Is there enough room for 3 f2p online games inspired by battletech?
#21
Posted 22 February 2012 - 01:37 PM
#23
Posted 22 February 2012 - 01:39 PM
MW:T has already alienated the community by using a countdown to a non working website and a release message of a game sometime in "2012". The feedback on twitter was HARSH, let me tell you.
Solaris Mechtech etc are good people, and i think people will probably play that as well as MWO; two sides of the same coin and each satisfies a different niche.
But yeah, those other two games are fail in the extreme.
#24
Posted 22 February 2012 - 01:41 PM
#25
Posted 22 February 2012 - 06:26 PM
#26
Posted 23 February 2012 - 02:20 AM
Omigir, on 22 February 2012 - 08:46 AM, said:
I'm not surprised, it looks like a hot mess of crap. I see buzz on... two sites?
Omigir, on 22 February 2012 - 08:52 AM, said:
Or less. Hawken looks very FPS, but pretty playable. RoT was just an immediate turn-off.
#27
Posted 23 February 2012 - 02:32 AM
Unclecid, on 22 February 2012 - 08:41 AM, said:
meks are not even recognizable.
Good, yet another good reason to ignore it I guess.
Quote
What is this "console-y" thing you are talking about? Must be something not really relevant for PC gamers I guess, not sure if I ever heard of it...
And I have no problem with ppl sticking with RoT instead of MWO personally (might be different if I were standing in PGI's shoes, though). Should tone down the whinging of how MWO is not FPS-like enough potentially. Because you can point to the (virtual) door and tell them that RoT is that way... and MWO is not "just" a FPS. I think I can live with that bunch leaving...
Edited by Dlardrageth, 23 February 2012 - 06:32 AM.
#28
Posted 23 February 2012 - 02:49 AM
#29
Posted 23 February 2012 - 04:23 AM
And as for the RoThunder, well, they got mechs, and that's about where the similarities stop. Looks like any other generic shooter out there but with mech models instead of soldiers.
The industry seems to be set on action games and shooters need to be fast paced to be good, but this is not true, just look at world of tanks, one of the few that dared to think outside the box, and it took them far.
#30
Posted 23 February 2012 - 04:57 AM
#31
Posted 23 February 2012 - 05:09 AM
Dihm, on 22 February 2012 - 08:46 AM, said:
I hope the "old furniture place"!
At IKEA the outcome of your "kit" is sometimes awry, some sort of screws missing and from the other sort there are too many.
Fiachdubh, on 23 February 2012 - 04:57 AM, said:
Forget that what they call "Hot Dogs"! They're are nothing compared of those you would get in a stadium or at a carnival!
Jeez, now you got me into wanting a Hot Dog!
With danish fried onions and tartar sauce. *mjamm*
Edited by Arnold Carns, 23 February 2012 - 05:17 AM.
#32
Posted 23 February 2012 - 05:14 AM
autogyro, on 22 February 2012 - 06:26 PM, said:
I think you're right. A lot of people here seem not to understand that not all of the current/upcoming 'Mech games are of the same genre. There's going to be people who flock to the game type they like the most. Be it sim, action, or turn-based strategy. There will be bleed-over yes, but not too much I think.
#33
Posted 23 February 2012 - 07:18 AM
If Tactics becomes some kind of F2P non browser-based Mech Commander-esque game, then I'll play it along with MWO, but nowhere near as much. I've already told my friends in current games "If you're not coming with me to MWO this summer, then we need to make sure we get our 'farewells' out of the way before then".... cause I'm gone!
#34
Posted 23 February 2012 - 07:33 AM
The only down side is that with all these games, the only one that even looks like it could potentially have a single-player campaign is Mechwarrior:TC. Kind of a downer that it's iOS, only.
I mean, sometimes the internet craps out, and there's even a few of us that actually *prefer* single player gaming - god forbid.
#35
Posted 23 February 2012 - 11:11 AM
Within 6 months we should start to see it as a canon-ish RTS platform and a pretty improved beast from MS original product.
#36
Posted 24 February 2012 - 02:22 AM
Solis Obscuri, on 23 February 2012 - 02:20 AM, said:
Or less. Hawken looks very FPS, but pretty playable. RoT was just an immediate turn-off.
Yeah, I see this and agree with you. I think I would lump Hawken in with Black light: retribution.
#37
Posted 24 February 2012 - 04:04 AM
#38
Posted 24 February 2012 - 09:10 AM
Fiachdubh, on 23 February 2012 - 04:57 AM, said:
Dude go to Costco... WAY BETTER! Unless you like senseless health food.... I dont care what stupid name you come up with for your food Ikea, its stale and bland.
#39
Posted 24 February 2012 - 03:58 PM
Rathverge, on 24 February 2012 - 09:10 AM, said:
Dude go to Costco... WAY BETTER! Unless you like senseless health food.... I dont care what stupid name you come up with for your food Ikea, its stale and bland.
Their breakfasts are like $2, it was a staple when I was out of work a few years back...and not too bad if you're in college and are low on funds.
I look at this whole thing like this:
There's a pie, you can cut it up into 8 pieces, or 3 pieces, which way gives you more pie?
Crappy game or not (and some of them will be poor) you're losing playerbase, if you're lucky, for the entire time they are playing that game and not playing this one.
if you're unlucky the crappy games will really suck and people will start poo-pooing the whole genre (and then yippee, back into the cellar Mechwarrior goes)...
Edited by Kaemon, 24 February 2012 - 03:58 PM.
#40
Posted 24 February 2012 - 09:44 PM
MW:O - Core MechWarrior, 'nuff said.
Reign of Thunder - Mech Assault style, fast paced arcade action.
MechWarrior Tactics - Turn-based Strategy. Actually looks to be the digital incarnation of TT from what I've heard.
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