

BattleMech 17: Highlander
#421
Posted 02 March 2013 - 06:26 PM
The hardpoints are not that impressive and I fully expect the left arm to be equipped with 2 missile points like the PB.
But when it comes down to the ballistic slot, well that gets us into an odd place.
If the Lower Arm Actuator is present it will be able to fit a Gauss but not an AC/20, the arms will have a full range of motion.
If the Lower Arm Actuator is absent then both arms will likely be Torso-locked but it can fit an AC/20.
I have visions of this thing fitting Gauss, PPCs, LRMs and being the best pop-tart in MWO though.
#422
Posted 02 March 2013 - 08:22 PM
CG Oglethorpe Kerensky, on 02 March 2013 - 06:26 PM, said:
The hardpoints are not that impressive and I fully expect the left arm to be equipped with 2 missile points like the PB.
But when it comes down to the ballistic slot, well that gets us into an odd place.
If the Lower Arm Actuator is present it will be able to fit a Gauss but not an AC/20, the arms will have a full range of motion.
If the Lower Arm Actuator is absent then both arms will likely be Torso-locked but it can fit an AC/20.
I have visions of this thing fitting Gauss, PPCs, LRMs and being the best pop-tart in MWO though.
With the HGN-732 coming with a Gauss, SRM6, LRM20 and 2 Medium lasers stock? I don't think fitting a Gauss will be an issue. An AC20 on the other hand might be.
#424
Posted 02 March 2013 - 09:08 PM
#425
Posted 02 March 2013 - 09:20 PM
Tincan Nightmare, on 02 March 2013 - 09:08 PM, said:
What? The Highlander has a possible 5 variants during this time period.
#428
Posted 03 March 2013 - 02:20 AM
Norris J Packard, on 02 March 2013 - 09:20 PM, said:
What? The Highlander has a possible 5 variants during this time period.
Which ones? Looking thru TRO's 3039, 2750, 3050(revised), and 3050 (updated) I see only the 732 with the gauss rifle and the 733 with the AC/10. The only other ones I see listed are from around the Jihad era, with WOB making one with C3i and the Lyrans making one with an LBX-20 and another with a heavy gauss rifle, but all 3 would be from much later down the road. In fact under variants in TRO 3039 it said that the manufacturer never made variants due to licensing issues, though one would occasionally show up with a different AC or a PPC from personal mods. Looking at Sarna, almost all the other variants come after the FedCom civil war. Only the 732b, a mod for Star League royal units that used DHS, Artemis, and added a med. laser, would be available, so I guess thats 3 (though a strange pick as its still basically the same loadout). The only other variant deployed close to the current timeline was the 736 that Comstar made but came out in the late 3050's, so PGI would have to fudge a little to put that one in (plus it would be strange for us to have access to a Comstar mech as a non playable faction).
#429
Posted 03 March 2013 - 03:19 AM
Tincan Nightmare, on 03 March 2013 - 02:20 AM, said:
Which ones? Looking thru TRO's 3039, 2750, 3050(revised), and 3050 (updated) I see only the 732 with the gauss rifle and the 733 with the AC/10. The only other ones I see listed are from around the Jihad era, with WOB making one with C3i and the Lyrans making one with an LBX-20 and another with a heavy gauss rifle, but all 3 would be from much later down the road. In fact under variants in TRO 3039 it said that the manufacturer never made variants due to licensing issues, though one would occasionally show up with a different AC or a PPC from personal mods. Looking at Sarna, almost all the other variants come after the FedCom civil war. Only the 732b, a mod for Star League royal units that used DHS, Artemis, and added a med. laser, would be available, so I guess thats 3 (though a strange pick as its still basically the same loadout). The only other variant deployed close to the current timeline was the 736 that Comstar made but came out in the late 3050's, so PGI would have to fudge a little to put that one in (plus it would be strange for us to have access to a Comstar mech as a non playable faction).
http://www.masteruni...Name=Highlander
Go by Intro date, and look at the books.
There are five variants, none of them are extinct (except for maybe the SLDF variant) thus giving the Highlander a possible 5 variants. All five are in 3039 and 3050, none of them use Tech that isn't in the game already.
Edited by Norris J Packard, 03 March 2013 - 03:19 AM.
#430
Posted 03 March 2013 - 04:11 AM
Norris J Packard, on 03 March 2013 - 03:19 AM, said:
http://www.masteruni...Name=Highlander
Go by Intro date, and look at the books.
There are five variants, none of them are extinct (except for maybe the SLDF variant) thus giving the Highlander a possible 5 variants. All five are in 3039 and 3050, none of them use Tech that isn't in the game already.
