CoffiNail, on 22 February 2012 - 11:17 PM, said:
First it was more like 12 hours before hand, second it was no spy, it was a mistake on their part and it was their secret police who enacted Clan like justice.

Don't tempt the Mu/Delta!
Duncan Jr Fischer, on 23 February 2012 - 12:01 AM, said:
Although I've already written my praise to redesign, I have to say I'm a bit confused with the story supporting the concept art.
While spotting in MWO setting is hugely important, I'm not sure about firing part. Why would Commando open fire in the first place? It could silently spot an enemy and wait for the time when they are damaged and disoriented, then show up and finish them with SRM. Commando is not the mech to start battles, its role is to finish them. Wide spread of unprecise SRM missiles is designed to find holes in the already beaten mechs' armor and broaden them to get underneath and bring nasty criticals on inner structure. Starting battle with SRM salvos means a waste of ammunition as it will hardly punch armor significantly anywhere and will just spread pretty little damage all over many parts of the enemy mech. And if for some reason it was so necessary to open fire on Hunchie, it would make sense to start with silently aimed m-laser to the back to make a weak point in the enemy's armor, and then salvo SRMs in hope that some of them would lay near the laser hit point. And that - could be dangerous, unlike what Commando's pilot did in the story. The girl in the story was trained badly. The end of the story makes it even more clear)
A Commando has plenty of firepower to open up the back of a Hunchback - while well-armored for their size they're very heavily biased towards frontal armor. And hitting one had the effect of bringing the entire enemy formation to a halt, as they tried to identify and respond a ground-based threat, leaving themselves open to bombardment in the process.
ice trey, on 23 February 2012 - 12:50 AM, said:
In all honesty, the Commando is not a scout 'mech, but rather a striker - something that is supposed to hit hard and fast, and then flee before anyone can respond.
But the Jenner fills this same role. It turns out that MWO has yet to include any true scout 'mechs, yet.
If we see any Spiders, Cicadas, or Assassins, however, this trend will change.
The Commando is considered a scout and light striker, but it isn't a single-purpose recond vehicle in the way something like an Ostscout or a Locust is. The Jenner is superior in speed, making it better for recon roles, but it still has the firepower to multitask. I'll be curious to see if they add any of the minimally armed, purely recon designs to this game - it sounds like they'll have a role to play in Role Warfare, but I'm not sure players will like piloting them much, especially is something like a Raven becomes available.