted 21 April 2012 - 09:01 AM
#44
Posted 23 April 2012 - 02:34 PM
Kiff_Stevenson, on 21 April 2012 - 09:04 AM, said:
That's cool.
The Griffin, however, is not. Compared to the VND-1R, the GRF-1N is under-sinked.
While it may run hot, it's faster and looks cooler than a Vindicator. At least the unseen Griffin did, and i have a bunch of mini's for it.
#46
Posted 27 April 2012 - 12:24 PM
Its one hell of a brawler. I much prefer getting close to the target.
#47
Posted 27 April 2012 - 12:37 PM
#49
Posted 29 April 2012 - 12:53 PM
Well, it highly depends on what mechs will be avaible at the begining, but I think I will go with Assault. BTW, you guys should be ashamed of yourselfs! Clan technology? What happened to your patriotic feelings?!
#50
Posted 29 April 2012 - 06:11 PM
#51
Posted 29 April 2012 - 06:19 PM
#52
Posted 16 May 2012 - 03:21 PM
#53
Posted 18 May 2012 - 10:33 AM
I will feed you targets and kill the opposing scout
#54
Posted 18 May 2012 - 12:25 PM
#55
Posted 18 May 2012 - 04:14 PM
#56
Posted 18 May 2012 - 06:00 PM
Edited by Dalemart, 18 May 2012 - 06:02 PM.
#57
Posted 18 May 2012 - 06:29 PM
#58
Posted 19 May 2012 - 08:17 AM
As for gameplay modes, using command type features to soften up enemy defenses in capture the objective games may be more interesting than commdaning in team deathmatch style, where I might want to be in on the shootin'. Although if I had to be pinned down for the start, brawling in a Hunchback pursuant to my chain of command's orders.
Edited by Lord Mortak, 22 May 2012 - 02:50 PM.
#59
Posted 20 May 2012 - 04:30 AM
#60
Posted 20 May 2012 - 07:36 AM
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