Ok per that list
641-X-2 Jihad era variant
694 FedCom civil war variant
732 Original design released during Star League
732 'Coleen' possible hero mech (but introduced in Operation Klondike sourcebook about Nicholas Kerensky founding the clans)
732b Star League Royal unit version (same weapons save for an additional med. laser plus DHS and Artemis)
733 Sucession War variant made by Hollis under contract for Star Corp (and as posted earlier, only official version they made)
733p and 733c As stated in 3039 under variants, some mechwarriors occasionally modified there designs to carry bigger AC or a PPC but otherwise identical to the regular 733
734 FedCom civil war variant
736 Comstar model introduced later in the 3050's
738 Jihad era variant
734r FedCom civil war variant
and the rest are clan IIC variants.
So only the 732 and 733 lines would be available now (and the 732 only as salvage). They could go ahead and make the 732b, 733p, and 733c available as variants, but they are all very close in weapon loadout (the p and c only differ from the plain 733 in what main gun it mounts) and the 732b would be practically extinct in the Inner Sphere since it was only available to Royal units. The Coleen could be used as a hero mech I guess, but since it was introduced in the Operation Klondike book about Nicholas Kerensky's campaign on Strana Mechty when he founded the Clans it would be a strange pick for an Inner Sphere mech. All other variants are later down the timeline.
*just checked sarna and the coleen carries a streak SRM 6 so goodbye hero mech
Edited by Tincan Nightmare, 03 March 2013 - 04:15 AM.
#431
Posted 03 March 2013 - 04:28 AM
Tincan Nightmare, on 03 March 2013 - 04:11 AM, said:
Ok per that list
641-X-2 Jihad era variant
694 FedCom civil war variant
732 Original design released during Star League
732 'Coleen' possible hero mech (but introduced in Operation Klondike sourcebook about Nicholas Kerensky founding the clans)
732b Star League Royal unit version (same weapons save for an additional med. laser plus DHS and Artemis)
733 Sucession War variant made by Hollis under contract for Star Corp (and as posted earlier, only official version they made)
733p and 733c As stated in 3039 under variants, some mechwarriors occasionally modified there designs to carry bigger AC or a PPC but otherwise identical to the regular 733
734 FedCom civil war variant
736 Comstar model introduced later in the 3050's
738 Jihad era variant
734r FedCom civil war variant
and the rest are clan IIC variants.
So only the 732 and 733 lines would be available now (and the 732 only as salvage). They could go ahead and make the 732b, 733p, and 733c available as variants, but they are all very close in weapon loadout (the p and c only differ from the plain 733 in what main gun it mounts) and the 732b would be practically extinct in the Inner Sphere since it was only available to Royal units. The Coleen could be used as a hero mech I guess, but since it was introduced in the Operation Klondike book about Nicholas Kerensky's campaign on Strana Mechty when he founded the Clans it would be a strange pick for an Inner Sphere mech. All other variants are later down the timeline.
*just checked sarna and the coleen carries a streak SRM 6 so goodbye hero mech
Congratulations, five variants.
Also, literally every Highlander is similar in weapon loadout. It isn't a versatilely armed Mech.
#432
Posted 03 March 2013 - 06:47 AM
Norris J Packard, on 03 March 2013 - 04:28 AM, said:
Congratulations, five variants.
Also, literally every Highlander is similar in weapon loadout. It isn't a versatilely armed Mech.
I question the 733c and p varieties as they aren't listed by Sarna and a few other sources at all, they seem to be a WhizKid addition.
But this is looking like another Trebuchet style of mech where the different chassis involve slight alterations to the hardpoints. Another idea is variants with and without the Lower Arm Actuators, which would actually make a notable difference in how they operate.
#433
Posted 03 March 2013 - 06:50 AM
CG Oglethorpe Kerensky, on 03 March 2013 - 06:47 AM, said:
I question the 733c and p varieties as they aren't listed by Sarna and a few other sources at all, they seem to be a WhizKid addition.
But this is looking like another Trebuchet style of mech where the different chassis involve slight alterations to the hardpoints. Another idea is variants with and without the Lower Arm Actuators, which would actually make a notable difference in how they operate.
Except they aren't. They are in the Master Unit List maintained by Catalyst and they are in the actual Record Sheets.
They are canon, and have been.
#434
Posted 03 March 2013 - 07:01 AM
#435
Posted 03 March 2013 - 07:19 AM
the AC/20 has to short range to win over the gaus, even thou the AC/20 has more damage
or maybe not who knows
Edited by Krymera, 03 March 2013 - 07:20 AM.
