

Open beta starts next week
#21
Posted 10 October 2012 - 09:50 AM
#22
Posted 10 October 2012 - 09:52 AM
#23
Posted 10 October 2012 - 09:54 AM
But launching the beta with only HALF of the mechs promised for the start of the game, less than half of the weapons available in the timeline in-game (anyone remember MRM's???), with half the weapons that made it to the game are useless (anyone actually uses AC/2 for more than tonnage waste?) and only 4 maps to play, that looks like suicide to me.
#24
Posted 10 October 2012 - 09:55 AM
#25
Posted 10 October 2012 - 09:56 AM
#26
Posted 10 October 2012 - 09:57 AM
Viper69, on 10 October 2012 - 09:52 AM, said:
For once in life, I can see what they worry about. I mean, normal people know what is a beta and we have to provide feedback and report bugs, so this game looks and plays better than before. However, average gamer does not (where are the times when PCs were owned by people who actually had at least average IQ?).
First impression is key.
Edited by Adridos, 10 October 2012 - 09:57 AM.
#27
Posted 10 October 2012 - 09:57 AM
Czardread, on 10 October 2012 - 09:54 AM, said:
But launching the beta with only HALF of the mechs promised for the start of the game, less than half of the weapons available in the timeline in-game (anyone remember MRM's???), with half the weapons that made it to the game are useless (anyone actually uses AC/2 for more than tonnage waste?) and only 4 maps to play, that looks like suicide to me.
Um... Its a beta, not a finished product. How is it suicide not giving a finished product during a beta? Where is your logic sir?
#28
Posted 10 October 2012 - 09:58 AM
looks like there will be quite a lot more of crappy users review's burning out the game for not understanding that the game is STAILL UNDER DEVELOPMENT.
#29
Posted 10 October 2012 - 09:59 AM
#30
Posted 10 October 2012 - 10:00 AM
Velba, on 10 October 2012 - 09:57 AM, said:
Um... Its a beta, not a finished product. How is it suicide not giving a finished product during a beta? Where is your logic sir?
The problem is the devs are treating Open Beta like release and have even said as much themselves.
#31
Posted 10 October 2012 - 10:02 AM
Adridos, on 10 October 2012 - 09:57 AM, said:
First impression is key.
I understand caution is different than doom and gloom. I was more pointing to the guy immediately above my first post. Saying the game would be dead before christmas.
Its wise to be cautious for sure and adding out input should be part of our duty, just not running around catching our hair on fire screaming is not helping.
#32
Posted 10 October 2012 - 10:02 AM
#33
Posted 10 October 2012 - 10:03 AM
#34
Posted 10 October 2012 - 10:03 AM
i'm not even speculating, a little search on the forums will show you that there is already quite a deal of people making reviews destroyng the game cause they didn't get that it still on testing.
#35
Posted 10 October 2012 - 10:05 AM
#37
Posted 10 October 2012 - 10:07 AM
Balance, performance, netcode and collision system still horrid. There were disconnects in most matches I've joined since the patch. One of them ended with everyone disconnected but me (and the match didn't finish till I capped).
I don't think this game is ready for the world. It's not my game and not my place to decide, but I don't like it.
Edited by Alex Wolfe, 10 October 2012 - 10:11 AM.
#39
Posted 10 October 2012 - 10:09 AM
#40
Posted 10 October 2012 - 10:09 AM
Can we get OFFICIAL confirmation from Russ to come here and tell us yes or no please?
EDIT: I just got the official word from other posts. OPEN BETA is indeed next week and I was wrong. I'll be a man and say it and my apologies.
Edited by Tice Daurus, 10 October 2012 - 10:42 AM.
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