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What WOULD You Pay For? Specifically



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#201 Chuckie

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Posted 06 January 2012 - 07:01 AM

View PostBlackfire1, on 30 November 2011 - 08:35 PM, said:

Ooo Hanger Space thats a good one.


I am sure in a F2P system, Mech hanger space will be one of the big "bonuses" for payment. Probably a micro "monthly" payment. $5 a month for an extra 4 slots, etc.. IF you don't pay you get locked out of the mechs there. Makes them more money than a one time payment of $30 etc..

ST:O has a similar system..

The only thing I seem to think will be different between ST:O / WoW and MW:O is you don't have to pay for the initial program. You will probably hit a glass cieling at a certain level, and Hanger space will be the BIG Monthly fee bonuses.

#202 D the Hunter

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Posted 06 January 2012 - 07:08 AM

I feel so starved for "content" in the last 10 years or so I think I will be buying any and everything! I'm a junkie and that next big fix is literally right around the corner. I am sure whatever they are willing to sell I am going to buy. Cups, caps, pins, action figures, underwear, shot glasses, etc. Etc. Etc. Just bring on the Mechs already!!!!

#203 Skwisgaar Skwigelf

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Posted 06 January 2012 - 07:10 AM

If the game is as good as I think it is going to be I will pay for anything available. Cockpit customization, unit insignia, paint schemes, weapons, mechs, hanger space, EXP, Cbills, whatever they offer. Real world items would be AWESOME.

#204 MilitantMonk

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Posted 06 January 2012 - 08:15 AM

  • Hangar space: Let's start with a 4 slot bay for mechs and pay like $5 to get another slot max of 12 or so.
  • Paint Jobs: Every famous merc unit, house unit, and clan's primary color scheme. I'd say start with the basics and add more over time. $1 each.
  • Alt configs: Allow the primary configurations of all mechs for default but add things like Grand Dragon or the Atlas-K or the Catapult with SRMs for a $1 a config or unlock all configs of that mech for a couple bucks. This is boarderline paying for power but as long as these configs are balanced and not something that's a strict upgrade it'll work.
  • Unlock module space: This will need to be done carefully. The spaces you can pay to unlock should be only usuable for 'extra fluff' effects. You can also sell these effects. HUD colors, Hula Girls, and other such minor cockpit tweeks.
  • Single player and team vs AI DLC: I'd like to see some interesting mission ideas that wouldn't always transfer over to main gameplay pop up here. Things like famous historical missions (kicking down the Amaris Palace Gates with Kerensky, Truscott, and DeChavilier), the 1,000km chase (lone scout has to cross some insane terrain to get to the dropship while hitting supply depots of the way), or the Kentares Massacre (level an entire city in under the time limit).


@Blackfire1 I remember those! They are getting really tough to find these days.

#205 LabMaus

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Posted 06 January 2012 - 08:52 AM

so what your saying is that u want this game to become a pay to win game ? right ? because you are way to useless to get some skill so u need to buy it, hum ?
rich ******* much ?

if yes then i wish i could do really really really bad things to u

#206 plodder

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Posted 06 January 2012 - 08:57 AM

Hey fellas! Ok now, I am considered old by gaming standards, but from what I've noticed here, I am not alone! I am an instant uncle at age 47 at most places(like if I walk into a gamer store), but here? I don't think it quite applies, yet, for me it has become more of a personality trait, it is a weakness of mine, I seem to care, oh well.

The reason I am posting about my age is; I am not a gamer....Not that i don't have skills, but I would say,"I got my groove on" & most gamers wouldn't know that is a vinyl reference. B) huh?..........lol

Pay???? Skins????exp????legends of warcraft similarities..... (JK)???? Now coffee cups and posters I know:I miss my black light velvet "Defiance" poster....

Now I am kidding a bit, but I am trying to look at the long game, I have read most of this post and understand more now, and I see some of the points of concern.It might really affect me. I will be struggling to get a pc that will do the job, I do not even own a modern gaming system. The worst of it is: I do not have INTERNET!!!

I too am considered at the poverty line, and my sweet squeeze spends my-no- "OUR" money on things we NEED(funny how that does not include my hobbies, huh, fellas) so I will need to get my funds from outside my standard income line to buy these things, pc, Internet etc.

To top it off, I will be a casual player (time), but intensely involved, I am the guy that would desperately desire to buy stuff, not because I lack "game" or commitment, only I lack time and money. What a lame combo.lol.

