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#281
Posted 23 February 2012 - 11:13 AM
You charge that damn thing guns a blazing, and put a missile through the AC/20 ammo.
Commandos are awesome. They can do anything. Just only for a limited amount of time.
#282
Posted 23 February 2012 - 11:24 AM
I know the mechs are not really scaled in the concept art shots, but the impression I get from the mechs is they are around the same size and tonnage, I know this isn't the case because of my knowledge of the genre. Although this mech isn't the fastest light I feel a light should represent a light, not a shorter version of a heavy.
#283
Posted 23 February 2012 - 12:05 PM
Aegis Kleais™, on 23 February 2012 - 06:16 AM, said:
You're the (rare) type of forum goer who (I have seen quite often, oddly) that takes everything excessively literally and feels that breaking down a person's post to be over scrutinized on every other syllable is par for the course.
I've learned in my experience with these types, that there simply is no coming to an understanding between the two, and the best thing that could be done is if both end up ignoring each other's posts, so that this pathological over analysis that is used as a method of self justification does not, in the end, just take up space on the forum and invariably boil down to an actual argument.
So I'm just gonna add ya to my ignore list; it would probably be best you do likewise to me. We're just never going to let each other have their own subjective opinion on the topic it would seem.
I was just debating the veracity your statement. I'm not sure how I was supposed to take your written words at something other than face value.
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/unsure.png)
I'm also unsure how it constitutes a mental defect on my part to expect you to clearly articulate what you mean and to be able to justify statements presented as fact.
Or in what capacity you are qualified to perform psychoanalysis of people who disagree with you on the internet.
Sprouticus, on 23 February 2012 - 07:40 AM, said:
If they use limited locking for SRM's it might help, but then you need to diferentiate SRM's from streaks (when they come out). I suppose yo could just make them faster, but still.
I recall MW3 had SRM missiles with had limited homing, and they were really cool. They'd track any target under your reticle, with no real "lock" time, but they followed kind of erratic flight paths and were a lot more likely to miss and spread damage than Streaks (which had a lock time, but homed to the target with almost perfect accuracy and grouped tightly together).
I really liked how weapons were designed in MW3, and their implementations of SRMs was one of the best surprises. Sadly, MW4 went back to treating SRMs as dumb-fire rockets.
omega5-9er, on 23 February 2012 - 09:46 AM, said:
One of my favorite loadouts on the Mektek release is the Arctic Wolf with 4 CSTRK pods....... I can take out things MUCH heavier than me.
Clan Streak Missiles have always been pretty EZ-mode, IMO.
Hard to beat something that has good damage, low heat generation, decent cycle time, almost guaranteed accuracy, and a 500m range, without a need to aim accurately.
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/ohmy.png)
#284
Posted 23 February 2012 - 12:32 PM
Sprouticus, on 23 February 2012 - 07:40 AM, said:
If they use limited locking for SRM's it might help, but then you need to diferentiate SRM's from streaks (when they come out). I suppose yo could just make them faster, but still.
I thik it will be interesting to see how PGI balances the fact that light mechs really are glass cannons when faced with even a large medium or light heavy.
In MWLL SRMs are great, there is a bushwacker variant that uses them very well to help chew up mechs as large as a thanatos and a Mad Dog which uses only SRMs and is one of the scariest in-fighters in the game.
#285
Posted 23 February 2012 - 12:34 PM
Zypher, on 23 February 2012 - 11:24 AM, said:
I know the mechs are not really scaled in the concept art shots, but the impression I get from the mechs is they are around the same size and tonnage, I know this isn't the case because of my knowledge of the genre. Although this mech isn't the fastest light I feel a light should represent a light, not a shorter version of a heavy.
Actually, the scale is pretty spot on. I opened up the Atlas and Commando together to check out their similar stance, and the Commando's head barely makes it above the Atlas' AC/20! The mass looks to be just about a 1:4 ratio.
It's true that the Commando looks beefy, but I think that makes it look more like a "soldier" than a "scout", which I think fits the Steiner design mentality pretty well.
Edited by BarHaid, 23 February 2012 - 12:36 PM.
#286
Posted 23 February 2012 - 12:34 PM
#287
Posted 23 February 2012 - 01:18 PM
Vertous, on 23 February 2012 - 08:46 AM, said:
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/sad.png)
...Looks at Davion Avatar on Verious's post...
Are you sure you want to be Davion? The Raven is a great scout, no arguments there, but it's NOT something the Davions like.
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/blink.png)
#288
Posted 23 February 2012 - 03:14 PM
verybad, on 23 February 2012 - 01:18 PM, said:
...Looks at Davion Avatar on Verious's post...
Are you sure you want to be Davion? The Raven is a great scout, no arguments there, but it's NOT something the Davions like.
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/blink.png)
What are you talking about? Davion loves taking these from cappies and throwing them back in their faces. I mean, who is better at stealth than a sneaking, stinking cappie?
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/ph34r.png)
#289
Posted 23 February 2012 - 03:43 PM
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
#290
Posted 23 February 2012 - 03:45 PM
#291
Posted 23 February 2012 - 05:07 PM
Duncan Jr Fischer, on 23 February 2012 - 12:01 AM, said:
My suspicion, and hope, is that she could not actually relay the target information while her mech was powered down (which was why they didn't see her in the first place). Once she powered up and tagged them for her commander, why not drop some hurt on the weak rear armor before high tailing it out of there? As another said, attacking them like that made the lumbering Atlas-ee (I can't what was decided to be the correct way to pluralize Atlas on the forums
![;)](https://static.mwomercs.com/forums/public/style_emoticons/default/wink.png)
So, I prefer to read it as the Devs explaining that you can shut down your mech to avoid detection, but in order to do your job, you have to expose yourself, to a bit more danger.
![:ph34r:](https://static.mwomercs.com/forums/public/style_emoticons/default/wink.png)
#292
Posted 23 February 2012 - 07:39 PM
#294
Posted 23 February 2012 - 08:30 PM
#297
Posted 24 February 2012 - 07:05 AM
#298
Posted 24 February 2012 - 07:08 AM
#300
Posted 24 February 2012 - 10:50 AM
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