Smoke Jaguars
#1
Posted 27 August 2012 - 10:13 PM
#2
Posted 06 September 2012 - 03:31 PM
#3
Posted 09 September 2012 - 03:05 PM
#4
Posted 09 September 2012 - 03:11 PM
http://clansmokejaguar.enjin.com/
#5
Posted 09 September 2012 - 05:35 PM
http://clansmokejaguar-alpha-galaxy.enjin.com
Edited by PoisonWolf, 28 September 2012 - 03:25 PM.
#6
Posted 12 September 2012 - 10:16 AM
#7
Posted 13 September 2012 - 03:48 AM
Seriona, on 12 September 2012 - 10:16 AM, said:
Actually, it took 7 nations (FedCom, DracCom, FWL, CapCon, St. Ives, and FRR), one communications service (ComStar), and two merc corps (Eridani Light Hourse and Northwind Highlanders) to destroy the Jaguars.
In fact, looking at the composition of Task Force Serpent, it's actually not that large - about 17 'Mech battalions (~3500 'Mechs), plus infantry, plus 8 WarShips and several unarmed JumpShips and a substantial number of DropShips.
And then the CSJ survivors became DracCom POWs, then Wobbie prisoners, then were rescued by Devlin Stone, and finally ended up as soldiers of the Republic of the Sphere known as "the Fidelis"/"Stone's Shadows".
#8
Posted 13 September 2012 - 04:40 PM
Cewelowic, on 09 September 2012 - 03:11 PM, said:
http://clansmokejaguar.enjin.com/
There are also quite a few ready for MWO there as well.
#9
Posted 20 September 2012 - 10:43 AM
PoisonWolf, on 09 September 2012 - 05:35 PM, said:
We are a Highly active in MWO with about 20 or so active members that consistently play on MWO. The 6th Jaguar Dragoons is a really good unit and I could have not asked for a better bunch of guys and Gal.
I respect all of my Jaguar Brethren and Urge you to check out each of the jaguar units and then find the one that best suits you.
#10
Posted 22 September 2012 - 01:22 AM
#11
Posted 22 September 2012 - 01:18 PM
Edited by TheRuntMan, 22 September 2012 - 01:19 PM.
#12
#13
Posted 18 October 2012 - 08:07 PM
#14
Posted 27 October 2012 - 05:16 PM
#15
Posted 31 October 2012 - 04:18 PM
#16
Posted 31 October 2012 - 05:53 PM
Strum Wealh, on 13 September 2012 - 03:48 AM, said:
Actually, it took 7 nations (FedCom, DracCom, FWL, CapCon, St. Ives, and FRR), one communications service (ComStar), and two merc corps (Eridani Light Hourse and Northwind Highlanders) to destroy the Jaguars.
In fact, looking at the composition of Task Force Serpent, it's actually not that large - about 17 'Mech battalions (~3500 'Mechs), plus infantry, plus 8 WarShips and several unarmed JumpShips and a substantial number of DropShips.
And then the CSJ survivors became DracCom POWs, then Wobbie prisoners, then were rescued by Devlin Stone, and finally ended up as soldiers of the Republic of the Sphere known as "the Fidelis"/"Stone's Shadows".
What about Clan Nova Cat? They might be involved in Operation Bulldog for assisting the IS nations to Annihilate the Jaguars.
I don't mind if I call Smoke Jaguars a Smoky Bandits.
Edited by Draken X, 01 November 2012 - 06:23 PM.
#17
Posted 05 November 2012 - 04:33 AM
#18
Posted 01 January 2013 - 08:48 PM
If you're goingto be a clanner when the Clans invade, will that allow you to pilot Clan mechs?
#19
Posted 02 January 2013 - 06:01 PM
{S}
#20
Posted 03 January 2013 - 05:50 AM
Draken X, on 31 October 2012 - 05:53 PM, said:
What about Clan Nova Cat? They might be involved in Operation Bulldog for assisting the IS nations to Annihilate the Jaguars.
I don't mind if I call Smoke Jaguars a Smoky Bandits.
This. I think sacrificing our Khans for the extermination of a rabid animal of a clan counts as contribution.
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