That being long winded.......said, I hope the stuff that is groove'n, smooth and move'n is how cash is made by these fine game developers, not the essentials. :P Unless.. :ph34r: There is a non biased ^_^(or affiliated) moderator type system to stop game abuse..

Think of this.......A merc. unit that all has special bought equip, special enhanced exp, the same for whatever will help them win with a decided unit edge against battle hardened poor folk!!! :lol:

All that said: life ain't fair....so here is a solution of honor..have a "Circle of Equals" for units..With no mods.. bargained well and done!!! ^_^ Wrong storyline right solution!!!!

I would find money for custom avatars, custom artwork for mech(approved by moderators p), real life items hats mugs ETC....

Also here is an idea: Make a clunky mech lab for poor folk(free), an easy sweet one for houses or units that want to upgrade, where there is a quarterly "fee to maintain" it. The house or Unit is responsible for the fee. And the fee is based on membership of said unit. SOOO, a thousand member House pays much more than a 10 member unit, like that..

Now all the members groan, dang ;) that uncle danno-plodder misfit..

whit yer ken?Whit's fur ye'll no go by ye

Thanks uncle danno

Edited by plodder, 06 January 2012 - 08:58 AM.


#207 Gattling Fenn

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Posted 06 January 2012 - 09:02 AM

View PostLabMaus, on 06 January 2012 - 08:52 AM, said:

so what your saying is that u want this game to become a pay to win game ? right ? because you are way to useless to get some skill so u need to buy it, hum ?
rich ******* much ?

if yes then i wish i could do really really really bad things to u


Who the frack are you talking about?

#208 LabMaus

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Posted 06 January 2012 - 09:03 AM

View PostGattling Fenn, on 06 January 2012 - 09:02 AM, said:


Who the frack are you talking about?


what ?
im just saying if he is one of those that want to buy advantages (i didnt read the whole wall of text i read only half of it)

#209 AlanEsh

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Posted 06 January 2012 - 09:19 AM

View Postplodder, on 06 January 2012 - 08:57 AM, said:

Pay???? Skins????exp????legends of warcraft similarities..... (JK)???? Now coffee cups and posters I know:I miss my black light velvet "Defiance" poster....

LoL at making me remember my forgotten "Defiance" poster, love the reference! :P

#210 ThunderSquid

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Posted 06 January 2012 - 10:39 AM

C-bills
Experience boost
Cosmetic variations (paint schemes, etc)

Of course, given their popularity, hula girl sales alone will probably cover the cost of making this game.

#211 plodder

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Posted 06 January 2012 - 10:46 AM

View PostWilhelm Krauss, on 06 January 2012 - 10:39 AM, said:

C-bills
Experience boost
Cosmetic variations (paint schemes, etc)

Of course, given their popularity, hula girl sales alone will probably cover the cost of making this game.



I like the hula girl part, not the experience part. Point me in the direction where somebody has already made the best point given (concerning paid xp)what you read of my posting. Thanks uncle danno

#212 Blackfire1

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Posted 06 January 2012 - 10:50 AM

View PostLabMaus, on 06 January 2012 - 09:03 AM, said:

what ?
im just saying if he is one of those that want to buy advantages (i didnt read the whole wall of text i read only half of it)


Negative. This is a post from the instant I joined these forums. Its obvious you didn't read the whole thing. Nor did you read any of the 4 pages ahead of this one. Go back, re-read, and then add to the conversation. Its more productive then assuming. :P You'll understand the misdirection of your statements after you re-read.
---------------------------------------------------------------
@everyone else
The thing about selling minor power items are 100% dependent on how the power scale and leveling curve work. A +1% missile targeting hula girl may be so minor its not really effecting anything besides giving the own a "placebo" effect. Making them think they are better then they really are. Or it could be a game destroying item. Many F2P games have mid to low quality items that while better then your starting gear will never be as good as anything mid to late game equipment wise. How much these items effect the early game are what people mostly complain about and what publishers fail to get right.

The only real buying power item I can thing of ,beside a +.001-3% to one skill per character, are mech configs. Once again totally dependent on how they approach customization. Which per cannon should be really really frigging
expensive.

Once again the point of this topic is what would you be willing to give your hard earned money for?

Edited by Blackfire1, 06 January 2012 - 10:54 AM.


