#1841
Posted 11 June 2013 - 08:35 AM
#1843
Posted 13 June 2013 - 08:53 AM
Krysic, on 10 June 2013 - 07:30 PM, said:
Hey, you there... Efialtis (Krysic)
you just gave me a great idea with the little piece you put in there (that offcourse amazing by my standards ;D )
Boys, what if they put in a "hardcore" type of match, where you and your team each wager an amount of MC according to pre-determined buy in brackets. The team that wins offcourse gets the spoils of war, a piece of it goes to "the Rake" for the house, which means some people are going to buy more MC and Piranah just sold their precious MC at a higher cost for less to the player. Let's say they rake 5 10% of the top from each game wagered. One should see if this is worth it, but the figures can be made to work. This offcourse should also be implemented with C-bill and as the post say, that MC should not give you items that will improve your mechs fighting ability like they did with Diablo III. That sort of thing kills a game...
Or maybe this is what you ment by MC entry fee tournaments?
Regards
Edited by Shadofury, 13 June 2013 - 08:55 AM.
#1844
Posted 13 June 2013 - 09:19 AM
Shadofury, on 13 June 2013 - 08:53 AM, said:
Hey, you there... Efialtis (Krysic)
you just gave me a great idea with the little piece you put in there (that offcourse amazing by my standards ;D )
Boys, what if they put in a "hardcore" type of match, where you and your team each wager an amount of MC according to pre-determined buy in brackets. The team that wins offcourse gets the spoils of war, a piece of it goes to "the Rake" for the house, which means some people are going to buy more MC and Piranah just sold their precious MC at a higher cost for less to the player. Let's say they rake 5 10% of the top from each game wagered. One should see if this is worth it, but the figures can be made to work. This offcourse should also be implemented with C-bill and as the post say, that MC should not give you items that will improve your mechs fighting ability like they did with Diablo III. That sort of thing kills a game...
Or maybe this is what you ment by MC entry fee tournaments?
Regards
I absolutely love this idea.. however this could pose a problem with that law against online gambling... a way to skate that law is that if everybody came away with something that met with the total of what ever the MC value was attached to said wager.
#1845
Posted 13 June 2013 - 02:41 PM
- MC-prize team tournaments.
- Having the heavy metal music effect on any of my mechs, or similar.
- "Blueprints". Each blueprint contains a custom loadout to quick-build a mech with weapons, armor, equipment, etc.
- Having the privilege to show a title/icon in game. Titles could be earned by anyone for various reasons, but worn only by premium or MC paying players. For example, if you won a tournament or challenge you could get a title. If you accomplish some sort of skill shot, or task. Icons could be chevrons or skulls or whatever. Both icon and title would show up when you Q or target someone.
#1846
Posted 15 June 2013 - 06:33 PM
#1847
Posted 16 June 2013 - 12:41 PM
this game desperately needs a single player/multiplayer campaign.
#1848
Posted 19 June 2013 - 01:13 PM
Oh, wait... I already did pay for the game we were originally promised. Wonder what happened to it?
#1849
Posted 20 June 2013 - 08:13 PM
#1850
Posted 23 June 2013 - 01:46 AM
What I really want NOW is appropriate boosts for casual players, like a per game or per win boost. Or adjusted Premium Time that only expires when in the game or something like that.
Because Premium Time as it is now is just terrible! I just bought the 3 day discounted premium and it really deprived me of my sleep, just to make the most of it. By now I'm not only tired but also a little tired of the game. But have to keep playing until the boost expires. After that though, I'll probably not touch MW:O for a week or two because I had kind of an overdose. That can't really be the dev's intention.
#1851
Posted 23 June 2013 - 04:08 PM
#1852
Posted 24 June 2013 - 09:15 PM
#1853
Posted 24 June 2013 - 09:51 PM
I'd be fine with a mark up on the value, and likely also fine if it was reasonable with an MC rebuy price instead.
#1854
Posted 25 June 2013 - 06:49 PM
Would love to have a small dream catcher for inside my cockpit.
Paying to be a founder/supporter of the Clan Factions would be awesome.
I'm sure some people would kill to be able to have the special cockpit items like the Fairy or Coconut Bobble Head. Not me. The top three items in my post would be enough. My Kodiak Assault Mech.
#1855
Posted 26 June 2013 - 05:46 PM
Dirty Old Man, on 24 June 2013 - 09:15 PM, said:
Saved up for months, knew PGI wont let us down ! Here it is !! my hard earned money ( no cigs for 2 months, no beers for 2 weeks and no strip bars for the past 3 months !!! ) Put my money where my month is.... USD 80 for the Overload Project PhXics package !
PGI you know it ! keep those content rolling in !!!!!
USD 200 for my own DROP SHIP which I can repaint and outfit !!!
GO GO GO !
#1856
Posted 26 June 2013 - 08:36 PM
For rank insignias and custom-created unit logos, we should have different shapes as long we have the options to stretch, rotate, size, color and merge other shapes. This system would be a welcome edition to Community Warfare since it does make Merc Corp creation entertaining and innovative.
Edited by Will9761, 26 June 2013 - 09:03 PM.
#1857
Posted 27 June 2013 - 04:34 PM
I would also pay for psyc exams for those that feel the need to exploit anything an anything to raise xp or just get a rush stomping on the weak.. They seem like textbook sociopaths to me and should be watched in their daily lives.
#1858
Posted 27 June 2013 - 08:56 PM
Ghost, on 02 November 2011 - 06:32 AM, said:
How much would it cost me to drive a Thunderbolt adorned with the AC/DC logo blaring "Thunderstruck" with a pair of fuzzy dice hanging off the rear-view screen?
My suggestion on cash shop items: Clan tech.
seriously? that would be the epitome of pay to win....**** please
#1859
Posted 28 June 2013 - 05:14 PM
Stick cow camo on assault mech and you are set!
#1860
Posted 29 June 2013 - 09:50 AM
12 user(s) are reading this topic
0 members, 12 guests, 0 anonymous users