

Most ridiculous 'mech build you've ever constructed, in any game
#101
Posted 06 September 2012 - 09:42 PM
#102
Posted 06 September 2012 - 09:43 PM
While playing MW3, I loaded up an Annihilator with as many laser weapons as I could, including a few PPCs, as well as a gauss cannon. No heat sinks.
I had the audacity to think it was okay to hit the alpha strike button.
The smouldering wreckage that used to be my 'mech helped me learn my lesson.
#103
Posted 06 September 2012 - 11:36 PM
#104
Posted 06 September 2012 - 11:50 PM
Madcat 6 ERLRG 2CLRM20
Shadowcat, 1 ERLRG,1 ERPPC,1 CLBX10,2 ERMED
City Brawler Thor 2 CERMEDPLS ,2 CLBX20
Thor everything else 2 ERPPC,1ERLRG,1 Light Guass,ECM,JJ
Madcat Missleboat 2 CLRM20,2 CLRM15,2 CLRM10
MW4 Mercs mektek
Wildcat 2 Med Heavy laser,2 lrg heavy laser,2 CUAC20
#105
Posted 13 October 2012 - 03:27 PM
Edited by Pest, 13 October 2012 - 03:29 PM.
#106
Posted 13 October 2012 - 06:14 PM
KodeShikou, on 02 September 2012 - 08:32 AM, said:
What's your weirdest, or most unorthodox build you've made guys?
Can't remember what mec I did this on TT to, but I did something simular with an assualt mec in an urban combat we where going inot. After a battle where I took out a bunch of assualt mecs on bridges with light mecs every one went the light way. So my merc groupe took one of there assualts and rigged it up like this and put it right in the middle for the lights to go to town on. Ever seen what that many machine guns can do up close to a Stinger? By time they figured out the trick the mediums had flanked there med/hvies and started to go to town on them....I ended up loosing the assulat mech, but it was my only mec that went down. Destroyed/captured every mech on the other team.
#107
Posted 13 October 2012 - 06:24 PM
#108
Posted 13 October 2012 - 06:33 PM
Mektek MW4 mercs
Daishi with 4x Clan Ultra AC20. Max ferro-fibrous armor. Min Engine power for extra ammo. Cored an atlas in a single shot. Survived three consecutive waves of 3 assault mechs.
Was pretty good =)
#109
Posted 13 October 2012 - 06:44 PM
Doesn't work real well, ICE engines are much heavier than their fusion counterparts.
#110
Posted 13 October 2012 - 06:52 PM
#111
Posted 13 October 2012 - 07:09 PM
2 light guass with an extra ton of ammo (I think)
jump jets
bap
no armor on arms and little on legs, head and back

#112
Posted 13 October 2012 - 07:10 PM
Hundred ton Clan mech, 5 LPL + T. Comp and enough DHS to be heat neutral. Never got a chance to use it.
Edited by Thom Frankfurt, 13 October 2012 - 07:11 PM.
#113
Posted 13 October 2012 - 07:46 PM
The units were to be supported with spotter gunships and infantry, and of course C3 master units and artillary. Man I wish we got around to actually finishing that campaign.
#114
Posted 13 October 2012 - 07:54 PM
12 Medium Lasers
biggest engine in the game
I would just run around and blow legs off all the enemies.
#115
Posted 13 October 2012 - 08:21 PM
#116
Posted 13 October 2012 - 08:31 PM
3x Double barrel canons on top of a quad chassis with armor all around the cockpit....
but the effective one was an extremely fast, light mech with howitzers that I used like shotguns....
#117
Posted 13 October 2012 - 08:34 PM
#118
Posted 13 October 2012 - 08:48 PM
-Raven with XL300, 2 machine guns and an SRM2, wasn't that bad actually.
MW3,
-Quad Gauss Dashi with enhanced optics and as much ammo as possible
-any heavy mech with many medium pulse lasers just devastated everything
MW4,
-Triple Long tom Dashi,
-Catapult with nothing but artillery beacons on the first mission and the one with the drop ships (third?) and making a time trial out of them to see who gets the highest score
-Suicide mechs in general where pretty ridiculous yet unoriginal XD
MechCommander, (yeah, cant forget about this gem)
-Atlas with as many clan pulse lasers (M range) as you can fit on it
Everything else could have wacky combos with no hard point system, and only a tonnage limit according to its class

#119
Posted 13 October 2012 - 08:50 PM
it was AWESOME in city maps. First shot would destroy an arm and most of a torso and knock them over. second shot would execute them while they were on their knees trying to get back up.
I remember having a *lot* of machine guns on one mech once upon a time. maybe 30 machine guns or something like that. Wasn't as fun as the splattercannons though.
#120
Posted 13 October 2012 - 08:55 PM
Hardened Armor
Reinforced Internal Structure
3x Myomer
3 ER Medium Lasers
No Heat Sinks
Mace
XL400
When it got its heat up enough to activate the myomer, the mace would hit for 80 dmg. It was my Solaris VII champion. Oh and it would take over three direct hits from a Naval PPC to completely destroy it. (608 armor, 304 SI).
Edited by Spectre 117, 13 October 2012 - 09:00 PM.
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