#436
Posted 03 March 2013 - 09:25 AM
Tincan Nightmare, on 02 March 2013 - 09:08 PM, said:
Norris J Packard, on 02 March 2013 - 09:20 PM, said:
Actually, Ask the Devs 27 revealed which variants will be made available:
Garth Erlam, on 03 December 2012 - 04:27 PM, said:
A: I only knew one variant at the time, saying something like "the only variant I know of is the HGN 732." The variants are: HGN-732, HGN-733, HGN-733C, HGN-733P.
The -733C and -733P were common refits to the common HGN-733 that replaced the AC/10 (and ammo) with an AC/20 (and ammo) and a PPC (and Heat Sinks), respectively.
HGN-733C (AC/20 model) specifications
HGN-733P (PPC model) specifications
The standard HGN-732 is the LosTech version equipped with a Gauss Rifle (and ammo), Ferro-Fibrous armor, and CASE.
Personally, I would guess that the 733C would have more ballistic hardpoints (all located in the Right Arm) than either the 732 or 733.
With the 733P being "the energy-focused variant", I would guess that the 732 or (more likely, IMO) the 733 would be granted extra Missile hardpoints to make it "the missile-focused variant" while the other remains "the balanced loadout variant".
Your thoughts?
#437
Posted 03 March 2013 - 03:19 PM
Strum Wealh, on 03 March 2013 - 09:25 AM, said:
The -733C and -733P were common refits to the common HGN-733 that replaced the AC/10 (and ammo) with an AC/20 (and ammo) and a PPC (and Heat Sinks), respectively.
HGN-733C (AC/20 model) specifications
HGN-733P (PPC model) specifications
The standard HGN-732 is the LosTech version equipped with a Gauss Rifle (and ammo), Ferro-Fibrous armor, and CASE.
Personally, I would guess that the 733C would have more ballistic hardpoints (all located in the Right Arm) than either the 732 or 733.
With the 733P being "the energy-focused variant", I would guess that the 732 or (more likely, IMO) the 733 would be granted extra Missile hardpoints to make it "the missile-focused variant" while the other remains "the balanced loadout variant".
Your thoughts?
Thanks for the info! Just seems strange to use those 3 models as they are so close. I know a few of the current designs have very similar loadouts, like the Atlai, but the 733 group are very close. Man I still wish they would have picked the Victor instead though

#438
Posted 03 March 2013 - 10:10 PM
Strum Wealh, on 03 March 2013 - 09:25 AM, said:
The -733C and -733P were common refits to the common HGN-733 that replaced the AC/10 (and ammo) with an AC/20 (and ammo) and a PPC (and Heat Sinks), respectively.
HGN-733C (AC/20 model) specifications
HGN-733P (PPC model) specifications
The standard HGN-732 is the LosTech version equipped with a Gauss Rifle (and ammo), Ferro-Fibrous armor, and CASE.
Personally, I would guess that the 733C would have more ballistic hardpoints (all located in the Right Arm) than either the 732 or 733.
With the 733P being "the energy-focused variant", I would guess that the 732 or (more likely, IMO) the 733 would be granted extra Missile hardpoints to make it "the missile-focused variant" while the other remains "the balanced loadout variant".
Your thoughts?
Oh, I know Strum, I was just pointing out that there is a possible five. I was just finding Tincan's insistence on there being two to be quite frustrating.
As for your guesses, I wouldn't think you are too far off. What is going to be interesting though is seeing how they handle the 733C.
Maybe it didn't cross your mind, but the 733C has one arm that has an upper, lower, and hand actuator while the other arm only has an upper actuator. Until now PGI hasn't had to deal with a Mech like this (except the YLW, but the other arm has no weapons anyway, so the point is moot). Will they allow the 733C's arms to move left and right? But maybe less so than the other variants?
Will the 732 have the ability to carry more Jump Jets in an attempt to make it stand out?
Here is my thoughts at the end of the day:
One of the variants should be able to take three missiles in the fist.
One of the variants should be able to take more Jump Jets.
One of the variants should be able to take more ballistics.
If I were a betting man, I'd say that the 733C will be able to take three ballistics (like the Dragon, the YLW, and the Hunch), the 733 will be able to take three missiles in the fist, and the 732 will be able to take more Jump Jets.
#439
Posted 03 March 2013 - 10:20 PM

#440
Posted 04 March 2013 - 04:23 AM
2xMedium Lasers
1xSRM-6
1xLRM-20
1xGauss Rifle
HGN-732b - The 732b model is a upgrade of the classic 732 built exclusively for SLDF Royal units. This variant drops two heat sinks and a ton of SRM ammo. Artemis IV FCS is added to the LRM and SRM launcher, while the heat sinks are upgraded to doubles. Additional short-range firepower comes in the form of a medium laser added to the right torso. BV (2.0) = 2,335[10]
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users