#1781
Posted 08 May 2013 - 04:53 AM
They would be hooded robed figure.
Maybe with a wrench in hand or prayer book to bless the mech.
#1782
Posted 08 May 2013 - 06:57 AM
#1783
Posted 08 May 2013 - 04:12 PM
Or a gliding spider.
Make it happen.
#1784
Posted 09 May 2013 - 12:07 PM
At the present cost of mechs, once the MC from my founders package is gone, that's it, no more MC for me.
I love the game and want to play for years, so I want it to make the most money possible, which includes me buying things, but it has to be reasonable.
Xitomatl
#1785
Posted 10 May 2013 - 01:02 PM
#1786
Posted 11 May 2013 - 11:44 AM
Because I want my little spider to have more lasers xD
Oh you know what... I am sure that most people would buy extra TONS
#1787
Posted 11 May 2013 - 11:54 AM
Prosperity Park, on 06 May 2013 - 09:19 PM, said:
However, perhaps offering discounts on MC-transactions while players are running Premium Time might be more tenable.
Limit it, with stacking benefits. You can only buy 1 Hero mech a month with CBills, and for the first month you can only buy a light mech. Second you can buy a light or medium. Third you could buy a light, medium, or heavy. Lastly, you could buy a light, medium, heavy, or assault. That way you can't abuse it for a month and you need to pay at least four months of benefits to earn the right to buy the biggest mechs. Planetside 2 does something very similar - the longer you're a subbed member, the more benefits you'd get.
I'd love a subscription with a 10% increase to CBills and XP, stackable with premium time and hero/founders mechs, 1k MC a month, and secondary sales similar to what they run every weekend for everyone (but only available for subbed members). That right there wouldn't take up too much from non-paying members yet would easily justify $15 a month from me.
#1788
Posted 12 May 2013 - 02:04 AM
Mutaroc, on 11 May 2013 - 11:44 AM, said:
Because I want my little spider to have more lasers xD
Oh you know what... I am sure that most people would buy extra TONS
That would destroy game balance and the game will become pay to win. More money more tons... Very lame. The game should be balanced so players should use their brain not wallets.
#1790
Posted 12 May 2013 - 09:48 AM
#1791
Posted 12 May 2013 - 02:10 PM
Xitomatl, on 09 May 2013 - 12:07 PM, said:
At the present cost of mechs, once the MC from my founders package is gone, that's it, no more MC for me.
I love the game and want to play for years, so I want it to make the most money possible, which includes me buying things, but it has to be reasonable.
Xitomatl
I agree that the prices are too steep for me, but it seems to me to be an obvious business model. You get the purchases from who are willing to pay the higher prices, then you progressively let the mechs go on sale for lower and lower prices. That way, you can maximize your profits from people across the spectrum of their price ranges. PGI isn't doing anything wrong on this front. Don't worry, you'll probably see sales that drop these mechs into your price range in the course of the next few years. You can buy them then.
#1792
Posted 13 May 2013 - 02:38 AM
BOTA49, on 11 May 2013 - 11:54 AM, said:
I'd love a subscription with a 10% increase to CBills and XP, stackable with premium time and hero/founders mechs, 1k MC a month, and secondary sales similar to what they run every weekend for everyone (but only available for subbed members). That right there wouldn't take up too much from non-paying members yet would easily justify $15 a month from me.
Maybe instead of providing a discount for mech purchase, how about an "VIP subscription"?
It gives you full access to all mech in the game, the mech will be customizable, with all skill unlocked. All consumable will be free to use.
If you stop paying, everything is removed and you are back to default or your previous progress.
It will be great for the casual working class player who don't have the time to grind Cbill, EXP and GXP, but have disposable income. And for those without alot of pocket money to buy hero.
The developer can even make the "VIP subscription" available at different duration with varies pricing.
example:
Peak Hour Pass at $1, 4 hours of playtime at server peak hour.
24hours Pass at $2, for new player who want to try out the game or a new mech before committing.
Week Pass at $12, 7 day VIP subscription.
Month Pass at $35, 30 day VIP subscription.
Edited by xengk, 13 May 2013 - 02:46 AM.
#1793
Posted 13 May 2013 - 12:00 PM
#1794
Posted 13 May 2013 - 03:06 PM
xengk, on 13 May 2013 - 02:38 AM, said:
Maybe instead of providing a discount for mech purchase, how about an "VIP subscription"?
It gives you full access to all mech in the game, the mech will be customizable, with all skill unlocked. All consumable will be free to use.
If you stop paying, everything is removed and you are back to default or your previous progress.
It will be great for the casual working class player who don't have the time to grind Cbill, EXP and GXP, but have disposable income. And for those without alot of pocket money to buy hero.
The developer can even make the "VIP subscription" available at different duration with varies pricing.
example:
Peak Hour Pass at $1, 4 hours of playtime at server peak hour.
24hours Pass at $2, for new player who want to try out the game or a new mech before committing.
Week Pass at $12, 7 day VIP subscription.
Month Pass at $35, 30 day VIP subscription.
Because at that point you're providing a lot at a high cost that few would use. They would most likely benefit from charging sub accounts $15 a month that would still spend money on MC to a majority than they would collecting higher individual payments from a minority. Not to mention ******* off the folks who cry wolf at every chance they can for P2W.
Edited by BOTA49, 13 May 2013 - 03:06 PM.
#1795
Posted 13 May 2013 - 09:02 PM
BOTA49, on 13 May 2013 - 03:06 PM, said:
The suggestion is an optional alternative payment, not changing the game from freemium to subscription model.
Those who don't want to spend cash can still play as per normal, they can still grind for Cbill, EXP, GXP, buy and customize mech.
The VIP subscription just allow player to bypass the grind.
This is something I see in other MMOFPS service in my region (south east asia).
Player can purchase a Day Pass and get instant access to everything, these pass are in good demand especially by school children without much pocket money to buy a hero outright.
It is possible for player to succumb to spending urge and keeps buying these pass, in the long run they ends up paying more than they would if they just buy a hero and do the necessary grind.
To put it plainly, the VIP subscription is for casual player.
The hardcore player can still go about their business as usual.
Edited by xengk, 14 May 2013 - 10:50 PM.
#1796
Posted 14 May 2013 - 06:31 AM
BigBANGtheory, on 07 May 2013 - 07:00 AM, said:
Ummm..... that's kinda what this thread is for pal. Now, back onto our paid programming.
I'd pay for:
Sweet Decals
birthday party when I head cap someone
birthday party when I get killed
Victory dance for my mech at the end, but nothing too spectacular
And, well this is just something I was thinking, what if we could pay to have a cool intro into a battle?
#1797
Posted 14 May 2013 - 09:25 PM
#1798
Posted 15 May 2013 - 04:39 AM
#1799
Posted 15 May 2013 - 10:33 AM
#1800
Posted 16 May 2013 - 12:46 AM
Perigren, on 02 November 2011 - 08:27 AM, said:
FOR THE LOVE OF GOD DO THIS!!!
I love the SP campaigns.
Dont do what was done in MW3 and 4 with the 'scavenge all your bits' but rather do the MW2 thing, and just drop with a weight limit.
250 tonne mission limit - that could be two assaults with a scout, or a star of 50 tonne mediums.
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