Solis Obscuri, on 20 February 2012 - 02:56 PM, said:
Does that mean that even if my 'mech gets cored I still get to control all the weapons that were in it, and they can fly around the battlefield and strafe anything I want?
And I don't have to actually waste tonnage on ammo or CASE, I can just "teleport" unlimited ammo from my 'mech bay back on Outreach?
And never have to worry about an internal ammo explosion, and not needing an intact engine to fight, I can alpha all I want and never worry about the overheating?
I don't see a cause for concern unless people are hoping to strip all the armor off any part of their 'mech that doesn't contain a weapon in order to free up weight. Completely destroying a side torso is going to take 30-40 points of damage even on a medium 'mech, 40-50 on a heavy, etc. in order to try to get the "2-fer" of disabling the arm as well? In either case you might as well just crit the engine out of the CT anyway, and finish them off with that same amount of damage.
But I agree, without silly hitscan targetting, I don't see this really having a chance of becoming an issue.
Again with the human analogies? Since when is a BattleMech human at all. Your not reading the Posts. The Catapult is a Heavy Mech and has 10T Stock armor (160pts) with a Torso section that can hold up to a max. of 30pts (2nd edition 3025 rules)
Follow the link below and build a Catapult. You have 10T of armor to use as you see fit. Put 30 pts. on both torso's and see what's left. You may be surprised.
Mech.lab