Jake Valeck, on 19 March 2012 - 06:30 PM, said:
the dev's are all over making sure the game is fun for everyone as much as possible and im sure they will have tools for reporting players that are spoiling others fun. with social games come all kinds of people. its just a game in the end - have fun and enjoy It's free!
This.
Even hardcore competetive games like Dota 2 and League of Legends have literally NO in-game way to stop griefers. However, they have an excellent reporting system and folks who are rather on the ball with dealing with these reports. League of Legends began reporting their bans, and after the first huge batch they gave a number of several tens of thousands of bans given out.
It doesn't stop your game from getting thrown, unfortunately, but it does prevent that person from continually doing it.
Of course, a reporting system doesn't have to exist in a vacuum. You could always have a kick function that takes a majority of people, or a kick function like Halo has. However, these systems will ALWAYS have either a drawback (I accidentally shot someone and they immedietely raged and kicked me, as in Halo) or an exploit (Everyone is together, but missing one or two people. They all band together and boot the two pub players so they won't have to deal with them). But that's something to hammer out in Beta. I do believe we will need some form of these systems, because this is a free to play game, meaning trolls can readily join up just to ruin some people's days for a few hours and then get banned, but it doesn't cost them any money. You don't see trolls (at least, not on the level that you might in free to play games) necessarily as frequently on games that cost money, because getting banned means you lost your money (and in the case of Steam, you can sometimes get banned entirely from Steam, losing every single one of your games, but that is for the most extreme cases).