#213 plodder

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Posted 06 January 2012 - 10:51 AM

View PostAngelicon, on 06 January 2012 - 09:19 AM, said:

LoL at making me remember my forgotten "Defiance" poster, love the reference! :P


Mann you must be old brother, hope you got past, the flared jeans, though I could go for a pair just for nostalgic sake(and to where to a family Reunion).LOL

#214 plodder

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Posted 06 January 2012 - 10:56 AM

so you wouldn't do me a solid huh? wow. Figured you knew this stuff so well you would link me up. thanks anyway, I am not "that" interested today. Maybe tomorrow. 5 pages :P

You must be a good student, your typing and idea consolidation is impressive(seriously). Thanks uncle danno

#215 plodder

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Posted 06 January 2012 - 10:58 AM

Oh," placebo affect" is what video games are really all about, so, that is the point. right?

#216 plodder

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Posted 06 January 2012 - 11:48 AM

Gone through the thread now read it all. I am sorry :mellow: but I see no advantage to me or anyone like me to want to have xp points paid for, or c bills paid for with real cash. Really, it is not "pay to win", as advertised, but pay to "have an advantage." For those that say, all you need to do is play longer and harder and you can have it without real cash, is like saying to a laborer, just work harder and you can be well off like me. Empathy my friends, hard to spend if you don't have it, just like time and cash.

I think my statement was fine and on topic. It has been posted what they would pay for, i might if i saw the reasoning behind it.
I did get to what I would pay for didn't I?

Thank you for your thought though, we can agree t disagree. uncle danno ;)

#217 Rathverge

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Posted 06 January 2012 - 01:45 PM

The "pay 2 win" haters that have no idea what Pay 2 win actually is, are suggesting this game ends quickly. Im not sure if they realize this game is entirely funded through player purchases. Many games have tried it and you cannot support a game with just skins and cosmetics. The best way is fast tracking (allowing people who dont have time to grind or are lazy to get to a place sooner) and consumables (strong ammo, mods, charges {temporary things})

If this isnt present Id recommend leaving these forums as they wont be here in a year.

#218 Gattling Fenn

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Posted 06 January 2012 - 02:51 PM

View PostRathverge, on 06 January 2012 - 01:45 PM, said:

The "pay 2 win" haters that have no idea what Pay 2 win actually is, are suggesting this game ends quickly. Im not sure if they realize this game is entirely funded through player purchases. Many games have tried it and you cannot support a game with just skins and cosmetics. The best way is fast tracking (allowing people who dont have time to grind or are lazy to get to a place sooner) and consumables (strong ammo, mods, charges {temporary things})

If this isnt present Id recommend leaving these forums as they wont be here in a year.


Right because League of Legends has been a massive failure.

I believe this video is well suited to the occasion.


Edited by Gattling Fenn, 06 January 2012 - 02:58 PM.


#219 Rathverge

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Posted 06 January 2012 - 03:25 PM

View PostGattling Fenn, on 06 January 2012 - 02:51 PM, said:


Right because League of Legends has been a massive failure.

I believe this video is well suited to the occasion.



Im sorry, please explain you well thought out and informative post.

Ninja edit:

Let me further elaborate; Please explain with out the use of an intelligent Adam Sandler Movie.

Edited by Rathverge, 06 January 2012 - 03:27 PM.


#220 Lu Tze

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Posted 06 January 2012 - 03:29 PM

20 year veteran of the board game here, and just my own two cents after reading this whole thing...

I see no issue with shelling out a few bucks for the cosmetic stuff, not going to hurt me one bit if I get whiffed by a pink Atlas AS7-D or a purple King Crab.

I don't think that Canon Variants should be something you should only get with real world money either.
For Example: If I want to hock my Centurion CN9-A to buy a Centurion CN9-D at 9.6 Million C-Bills (what it costs in the table-top), this should be no problem, as long as I have the spare change.

Now a Complete Custom Variant should be a real-world cash expense considering that these 'Mechs aren't easy to re-wire until Omni-tech becomes usable by the Inner Sphere after the Clans say 'Hi' to Luthien (Capital world in the Draconis Combine for anyone not familiar with the fluff).

Once Omni-tech makes the scene, maybe drop the price.

Sure you can outfit a 'Mech with three PPC's, but I could just buy an Awesome if I had the space C-Bills...

Edited by Lu Tze, 06 January 2012 - 03:35 PM.






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