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First gameplay!



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#141 Nik Van Rhijn

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Posted 09 March 2012 - 02:34 AM

When you consider that we still have loooooong months to go until summer - that demo was 8Q.
I think the Jenner is the right size for balance - ie hard to hit & see at any range. It means lights can survive on the battlefield.
Be interesting to see exactly how the Mechlab will operate.

#142 Burned_Follower

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Posted 09 March 2012 - 02:44 AM

Yayness! All my Mech dreams have come true! I wanna play i wanna play i wanna play i wanna playnom nomNOMNOMNOM

#143 metro

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Posted 09 March 2012 - 02:52 AM

all...I saw, was Paul's Hunchback fall down,....... GO BOOM !!!!!!!!!!


:P

#144 Ironheart

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Posted 09 March 2012 - 03:01 AM

I hope they work some more on the details.
The laser decals look pretty crappy.
Or I'm just not up to the fluff.

Edited by Ironheart, 09 March 2012 - 03:01 AM.


#145 Der BruzZzler von Wiesndoof

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Posted 09 March 2012 - 03:12 AM

It looks so damn goooood! :P
Nice mech-animations and physics.

#146 Reaver 1 1

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Posted 09 March 2012 - 03:27 AM

I overheated and had an ammunition explosion. -First one to die and game hasn't even come out yet-yay

#147 TopDawg

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Posted 09 March 2012 - 03:30 AM

Looks pretty good and this video has gotten me pretty stoked for this game. Summer can't come quick enough.

Forgive my newbiness, but I really only played the MechCommander games; are the hard points similar (or the same) as what MechCommander 2 did? Also I have no idea what critical space really means, so any clarification would be appreciated. Thanks!

#148 Zergen

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Posted 09 March 2012 - 03:31 AM

@OP

Thank you for linking! and soon oh sooo soon :P

#149 Burned_Follower

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Posted 09 March 2012 - 03:35 AM

awesomeness! Hopefully i'll have my new PC rig built in time to lag it out in Beta, haha. Se ya'all this summer slugging it out in beta!

#150 bishop

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Posted 09 March 2012 - 03:38 AM

View PostReaver 1 1, on 09 March 2012 - 03:27 AM, said:

I overheated and had an ammunition explosion. -First one to die and game hasn't even come out yet-yay


You played it?

#151 Chuckie

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Posted 09 March 2012 - 04:46 AM

View Postbishop, on 08 March 2012 - 07:26 PM, said:




View PostEndai Baekem, on 08 March 2012 - 10:57 PM, said:

Mechwarriors of all kinds, come and see the SPECTACULAR, the EPIC, THE MECHWARRIOR: ONLINE! Bask in its glory!

:P :D :D :o :D


Edited by Chuckie, 09 March 2012 - 05:48 AM.


#152 metro

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Posted 09 March 2012 - 05:02 AM

View PostKozuel, on 08 March 2012 - 08:43 PM, said:

My eyes bled liquid joy for the entirety of that Interview. So much so that I came out of lurk mode to post for the first time ever.

Where do I send my entire life's savings?

Also, going to follow the trend of posts and say I'm very pleased with the lasers.


We appreciate your enthusiasm. But your entire life savings are not; nor will they be required.

What good would you be to MWO as a customer, if you were bankrupt. :P

#153 Tizzer

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Posted 09 March 2012 - 05:11 AM

Oh Um sorry I err need a cold shower I think XD. Also WORKING MECHLAB may be expensive according to cannon but dear god thats what makes MW4 from a good Sim (keep trying to play older ones) to a AWESOME one . (and yes I was looking for my Warhammer in those screens -.- )

#154 metro

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Posted 09 March 2012 - 05:13 AM

View PostIronheart, on 09 March 2012 - 03:01 AM, said:

I hope they work some more on the details.
The laser decals look pretty crappy.
Or I'm just not up to the fluff.


I suppose you wont mind sitting out BETA then,

until the DEVS get with the program,

and provide you with the graphics you want;

to warrant your presence online & ingame??

:P

#155 Cruiser

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Posted 09 March 2012 - 05:18 AM

Posted Image

#156 metro

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Posted 09 March 2012 - 05:18 AM

View PostTopDawg, on 09 March 2012 - 03:30 AM, said:

Looks pretty good and this video has gotten me pretty stoked for this game. Summer can't come quick enough.

Forgive my newbiness, but I really only played the MechCommander games; are the hard points similar (or the same) as what MechCommander 2 did? Also I have no idea what critical space really means, so any clarification would be appreciated. Thanks!


Welcome to MWO TopDawg.

Take yourself to the thread called-- "New Players Start here" Its pinned under General Discussions.

It will get you caught up on the info available currently.

#157 Fomorian

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Posted 09 March 2012 - 05:24 AM

Just so happy to NOT see abnormal torso twist when the mechs get hit like in MW4!

Can't wait for summer to get here!

Balor

#158 Ghostrider45

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Posted 09 March 2012 - 05:30 AM

Ive got some thing it looks like you guys missed the hunchback they used in the Vid was HunchbackIIC a clan Mech try that on for size!!!!

#159 Gregorri Davion

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Posted 09 March 2012 - 05:39 AM

View PostMechPilot, on 08 March 2012 - 09:23 PM, said:

Im not gonna lie I do NOT like the pew-pew lazers. Please at least make them. pulse and fade. it looks like the mechs are gettting lightsaber erections :P


other than that lil gripe I LOVE what I am seeing!


Well they do not pulse because they are standard Laser weapons, Pulse lasers will not be discovered/rediscovered till the clan invasion, thats when you will see the pulse/strobe effect of lasers.

#160 Dankh

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Posted 09 March 2012 - 05:43 AM

Frakking amazing!!

Some people have commented about the lasers...I for one think they look ok for what is effectively an Alpha Demo. They should look like a laser beam, short bursts are for when Pulse Lasers come into it. The AC20 looks freaking brutal and the missile salvo was very pretty :P





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